Its just a tool for developers to use. I don't expect it to be fully utilised like on the PC.Even a 2080ti can't do ray tracing at 4k at reasonable framerates, you really think AMD's last minute implementation thrown in will be able to? For console pricing? I wouldn't hold my breath on that. I'd be amazed if it could handle even 1rpp at 4k/30.
Its just a tool for developers to use. I don't expect it to be fully utilised like on the PC.
A lot has changed since then. Back then 30FPS multiplayer was acceptable. Today it isn't. Back then single player story driven games didn't have 30/60FPS modes. Today many of them do. You have to be blind not to see that gaming industry is strongly heading towards higher frame rates and next gen consoles without CPU bottleneck will finally be that missing piece to make it happen.This was the same sentiment when the XB1 and PS4 were released.
It's never gonna happen. The temptation to put shiny things ahead of framerate is too much.
And how do you expect Sony or Microsoft to enforce that?That's both bullshit and a bullshit response. I'm not asking for 8K and 144 fps. Just 60 fps at 1080p at the very least.
It isn't a matter of it being an option as if it's something they hadn't considered. It's a matter of developers having the resources available (whether it be time, money, or manpower) to implement that. Why would that change now?In a perfect world, yes I'd want that to be a mandate for certification. But I know that isn't fair. I'm just asking for devs to consider a (locked) 60 fps option.
Not going to happen. AAA will still push 30fps unless it's a fast paced game. That's just something you'll have to accept or or move on to the PC.That's both bullshit and a bullshit response. I'm not asking for 8K and 144 fps. Just 60 fps at 1080p at the very least.
Yeah. It's hard reading some posts with "60 fps or I'm out". People are clueless.Even a 2080ti can't do ray tracing at 4k at reasonable framerates, you really think AMD's last minute implementation thrown in will be able to? For console pricing? I wouldn't hold my breath on that. I'd be amazed if it could handle even 1rpp at 4k/30.
Haha good one! You forgot the /s though.
People are not saying they want 4K native games with ray tracing at 60 FPS.Yeah. It's hard reading some posts with "60 fps or I'm out". People are clueless.
It's really really really really simple. AAA studios will get better visuals when targeting 30fps. This is a fact no matter how powerful the hardware is.
Nice strawman. Multiplayer focused fast paced games will, most of the time, focus on 60fps.Exactly. That's why the year's biggest game (also one of the better looking ones) COD:MW targets 60fps on all platforms
wait..
Nice strawman. Multiplayer focused fast paced games will, most of the time, focus on 60fps.
What the fuck even is this post lmfao. Devs "vision" isn't a fucking thing. It's hardware dictated. Are you saying I'm going against Bungie's "vision" by playing Destiny in 120fps? 30fps is not acceptable on Zen 2 processors. If they don't have performance modes then good luck getting a dime from me.Lol the developers vision are acceptable and you have no right in dictate what they should prioritize or what is acceptable. 30fps is fine and this obsession with high frame rates is not healthy.
Sorry, that's not how this works. Devs will focus on what they think it's better for their games, whether is fps or graphics. You can keep crying all you want, but they'll target 30fps when needed and you can play on PC if it's so important to you. Consoles are clearly not for you if you can't deal with the developers setting for that platform. Also, please, lower your tone, you can't talk to me like this.What the fuck even is this post lmfao. Devs "vision" isn't a fucking thing. It's hardware dictated. Are you saying I'm going against Bungie's "vision" by playing Destiny in 120fps? 30fps is not acceptable on Zen 2 processors. If they don't have performance modes then good luck getting a dime from me.
You are complaining about not wanting to waste time in settings menus? Don't fucking do it then. Play the game out of the box. It doesn't waste any time at all adding performance modes. Jesus christ people are clueless and then spread this bullshit around.
Sorry, that's not how this works. Devs will focus on what they think it's better for their games, whether is fps or graphics. You can keep crying all you want, but they'll target 30fps when needed and you can play on PC if it's so important to you. Consoles are clearly not for you if you can't deal with the developers setting for that platform. Also, please, lower your tone, you can't talk to me like this.
I'm firmly in camp ''let devs choose what they think is best''
And tbh if I expect 60fps in every console game, I wouldn't play on console (applies to next gen).
I definitely appreciate 60fps more but I have no problem playing at solid 30.
I said what is better for the game, not for everyone. Please do not put words on my mouth.Currentgen is too weak to deliver stable 60fps in most games even when graphics are turned down so performance modes are more hit than miss but I expect being able to choose and actually get 60 to become the norm eventually. It's fine if 30fps are fine for you, I'm not judging, but they aren't for me.
You set the tone by calling being focused on framerate an obsession and not healthy and generally acting like an ass trying to shut people down for wanting options that won't affect you. Which is exactly how it should work from now on with more and more games offering them. The whole talk about devs knowing what's best for everyone has always been bullshit, people need to stop being scared of choice, that's not healthy. And while PC is getting almost everything I'm interested in there are still some games for which consoles are the only option, would be cool to not having to deal with shitty 30fps.