With Resident Evil's recent emphasis on horror, it took away some of the defining characteristics of the Action RE's: the melee attacks. And with the remake of Resident Evil 2 running on the RE Engine -- which also hosted RE7, a game with almost no Melee attacks apart from its DLC -- it was expected that melee attacks wouldn't return. Especially since the stun-and-kick formula takes away from the suspense and fear the game's atmosphere wants to instill in you, naturally.
However, with the recent demos of RE2, it got me thinking how an action-style RE melee attack would look like running on this magnificent engine...
From the recent demo, here's Ada breaking a zombie's neck then punching the shit out of them after:
Can you imagine what HUNK's Neckbreaker, Jill's Cartwheel Kick, Ada's Fan Kick or Leon's Suplex would look like running on an engine like this? Do you want Melee attacks back or do you enjoy the current state of them being limited to cinematic and break-free situations?
However, with the recent demos of RE2, it got me thinking how an action-style RE melee attack would look like running on this magnificent engine...
From the recent demo, here's Ada breaking a zombie's neck then punching the shit out of them after:
Can you imagine what HUNK's Neckbreaker, Jill's Cartwheel Kick, Ada's Fan Kick or Leon's Suplex would look like running on an engine like this? Do you want Melee attacks back or do you enjoy the current state of them being limited to cinematic and break-free situations?