Donoteat, who humorously self-describes as a "disgusting neckbearded STEMlord with a degree in civil engineering," counts himself as a socialist, and whose real name is Justin Roczniak, saw these kinds of Skylines videos and decided to do something different.
"Talking about the game itself or how you modded it to achieve the visuals you wanted is all well and good," he wrote in an email exchange with Kotaku, "but I thought maybe it would be more interesting to talk about how cities actually work while doing the video rather than just talk about how I'm painting a pretty picture."
Roczniak's main Skylines series is centered on a city named Franklin. The videos are unflinching looks at how American history and politics have created its cities. The series approaches cities from a historical angle, beginning with the time before colonization in North America and then slowly building period-to-period from there. There is no blank slate from which cities emerge, the videos argue, but instead they are founded through mass displacement and control. The early videos are dominated by discussions of trade and mercantile systems because Roczniak is plainly claiming that thinking the American city without taking those things seriously means that you're not really addressing what cities are.
After all, cities don't just appear. They are built at the intersection of many different complex systems that are often elided or ignored in city building video games. Roczniak specifically mentioned Paulo Pedercini's keynote at the International City-Gaming Conference from 2017 as a way of starting to think about his Cities: Skylines videos. As Roczniak explained, in city builder games "there's no towns or villages on the map, no indigenous populations that you kick out to build your 50th MegaCity 2000" and there's "no simulation of social, racial, or economic issues beyond a city budget."
Without these elements, Roczniak suggests, you're not really simulating much at all when it comes to cities. It means that telling a truer story requires some narrative work.
I stumbled across donoteat01's videos a couple of months ago after seeing HBomberguy tweet about them. I ended up binging through all of them in a couple of days. The Franklin series is interesting not only because you see how a city is formed, but also how complex systems come together to help or hinder (mostly hinder) people. His other series, Power, Politics, and Planning, focuses on urban planning problems such as urban highways and gentrification and offers some solutions to help alleviate these problems.
He also made a couple of videos that go into the history of things such as Black Wall Street or the Killdozer incident (which revolves around shit). The latter is patreon only, though.