This news didn't get too much traction on account of the circumstances of the weekend and MS itself including it in the Original Xbox title announcements, but I think this is a pretty cool feature they're implementing for BC on Xbox One X. Original Xbox games will get, similar to PS2 classics on PS4, a 8x resolution upgrade (480p -> 960p) on the standard Xbox One, but will also get a 16x resolution boost on the Xbox One X (480p -> 1920p). It works great so far; I tied out Ninja Gaiden Black on the S and it cleans up really well.
Also announced, and much more surprising, was how select 360 games will get a 9x boost to their base resolution on the X. So if a game ran at 720p on the 360 it would then display at a full 4k resolution of 2160p and a couple other bonuses on the X detailed below.
Actual videos are linked below for the example game given, Halo 3 at 1920p (640p original resolution), but I also grabbed some comparison screens as well. Video is definitely the best way to see the difference though, screens came out a bit blurrier than the original source.
https://www.youtube.com/watch?v=TX3NYmzr2ZQ
https://www.youtube.com/watch?v=H6dBsKjHPf4
Original Xbox vs Xbox One S
KOTOR
https://www.youtube.com/watch?v=P1kDabyaw5k
https://www.youtube.com/watch?v=ce70EUmeGJI
Fuzion Frenzy
https://www.youtube.com/watch?v=CaDe1nVY_6g
We don't know how many 360 games are going to get this update but if it was going to be a larger pool you would have figured MS would have made a bigger deal about it so I imagine it's going to be a small selection. Who knows if we'll see the likes of Nuts and Bolts, Red Dead or the Mass Effect trilogy but just the idea that we could is a bit exciting. Regardless of the final number of 360 titles supported it's impressive what the BC team has pulled off. The fact that we're getting "pseudo" free remasters of Original Xbox games, that in all likelihood would never be touched again, is a pretty big plus for me.
Not that I expect anyone to drop everything and run out to grab an X for this feature but I was curious what impact, if any, it had on people? It does curb my interest in remasters in cases where it's a straight port; I would obviously prefer to use my existing copy of a game or pick up one on the cheap.
Also announced, and much more surprising, was how select 360 games will get a 9x boost to their base resolution on the X. So if a game ran at 720p on the 360 it would then display at a full 4k resolution of 2160p and a couple other bonuses on the X detailed below.
When the world's most powerful console launches on Nov. 7, you will be able to run select Xbox 360 games at higher resolution, 9X the original pixel count, and expanded color details. The team developed the Heutchy Method (after the engineer who created it) which leverages the power of Xbox One X to let the Xbox 360 emulator present the very best version of the game possible with the existing assets—all without touching the game code. The same method improves the graphics for Original Xbox games on Xbox One and Xbox One S.
Here are the Xbox 360 games that will join the Xbox One X Enhanced catalog on Nov. 7.
Assassin's Creed
Fallout 3
Halo 3
Oblivion
Actual videos are linked below for the example game given, Halo 3 at 1920p (640p original resolution), but I also grabbed some comparison screens as well. Video is definitely the best way to see the difference though, screens came out a bit blurrier than the original source.
https://www.youtube.com/watch?v=TX3NYmzr2ZQ
https://www.youtube.com/watch?v=H6dBsKjHPf4
Original Xbox vs Xbox One S
KOTOR
https://www.youtube.com/watch?v=P1kDabyaw5k
https://www.youtube.com/watch?v=ce70EUmeGJI
Fuzion Frenzy
https://www.youtube.com/watch?v=CaDe1nVY_6g
We don't know how many 360 games are going to get this update but if it was going to be a larger pool you would have figured MS would have made a bigger deal about it so I imagine it's going to be a small selection. Who knows if we'll see the likes of Nuts and Bolts, Red Dead or the Mass Effect trilogy but just the idea that we could is a bit exciting. Regardless of the final number of 360 titles supported it's impressive what the BC team has pulled off. The fact that we're getting "pseudo" free remasters of Original Xbox games, that in all likelihood would never be touched again, is a pretty big plus for me.
Not that I expect anyone to drop everything and run out to grab an X for this feature but I was curious what impact, if any, it had on people? It does curb my interest in remasters in cases where it's a straight port; I would obviously prefer to use my existing copy of a game or pick up one on the cheap.