Sorry I just think that's rubbish, 'smaller characters... worlds' maybe not as much but you can fit loads of characters in a handheld game. They could have cut a few Disney characters and replaced them with FF cameos in they wanted to in the handheld games. BBS and DDD are main entries and helped set the future of the series which had included a bare amount of FF cameos going forward in the last ten years. These games were pretty good and I disagree with downplaying them to support the idea a KH game can't be a satisfying experience without these cameos, which is what 'have to be' in the poll would otherwise suggest.Handheld titles generally are smaller titles and they will not have a whole lot of characters or worlds. And that's where expectations are. Chain of Memories has the FF characters on Destiny Island. And Leon and Yufie are present in Re:Coded, thanking Data-Sora for keeping Traverse Town safe. BBS has Zack. Dream Drop distance may not have FF characters but they do have Square Enix characters from TWEWY and I would still count them among the crossover cast similar to FF because they aren't original characters or Disney. Plus, they are aware of other worlds just like FF characters are. Then of course KH1 and KH2 having a bunch of FF characters.
Anyone bringing up 358/2 days needs to go play that game and see how simple and boring that game is and how miniscule the worlds are that you're limited to very small areas doing very tedious missions like following Pete around a small area in Agrabah. The Organization is concerned about only one thing, and that's hearts and heartless. And you're always revisiting the same area over and over and over and over and over and over again.
A console Kingdom Hearts has much higher expectations from fans, because these main numbered titles are the big sellers as no one seems to really give a crap about the handheld stuff and what's in them.
Well I mean the handhelds mostly relied on very specific story hooks and gimmicks too of going to previously visited worlds. CoM is Sora losing his memories so you're going to see the same old stuff, Re:Coded is diving into a digital version of Jiminy's Journals and you're going to see a lot of the same old stuff like a sort of retelling of KH1 with lots of new twists, 358/2 days stayed clear of a lot of moments with a greater focus on the Organization and collecting hearts and siphoning memories from Sora as a side B to CoM. BBS also has overlap with revisting the same worlds because you go through the game 3 times as 3 different characters, and DDD has you going to sleeping worlds, with some of them you've already been to and everything largely being empty or some frozen in time retelling the same Disney movies over and over as if living through a movie without outside interference.Sorry I just think that's rubbish, 'smaller characters... worlds' maybe not as much but you can fit loads of characters in a handheld game. They could have cut a few Disney characters and replaced them with FF cameos in they wanted to in the handheld games. BBS and DDD are main entries and helped set the future of the series which had included a bare amount of FF cameos going forward in the last ten years. These games were pretty good and I disagree with downplaying them to support the idea a KH game can't be a satisfying experience without these cameos, which is what 'have to be' in the poll would otherwise suggest.
I don't know, I thought they found their home in Radiant Garden and found what they were looking for. I suppose they could have another optional and third Sephiroth fight to settle Cloud's score whatever but it's hardly something I need to have to enjoy the finale to the Xehonort saga.At the very least he could do more to write them out than to just not having them in the games if he truly doesn't want them. Cause there's still some unresolved stuff with a few characters who had their own subplots going.
Does sound to me you're dismissing those installments as gimmicky, or so you can stretch your head around to make them excempt from the idea which is that the last few good KH games could be good enough without the need for a bunch of FF cameos. And for example when I see some of the nice ways 3 builds from BBS and its protagonists, I'm going to suggest it should be relevant to the expectation.Well I mean the handhelds mostly relied on very specific story hooks and gimmicks too of going to previously visited worlds. CoM is Sora losing his memories so you're going to see the same old stuff, Re:Coded is diving into a digital version of Jiminy's Journals and you're going to see a lot of the same old stuff like a sort of retelling of KH1 with lots of new twists, 358/2 days stayed clear of a lot of moments with a greater focus on the Organization and collecting hearts and siphoning memories from Sora as a side B to CoM. BBS also has overlap with revisting the same worlds because you go through the game 3 times as 3 different characters, and DDD has you going to sleeping worlds, with some of them you've already been to and everything largely being empty or some frozen in time retelling the same Disney movies over and over as if living through a movie without outside interference.
I think this might be a fallacy, because I can both appreciate some secondary roles for FF characters in one world or two, but at the same time think the lead characters and the bigger Disney emphasis could be more appropriately described as 'have to be there' to enjoy the last few games.Seeing fellow kh fans being weird over ff characters now is still odd to me. I still say it didn't start in bulk until that nomura interview during 3's development then ppl started acting like they never did nothing ever
I'm not at all. I'm also discussing the limitations of the story hooks and how it doesn't bring in very many returning or new characters, especially of the FF side and the FF characters that are there are part of Sora's memories and retellings. New characters in BBS are mainly the main cast with hardly new or returning characters outside of Disney and young versions of certain characters like Sora, Riku, and Kairi.Does sound to me you're dismissing those installments as gimmicky, so you can stretch your head around to make them excempt from the idea which is that the last few good KH games could be good enough without the need for a bunch of FF cameos. And for example when I see some of the nice ways 3 builds from BBS and its protagonists, I'm going to suggest it should be relevant to the expectation.
i really didn't miss them too much, although i wish we at least had the sephiroth battle
I'm guessing they didn't think TT was as important this time, so it's only a more expanded sector and having the FF cameos there might feel like they didn't have enough space to do them justice. I'm sure if they wanted to they would have found a way though to fit them in somewhere.It's not so much the lack of new FF characters in KH3 for me, but the missed presence of already established ones.
Cloud and Sephiroth (and Auron) at the Olympus Collosseum.
Seifer, Fuujin and Raijin in Twilight Town with the Struggle matches. (And Vivi!)
Leon, Cid, Aeris and Yuffie in the Radiant Garden cutscenes.
The Twilight Town FF characters get mentioned by random NPCs, but it's such a lack of effort. I understand if they don't bring up Tarzan or Jack Skellington again because they're locked in their own worlds - but it seems that they're actively removing characters from the hub-worlds, and that's a little disappointing.
Yes because it's what Kindom Gearts is, a team-up between FF and Disney characters, no matter what people say to justify the decision to not include a single character from FF in 3. Of course it's not for the plot, that is a mess and during 3/4 of the game absolutely nothing happens plot related so SE could put as many FF characters as they wanted.
No it wasn't, there's no FF characters even on the covers. They're not advertised as the main draw, which is Disney meets the style of Square which is why at first original characters like Sora, Riku and Kairi instead to mostly represent Square's style (with FF characters as extras) I guess the time the series had something like a big cinemactic team up with FF was like in hollow bastion with some heartless fights in 2. I don't need to justify it, that's what it is.The FF crossover is kind of the point of the damn thing so yes
Some are hit and miss (practically every cameo in Twilight Town is just flat out weird), but I think they did a good job with most of them. Cid being a mechanic and resident Gummi Ship expert is a great nod to his space travel ambitions from FFVII, using the main villain of their most well known game as an optional superboss was a pretty great move, pretty much everything with Auron in KH2 works well thematically with what you know of his character from FFX, and works within the setting of that particular Disney world and Squall arguably makes for a more likable and tolerable KH character than he does a FF protagonist. Hell, the way he's portrayed in KH is a more natural progression of his character development from his original game than the caricature he tends to be in most actual Final Fantasy branded material (Dissidia, for example)Meh, they always did a piss poor job of implementing FF anyway. Squall reminding Sora of his mission briefly(power of friendship speech mostly), Cloud and others in a colosseum, fighting Setzer and Vivi in the KH2 tutorial for whatever throwaway reason.