It seems as we move into next gen there will be a lot of changes to the way many people perceive the value of games as subscription services and streaming services take off. At the same time most AAA games take longer than ever to make, requiring more money. Are you expecting prices to rise to accommodate increased dev costs and maybe even offset revenue lost from games being offered on streaming/subscription services? Do you see prices lowering in a bid to compete with the perceived value brought by streaming/subscription services? Or do you think they'll stay right where they are now?