I personally agree, which is why I didn't buy one for two years. I don't think this means Sony should feel comfortable with repeating this, however, or that what worked for the PS4 will work for the next PlayStation.
What does it matter whether the PS2 exclusives were made internally or by third party developers? It does not. The fact is that both the PS and PS2 had a much, much better line up than their respective competitions. It was not even close. Hence millions of gamers gave Sony the benefit of the doubt. And that is not even accounting for the infintely better distribution, marketing and localization network that Sony has developed throughout the world.
You comparison with the Switch is nonsensical: The Switch does not have most of the large third party games, including a bunch of high profile Japanese titles. Anyone turning a blind eye to this simple, observable fact, is doing so on purpose to muddy the waters. The Xbox suffers from a lack of Japanese titles, and its exclusive line up pales in comparison to both the Switch and the Playstation. The Switch enjoys a good deal of small and quircky Japanese Software, and hosts Nintendo mostly stellar in house games; but it lacks massive third party titles. The Playstation offers a broadspectrum than both: Sony first party sofware, quircky games, Japanese titles, plus VR games. That is why it is more successful. That and the impeccable messaging surrounding it.
As to your point about the PS3 having lost market share, you are again in the wrong in terms of appreciation: Had it not been the PS3, it would not have sold a fifth ofare what it did during the first half of last generation. I dare any unknown company to launch such a complicated, unbalanced and expensive console as Sony with the PS3, with some of the worst messaging ever, and record a tenth of the sales. So, no, the popularity of the two previous consoles is what kept it afloat, especially in Europe, just like the US market, which had been favorable to the Xbox since the first platforn, allowed MS to not completely drown.
If MS woun't make exclusives for Scarlet, who else is suppose to? 1st party is suppose to move on, to push for next gen.
It's the price of ending a gen very strong. I much prefer it to starting strong and ending weak like the other 2 usually do.I personally agree, which is why I didn't buy one for two years. I don't think this means Sony should feel comfortable with repeating this, however, or that what worked for the PS4 will work for the next PlayStation.
I actually do branding for living. What do you think branding is for? You build a brand and reputation to sell your products or services... If another company is outselling you and bringing in more business, your branding obviously isn't working as well as your competition.That's not what you said. You said TLOU is bigger than Halo. Halo has more brand power than TLOU. No doubt about that IMHO
It's the price of ending a gen very strong. I much prefer it to starting strong and ending weak like the other 2 usually do.
So which do you think will sell more? TLOU2 or halo infinite? If TLOU2 ends up selling more than halo infinite, who has the bigger brand?That's not what you said. You said TLOU is bigger than Halo. Halo has more brand power than TLOU. No doubt about that IMHO
It's the price of ending a gen very strong. I much prefer it to starting strong and ending weak like the other 2 usually do.
Whoever has the most players playing the game?So which do you think will sell more? TLOU2 or halo infinite? If TLOU2 ends up selling more than halo infinite, who has the bigger brand?
This is a false dichotomy. Sony seems intent on ending this generation strong, but there's no indication that they're not also able and intending to start the next generation strong. It's not like all of their studios are releasing games in the PS4's last year.
Oh, for sure, but I also think that helps in not needing a big exclusive at launch. Just look at how ridiculous next year is shaping, no way 99% of people can play all those potentially great games at their release, but probably could catch them at PS5's. I've already got a decent PS5 backlog as is (I'm not buying open world gamess for PS4 anymore, though Cyberpunk might get me).If the PS5 is BC with PS4 games it certanly would be a better situation IMO if they do launch wth something big for once.
All their major and minor studios would have released something within the last 3 years of PS4. The ending isn't just the final year, especially with 5 year+ dev times not being uncommon anymore.This is a false dichotomy. Sony seems intent on ending this generation strong, but there's no indication that they're not also able and intending to start the next generation strong. It's not like all of their studios are releasing games in the PS4's last year.
Exactly. 97 million PS4 owners will be able to trade in their consoles towards ps5 and have recent and upcoming games to play like death stranding, ffvii, TLOU2 and more on BC right out of the gate.Oh, for sure, but I also think that helps in not needing a big exclusive at launch. Just look at how ridiculous next year is shaping, no way 99% of people can play all those potentially great games at their release, but probably could catch them at PS5's. I've already got a decent PS5 backlog as is (I'm not buying open world gamess for PS4 anymore, though Cyberpunk might get me).
