I thought curation was important because you could not find games on Steam?
Everything is competing with each other. Stores with other stores. Games with other games. All that's happening here is Steam won't be quite so absurdly rich, and more devs will have more of the revenue from their game sales, which means more devs, more content, etc. And that means more competition. I seriously doubt that's going to stop now.Potentially sure, but potentally it won't do anything, or be worse. A lot of the best sales for Steam games are on 3rd party websites also, because they're the ones who have to compete, so they'll cut their own margins lower or possibly sell at loss for time limited durations to get customers to buy stuff again from them later and such. There's nothing like that on Discord/Epic though, they're exclusive, if you want a game on Epic, you have to buy it from Epic.
Now you might think, "but if the devs get 20% more, maybe they can give 10% to consumers more and still have 10% more than on Steam". And sure they could. But is it going to happen though? Meh. I think they'll just keep the 20% and align their prices on the general sale prices.
Obviously, we don't know, maybe it will be better, but also maybe not. We'll have to wait and see. Until then though I'm not going to bet that devs getting more money means I'm getting more stuff either at the end.
Greenlight was a publishing program where Steam would actively pass over putting a game on steam because other games would bribe customers with free shit.I mean, problematic I can agree, but...
Why was greenlight a disaster? How would steam dying actually benefit devs and give visibility. Btw, they weren't "screwed out of profits". It's fair to complain that Valve only benefitted the biggest developers, but everything was exactly the same for the rest, not worse.
Not to mention that they have harbored Nazi groups for years.
The death of Steam is good for everyone.
Are you actually insane? Steam fucking revived PC gaming in the mid 2000s due to it being easy on consumers. PC gaming was such a damn mess for consumers and companies doing all this insane DRM just because pirates were (rightfully) pirating games that were either un-optimized garbage, DRM-ridden or overpriced. Steam came in and gave us a non-obtrusive DRM, reasonably sales and higher standards for PC gaming. Guess what company called PC gamers pirates and abandoned the platform? Epic Games. Now they're trying to cozy us with their "new" store. Steam allows me to go to a game's forums, fix problems with the game, check out mods for it all in one easy place. Steam is the reason why we still talk about PC gaming to this day. Without it, it'd be a fucking war zone. Now it has missteps like paid mods, and greenlight. But that shit either gets cleaned up or taken care of. Game quality (meme games, scams, etc.) is an issue but it seems to be something Valve's taking on. Stuff like reviewing, and refunds is extremely pro-consumer. We need more pro-consumerism in our industry.How so?
Steam hasn't been good for the industry and has am effective monopoly for far too long.
There's a reason publishers are jumping ship so quickly.
How so?
Steam hasn't been good for the industry and has am effective monopoly for far too long.
There's a reason publishers are jumping ship so quickly.
Saying Steam dying is a good thing is one of the dumbest things ever posted on this forum
You gotta be fucking kidding me, right? I cant wait till the competition will make me pay for p2p multiplayer like consoles.
Big fucking think when you realize Epic is 40% owned by Tencent and Discord is funded by them. Both have game stores now. What the fuck is going on?You gotta be fucking kidding me, right? I cant wait till the competition will make me pay for p2p multiplayer like consoles.
More options, sure, despite being proven the opposite.
3 new launchers buying exclusivity distribution for different games is more choice for us despite these games being sold in only one place. Do you really believe in that bullshit ?
You realize you are not actually saying anything, right?I've explained before that markets have to go through transitions. The benefits of competition cannot be evaluated in a vacuum...or at just one point in time.
Moneyhatting developers for temp exclusives isn't a sustainable business model for a platform holder imo. Microsoft figured that out this gen which is why they have decided to expand their own development. Either way, the developer saw a benefit to them. They thought it would help their business. It may show to be a bad business decision based on how they alienated and pissed people off and therefore the market will self correct.
Over the long term, more games will get made as a result of the competition and money being pumped into the industry. There will be new solutions. New investments in technology and platform enhancements. Platform holders will have to find ways to create a competitive advantage and sell their value and much of that will result in new content that wouldn't have otherwise been made, new platform features, pressure to improve customer service and expansions to the market.
Looking at where these new launchers are today based on where technology is today isn't seeing the whole picture and isn't why these companies have entered the market to begin with.
You think nothing's going to change? Epic and Discord are just going to accept a smaller cut and that's it?
Someone or something has to bear the brunt of this.
