Completed the demo for the S version and fell in love with almost everything about the game: the art direction, the classic design, the dialogue/voice acting, and the characters. The one thing that didn't really impress were the dungeons. There were three before you arrived at Gallopolis and they were all literal dungeons with square rooms linked between each other. I looked up some additional screens and it seems like you go into some caves, but the dungeons don't seem to be anything beyond that and the literal dungeons.
Was wondering for those who played through the game on PS4 if the dungeons ever actually become more varied in layout, design, and look as you play through the game?
Was wondering for those who played through the game on PS4 if the dungeons ever actually become more varied in layout, design, and look as you play through the game?