Not bothered. The Last of Us is one of the best games I've ever played and nothing about the occasional "push this crate" or "help this character across the water" impacted that in any sort of negative way.
They should be more mindless. It's like they made them complex enough for you to have to pay attention to the puzzles instead of focusing on the dialogue. They aren't deal breakers or anything though.
To be fair, narrative driven games aren't meant to be replayed (or not as much as other games, at least)
I wouldn't call those puzzles at all, nor would i want puzzles in the game.
This couldn't be repeated enough considering all the reactions here.Theyre not puzzles, theyre just slow activities we get while the game loads and we get some cute conversations to develop characters.
They're a nice change of pace from all the fighting/scavenging IMO.
i dont think boring the player is an intended choice...unless it is then...i guess.
Theyre not puzzles, theyre just slow activities we get while the game loads and we get some cute conversations to develop characters.
They're more just kinda uninteresting than straight up terrible. They're fine at giving you something that's not combat or just walking. I would not mind if they had more engaging stuff for the sequel.
Yeah they're just sort of there/low effort, but I didn't mind them much.
(Then again the game was a 'play it once and done' for me.)
Rather not have any of those puzzles. Soooo boring. Must be better rays to have dialogue sections ina game
"Oh, they're just obstacles/a pacing tool" posts are missing the point. Surely, a team as talented as Naughty Dog can conjure a more enjoyable way to spend downtempo moments than the most rote task possible.
I think it's less puzzles and more busywork, but either way I do not enjoy them
It's nothing but artificial game lengthening tedious bullshit, so yes it does bother me.
Whatever people want to call them, theyre lame and time wasting.
i dont think boring the player is an intended choice...unless it is then...i guess.
Of course. Who enjoys them except for the lowest common denominator, for whom they were tailored to begin with?
This isn't entirely true and it's also an awful excuseThese replies are laughably bad takes. They are loading screens.
It's not a fact, there are puzzles in that game that aren't masking loading and they're still badIt's not an excuse it's a fact. If you'd rather be looking at a loading bar, that's a completely separate awful opinion.
Well they aren't loading screens since then we actually would be looking at a loading bar.These replies are laughably bad takes. They are loading screens. They're not time wasting because without them you'd be staring a loading bar for just as long. The fact that so many of you don't know this proves how well they hide as much.
Well they aren't loading screens since then we actually would be looking at a loading bar.
These replies are laughably bad takes. They are loading screens. They're not time wasting because without them you'd be staring a loading bar for just as long. The fact that so many of you don't know this proves how well they hide as much.