I really didn't want my next DMC related thread to be a downer but this is important enough where it should be brought up so things can be rectified in time.
So with the announcement of the DMC HD collection for PS4/XB1/PC, people were curious as to how the games would perform on the new platforms as DMC3 never had a good PC port and DMC1 was never on PC. Fans were expecting these to be the definitive versions of the game however that seems to be looking less likely by the day.
This is a preview stream of DMC3 played on the PS4 version:
I have time stamped one of the visual bugs found which is that the Devil Triggered version of Cerberus does not have wings like it's supposed to. In addition there are sound bugs present in this version of DMC3 throughout which are obvious if you have played the game before extensively. This is probably on top of the Grapple attack move which was bugged in the previous HD collection (it actually does not function on the PS3 version) and we don't know if that is fixed or not. Note that the visual and sound bugs were NOT present on the previous HD collection which makes these new found bugs strange as this is a straight up port of the PS3 version of the game.
Today DMC1 was finally released for free for Twitch (after being delayed a week) and it can be played via the Twitch launcher for desktop. However, this version of the game has clear issues one of the bigger one being that on a higher framerate the game actually goes into super turbo mode!
Not only is the game speed messed up one different framerates and refresh rates but the sound is all sorts of messed up. The cutscenes don't sync up properly. This game was just put up on Twitch and more bugs are likely to be found soon. In addition DMC1 is not compatible with the DS4 natively, you still need a 3rd party program to enable it for the game.
I really hope Capcom (or whoever is working on the port, opening credits lists Neobards Entertainment) addresses these issues as soon as possible however the game is going to be released next week and unless there is an in the works patch to be released day 1 it seems unlikely. Remember that these games are going to be mere port ups from the PS3 version which for the most part worked quite well and were a great collection... this seems to be a step down.
The HD Collection releases on March 13th for PS4/XB1/PC.
NB4: "Capcom too busy working on DMCV to bother with ports of old DMC games."
Edit: DMC1 does not support resolutions above 1080P, it is safe to assume that the other games don't either.
More issues with DMC1 documented:
Analysis from top speedrunner of DMC1 :
So with the announcement of the DMC HD collection for PS4/XB1/PC, people were curious as to how the games would perform on the new platforms as DMC3 never had a good PC port and DMC1 was never on PC. Fans were expecting these to be the definitive versions of the game however that seems to be looking less likely by the day.
This is a preview stream of DMC3 played on the PS4 version:
I have time stamped one of the visual bugs found which is that the Devil Triggered version of Cerberus does not have wings like it's supposed to. In addition there are sound bugs present in this version of DMC3 throughout which are obvious if you have played the game before extensively. This is probably on top of the Grapple attack move which was bugged in the previous HD collection (it actually does not function on the PS3 version) and we don't know if that is fixed or not. Note that the visual and sound bugs were NOT present on the previous HD collection which makes these new found bugs strange as this is a straight up port of the PS3 version of the game.
Today DMC1 was finally released for free for Twitch (after being delayed a week) and it can be played via the Twitch launcher for desktop. However, this version of the game has clear issues one of the bigger one being that on a higher framerate the game actually goes into super turbo mode!
Not only is the game speed messed up one different framerates and refresh rates but the sound is all sorts of messed up. The cutscenes don't sync up properly. This game was just put up on Twitch and more bugs are likely to be found soon. In addition DMC1 is not compatible with the DS4 natively, you still need a 3rd party program to enable it for the game.
I really hope Capcom (or whoever is working on the port, opening credits lists Neobards Entertainment) addresses these issues as soon as possible however the game is going to be released next week and unless there is an in the works patch to be released day 1 it seems unlikely. Remember that these games are going to be mere port ups from the PS3 version which for the most part worked quite well and were a great collection... this seems to be a step down.
The HD Collection releases on March 13th for PS4/XB1/PC.
NB4: "Capcom too busy working on DMCV to bother with ports of old DMC games."
Edit: DMC1 does not support resolutions above 1080P, it is safe to assume that the other games don't either.
