DOOM Eternal will launch on PC, PlayStation 4, Xbox One, and Nintendo Switch

Jazzkokehead

Self-requested ban.
Banned
Oct 26, 2017
136
Anything else thinks that new Doom looks too colourful and similar to something like LOTR or even Warcraft with cartoon`ish monsters and gore (i heard these opinions on other forums)?
Memory must be tragically short for so, so many people. When Doom 2016 was revealed, complaints were it wasn't colorful enough ("piss filter" and all that) - now the sequel is too colorful. Okay. Whatever.
 

Skittzo

Member
Oct 25, 2017
38,540
This "objectively" debate is very stupid.

Objective: "not influenced by personal feelings or opinions in considering and representing facts."

If any one of us can find DOOM on Switch to be better than DOOM on PS4 or XB1 because either it offers portability or gyro controls then it is not objectively the worst version by definition. In order for something to be able to be "objectively the worst" then it cannot possibly be subjectively preferred by anyone.

I think the miscommunication here is in terms of what exactly is "worse". Yes, DOOM Eternal on Switch will have objectively the worst visuals and performance (unless there's a lower PC setting) but calling it objectively the worst version overall is not a proper usage of the word "objective".

If there are aspects of one version of the game that can be subjectively preferred by anyone, then the overall quality of each version cannot be defined as objectively better or worse than any other version.

I like arguing semantics just as much as the next guy but I hope this conversation is done.
 

Duffking

Member
Oct 27, 2017
4,008
I thought Doom's implementation of Gyro controls were pretty poor to be honest. They just felt wrong, along with Fornite and Immortal Redneck. Only Nintendo have pulled them off successfully for me. The response feels off whenever I try a different game. Would be nice to have a Splatoon style Y-Axis lockout option on the stick as well, as I think that's essential if the gyro is in effect all the time. Having that means there's a neutral position you can return to from muscle memory to look straight forward again, which isn't the case if the Y-Axis isn't locked out. You need to reset far too much otherwise.
 

Skittzo

Member
Oct 25, 2017
38,540
I thought Doom's implementation of Gyro controls were pretty poor to be honest. They just felt wrong, along with Fornite and Immortal Redneck. Only Nintendo have pulled them off successfully for me. The response feels off whenever I try a different game. Would be nice to have a Splatoon style Y-Axis lockout option on the stick as well, as I think that's essential if the gyro is in effect all the time. Having that means there's a neutral position you can return to from muscle memory to look straight forward again, which isn't the case if the Y-Axis isn't locked out. You need to reset far too much otherwise.
I didn't play DOOM with gyro (though I'm gonna get back to it before long) but I did play Wolf 2 with gyro and I thought it worked extremely well, basically just as good as BotW. Hopefully that means Panic Button has gotten more experience with gyro and has gotten better at implementing gyro controls.
 

Dwebble

Avenger
Oct 25, 2017
7,312
Switch offers me two ways to play- on TV, and on the go.

Other consoles offer me one way to play- on the TV.

2 is a quantifiably higher number than 1, so the Switch version is objectively superior.

That's just science.
 

Deleted member 3769

User requested account closure
Banned
Oct 25, 2017
677
It will objectively be the worst version. It will look the worst, run the worst and control the worst. Subjectively, you may prioritize portability above all those things but objectively, it will undoubtedly be the worst.

Also (and I cannot stress this enough), it's not just about graphical fidelity. Framerate is far more important, especially in a fast-paced twitch shooter like Doom. 30 FPS would be completely unacceptable to me.
It plays completely fine since I've played it both docked and undocked
 

si2k78

Member
Nov 6, 2017
90
Is there any chance in hell (no pun intended) that the Switch version will be a 60fps experience? The Devs on stage stated that the game will be a 60fps experience, and the followup tweet includes the switch into the official console release announcement. Thoughts?
Ugh. Guess not. I hope they can achieve a a more solid 30fps. Was playing doom on the switch the other day, and it was obvious that the FPS chugged during hectic moments, basically, when you need the game to perform at its best. It can definitely impact the enjoyment of the game at those points.
 