They have store for months now. And they already had to cut loose exclusivity for 2 games from 3 months to 1 month so devs can release it on Steam.
Like... my god. What in the actual fuck did I just read.. How can you post about something that you clearly have zero idea with such confidence. You single handedly destroyded my hope for democracy. With a sigle post. Wow...Who cares about game sale pricing?
Steam has been problematic for smaller devs for ages.
From the disastrous greenlight program, to visibility and now screwing them out of profits because the arent mega producers.
Not to mention that they have harbored Nazi groups for years.
The death of Steam is good for everyone.
Ghost Trick has made it clear I'm a microsoft shill in other threads and that I'm here to troll a platform I don't currently play on so I'm doing my best to explain this without defending or championing any single company.
That's his whole thing when posting in PC-related threads. He knows.
... what on earth..? I think im going to start collecting these gems.I've said plenty. There is a large contingent of #nosteamnobuy at Resetera who believes capitalism is ruining gaming.
And here we go with the pile on and reporting until banned. I wish you guys would actually try to address the comments rather than personal attacks.
I'm not Ghost Trick, so I can't comment on the microsoft shill bit, but the post I quoted originally could be boiled down to "the market will fix it." How? "New solutions." "New investment." That means nothing. That's as noncommittal as you can get. There is no guarantee this nebulous new approaches will benefit me personally in any way and offer any meaningful advantage over the current situation. The market being stable can fuck me over just fine.I've said plenty. There is a large contingent of #nosteamnobuy at Resetera who believes capitalism is ruining gaming. All their examples are short term and fail to look at the big, long term picture and fail to realize that they aren't the entire consumer market.
The #nosteamnobuy Resetera community is also pretty hostile to those that disagree with them and like to pile on. I'm trying to be as unconfrontational as possible in explaining why many disagree with them. It's not to troll or out of other platform loyalty.
Ghost Trick has made it clear I'm a microsoft shill in other threads and that I'm here to troll a platform I don't currently play on so I'm doing my best to explain this without defending or championing any single company.
They have the best practices in the biz doe so idk what you're talking about.Good that we're seeing more competition along this front, at the very least it puts more pressure on Steam to improve their practices.
And here we go with the pile on and reporting until banned. I wish you guys would actually try to address the comments rather than personal attacks.
The Internationale intensifies ☭There is a large contingent of #nosteamnobuy at Resetera who believes capitalism is ruining gaming.
No reason to feel bad OneBadMutha. Honestly, you seem like one of the only people on the forum that has taken an economics class.
The #nosteamnobuy contingent is very vocal. But, it's not like the video game industry hasn't seen this before. There's articles like https://www.polygon.com/2017/5/16/15622366/valve-gabe-newell-sales-origin-destructive that have touched upon some of the market issues before. Some people are very short-sighted in their thinking (and thinking about organizational behavior).
I'm not Ghost Trick, so I can't comment on the microsoft shill bit, but the post I quoted originally could be boiled down to "the market will fix it." How? "New solutions." "New investment." That means nothing. That's as noncommittal as you can get. There is no guarantee this nebulous new approaches will benefit me personally in any way and offer any meaningful advantage over the current situation. The market being stable can fuck me over just fine.
So until you at least attempt to sketch some of those Brave New Ways that the market will fix itself there is really no need to engage your ideas. Sorry.
... what on earth..? I think im going to start collecting these gems.
Like, the pc gaming market atm is the libertarians wet dream. In the sense that it is literally the closest thing that this world has to a theoretical construct known as "the free market." But for some reason Tencent walling off competition.. increases competition even further..? Just like Monsanto increases competition by increasing its patent portfolio?
Always room for improvement, competition forced them to lower their cut for larger releases I more then welcome competition to push that number down for indie releases that probably need it more to.They have the best practices in the biz doe so idk what you're talking about.
If you're lowering your margins pass it into consumers instead through lower prices if you want to stimulate usage on your store. The cut a developer gets means nothing to me from a consumer standpoint.
Yeah, was going to say. Tencent vs Tencent here.
Which most indie devs won't be using. Epic don't care about indie, they only care about AA devs.For any developer using Unreal Engine, the Unreal Store would still be the better option.
Still citing one of Tim Colwill's two Polygon 'articles' is at this point willful buffoonery.
Which most indie devs won't be using. Epic don't care about indie, they only care about AA devs.