More issues with DMC1 documented:
Cross-posting from the other thread:
I made a quick video showing a missing visual effect, and how weird the audio issues are. It's only from the very beginning of the game, but I assume it's true of the whole thing. Here's hoping they fix it, but honestly the issues are weird enough, that I'm not super hopeful.
https://www.youtube.com/watch?v=_1GnqgRU3vI
There's a whole mess of sound effects in the opening area alone that are VASTLY lower quality than the PS2 version, on top of the whole wrong pitch / broken looping mess.
Analysis from top speedrunner of DMC1 :
Alright massive update incoming, thanks a lot to Lowhighkang (the DMC OG) for jotting down all the details of the DMC1 PC version.
These are impressions from a top DMC1 speed runner by the name of maxlobes. This is his twitch so you can watch his archives:
www.twitch.tv/maxylobes
Speedrunner on games such as DMC, Resident Evil 4 and 7, Silent Hil Series, DOT Hack series, F.E.A.R among others.
Holds World Record for DMC1 @ 39:16. Done on PS3 HD Collection (PSN Digital Download). Has speed run Devil May Cry 1 on Awesome Games Done Quick. Full time twitch streamer, has played and replayed DMC1 numerous times. Probably on average 3-5 times a week for the past year and a half.
Basically as far as game play and mechanics go, this guy knows his stuff when it comes to DMC1.
Comments and observations made on DMC1 PC HD ver., as a direct comparison to DMC1 PS3 HD ver.,
- Game visually looks much better
- Faster Load Times in and out of cutscenes.
- Faster Load Times going in and out of menus. More Responsive menu interface
- When opening the door, there is this blur zoom-in that occurs more akin to the PS2 version. Something he didn't notice as much or as prominently in the PS3 ver. Where it fades into black for room to room transitions.
- Faster Load times from room to room.
- The glitched ladder audio file in the PS3 version has been removed in the PC version. Before, because the load times were faster on PS3 versus PS2, the ladder step audio file would play well after Dante was off of the ladder and running around in the next room. (this occurred at the ladder right after you picked up the grenade launcher).
- Commented on the stability of the framerate. Obviously he had the game capped at 60 fps.
- You can't pause the game while you're locked on anymore.
- Obtaining S ranks on certain missions, primarily mission 10 and 15 seemed it a bit more difficult. Ultimately S ranks were obtained. Suggests that it could be because enemy RNG patterns were bad luck and he took damage where he normally doesn't.
- The sound effect and visual image of the fireball the skeleton dragon spits out is different. Commented that he feels this difference is for the better.
- It was commented on somebody else that Nelo Angelo's summon sword sound effect has changed for the worse. Although this couldn't be confirmed, since Nelo Angelo was killed before he went into that phase.
- The water looks clearer in underwater segments. And movement speed and overall responsiveness in underwater sequence is faster.
- The Mirror World "haze animations and effects" are more noticeable.
- The visuals in the underworld segment impressed him the most visually. He seemed very impressed with this area of the game.
Finished his 1st playthrough speedrun of DMC1 HD on PC at 40:17. Is confident that due to the integrity of the gameplay being a match with the added benefit of faster load times, in and out from cutscenes and in and out from menus, will likely allow him to break his previous held world record.
He was skipping the cutscenes, he would have no chance to observe anything there. He also didn't notice any changes to background music. Whether it's higher pitched or lower pitched. He also did not notice the lack of motion blur when firing Dante's guns. Nor did he comment on the change in sound from orb collection. Likely I feel – because it's hard to pick up on those things unless you have a back to back comparison. And to be honest, I didn't notice the lack of blur when Dante's fires his guns in the air either. Maybe it's because no other devil may cry game has that effect.
Personally, I'd like to comment two things. I think a lot of the improvements in visuals is simply due to higher pixel count. 720p to 1080p is a big difference. It's essentially PS3 gen to PS4 (base) gen in terms of target resolutions. I've seen Maxylobes speed run DMC1 before on PS3, and to see him hit the same jumps, attacks, beats and moments speaks well on how the integrity of the game matches from the PS3 port to the PC port (and likely to the PS4 and Xbox One port). To be honest, I'm more concerned on what was lost or gained from the PS2 version to the PS3 collection. But nobody streams DMC PS2 speed runs anymore.
He'll be doing a full 100% playthrough of DMC1 PC on March 10th. All secret missions, watching all cutscenes etc. etc., it'd be interesting to see.
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