When was the last time Sony had strong hitters right out of the gate at launch?
All their major studios would have released something within the last 3 years of PS4. The ending isn't just the final year, especially with 5 year+ dev times not being uncommon anymore.
It's also not a guaranteed enough time either, especially not when PS5 specs probably weren't finalize for at least 1, possibly 2 of those years, you have a big expansion, move to a new studio, significantly expand your team (still ongoing) and also have to build a support team to work with KojiPro.Arguably never. I think Sony's first party is in a much stronger position than it has been in the past, however.
I think Resistance was a heavy hitter by 2006 Sony standards, though. It's not like they were holding it back because it would be a waste to release it at launch, or whatever. It was the big Sony game that year, and they were willing to put it on PS3 at launch.
November 2020 is 3 years 9 months after February 2017 (Horizon). Even if you count from the DLC, which I doubt the whole team was working on, that's three full years, which certainly isn't an unreasonable amount of time to make a sequel where you don't have to reinvent the wheel.
When was the last time Sony had strong hitters right out of the gate at launch?
Unironically I loved this game so much I didn't understand the hate
Whoever has the most players playing the game?
When was the last time Sony had strong hitters right out of the gate at launch?
Yeah, I've literally already said to you it's the best bet to happen than any other potential 1st game that'll hit within the PS5's first 2 years. Best bet doesn't really mean much, GG have gone through a lot since HZD.Well, yeah, there's no guarantee that any game will come together on time. But Guerrilla has experience meeting console launch deadlines and has a strong technical and conceptual basis on which to build. Horizon 2 is probably a surer bet, as far as being able to be delivered on time, then many other potential titles.
"It's not guaranteed to be ready for launch" is a weird argument against trying to ship a launch title. Like, the PS5 isn't guaranteed to be ready by the launch of the PS5. Juggling all these things and getting them in order for launch is part of being a successful platform provider. It's literally Sony's job.
I have a feeling Ghost of Tsushima will be a launch title for the PS5 release. Cross-gen with the PS4.
So which do you think will sell more? TLOU2 or halo infinite? If TLOU2 ends up selling more than halo infinite, who has the bigger brand?
TLoU 1 is Sony's best selling game ever, sitting around 20m, it's very well established. A franchises history means very little when talking about now and it's current state, Halo will probably never reach those highs again. TLoU 2 could, though that's a super high bar.Halo is an established franchise with a nearly 20 year history. TLOU has one game. Halo has branded mountain dew and doritos, and still has competitive tourneys today. The halo theme is instantly recognizable by a lot of people, even non gamers. TLOU is great, but it is no where close to halo, and probably never will be.
Halo is an established franchise with a nearly 20 year history. TLOU has one game. Halo has branded mountain dew and doritos
They would need something like GTA6 exclusivity to counter the new Halo IMO.
Infamous SS, Until Dawn & and quite a few peoples GOTG in Bloodborne... lol all of which released within 2 years.
Infamous SS, Until Dawn & and quite a few peoples GOTG in Bloodborne... lol all of which released within 2 years.
Halo is an established franchise with a nearly 20 year history. TLOU has one game. Halo has branded mountain dew and doritos, and still has competitive tourneys today. The halo theme is instantly recognizable by a lot of people, even non gamers. TLOU is great, but it is no where close to halo, and probably never will be.
LmaoThey would need something like GTA6 exclusivity to counter the new Halo IMO.
All their major and minor studios would have released something within the last 3 years of PS4. The ending isn't just the final year, especially with 5 year+ dev times not being uncommon anymore.
Japan Studios will probably have something too, I doubt any will be Halo tier though. That'll probably be in launch window.They have the largest second party network of the three players, so chances are that several studios other than theirs have been commissioned to making games. Sony knows what is at stake and will do its utmost to keep its leading position, so there should not be any issues at all.
Of course they are not. PS5 will be sold out at launch no matter what game they have, no matter is Halo is a launch title for the next Xbox. Keep your games for 2021 to build momentum.It doesn't seem to me that Sony is bothered to have their biggest titles launch on Day 1...
Of course they are not. PS5 will be sold out at launch no matter what game they have, no matter is Halo is a launch title for the next Xbox. Keep your games for 2021 to build momentum.