si2k78

Member
Nov 6, 2017
90
Except it isn't just graphical. The difference in responsiveness between 60 FPS and 30 FPS (unstable 30 FPS, at that) is huge, especially for a fast-paced twitch shooter like Doom. I cannot stress this enough. There is no situation in which 60 FPS isn't better than 30 FPS, whereas there are many situations where portability has no value whatsoever (e.g. for people who only play games at home). The benefits of higher resolutions and framerates are quantifiable and consistent, whereas the benefits of portability are 100% subjective. As for gyro, any benefits it provides are negated by the variable 30 FPS which make inputs less responsive and inconsistent.
You’d be surprised how beneficial portability is at home. Seamlessly taking your gaming session with you around the house is a benefit when the tv is being used by other members of the house hold, or if you just want to continue your gaming session elsewhere in the house(toilet).
 

ozfunghi

Member
Oct 25, 2017
1,109
Ugh. Guess not. I hope they can achieve a a more solid 30fps. Was playing doom on the switch the other day, and it was obvious that the FPS chugged during hectic moments, basically, when you need the game to perform at its best. It can definitely impact the enjoyment of the game at those points.
I read an interview with Bethesda, where they confirmed it would not be 60 fps on Switch. Can't remember where though. (I think it was a link in a topic on Era, in the opening post).
 

potatohead

Banned
Oct 28, 2017
3,889
Earthbound
https://youtu.be/r2wnfOKKl-Y

Someone explain to me how people are fooled by this shit

What does sjw dog whistle politics for alt right narrative have to do with doom downvoted this video

Fake news assholes he goes on to say he likes other classic shooters but wtf kind of rhetoric is this shit

Bethesda spoke out against hate with marketing of wolfenstein 2 hope they denounce this similar alt right hijacking of games to further their dumb agendas
 

b00_thegh0st

Member
Nov 6, 2017
841
I thought Doom's implementation of Gyro controls were pretty poor to be honest. They just felt wrong, along with Fornite and Immortal Redneck. Only Nintendo have pulled them off successfully for me. The response feels off whenever I try a different game. Would be nice to have a Splatoon style Y-Axis lockout option on the stick as well, as I think that's essential if the gyro is in effect all the time. Having that means there's a neutral position you can return to from muscle memory to look straight forward again, which isn't the case if the Y-Axis isn't locked out. You need to reset far too much otherwise.
Splatoon is 60fps. The 3 other games you cited are not. That's why you feel that the gyro implementation is wrong.
 

bbq of doom

Member
Oct 25, 2017
10,524
https://youtu.be/r2wnfOKKl-Y

Someone explain to me how people are fooled by this shit

What does sjw dog whistle politics for alt right narrative have to do with doom downvoted this video

Fake news assholes he goes on to say he likes other classic shooters but wtf kind of rhetoric is this shit

Bethesda spoke out against hate with marketing of wolfenstein 2 hope they denounce this similar alt right hijacking of games to further their dumb agendas
I legit have not seen anyone mad about the "mortally-challenged" line? I thought it was hilarious, personally.
 

TheFuzz

Banned
Oct 25, 2017
1,497
The cynical side of me believes very strongly that Nintendo, for whatever reason, moneyhatted the hell out of Bethesda at the beginning to promote Switch
Even if the sales of Doom and whatnot did ok, they seem to be the only major third party developer publishing the kinda games most devs won't bother to put on this system... it's very unusual given they have no prior history of having such strong relations
Todd has said from the beginning that the hardware is what attracted them to it. Skyrim was essentially there to test the waters and ever port they’ve done as exceeded sales expectations.

Nintendo also said they went well out of their way to reach out to developers when putting the hardware together. Not really that unbelievable.
 

TheFuzz

Banned
Oct 25, 2017
1,497
Truth be told, technical marvel that it was, from a playability standpoint Doom on Switch wasn't great. That said by the time Doom Eternal comes out these guys have had almost 2 additional years of experience with the system and have been involved in the development of the game since day one, so I'd curb my cynicism until I actually see the game running and assume the best until then.
What about playability on the Switch version was compromised? There’s not a single review that states gameplay was compromised aside from the frame rate drop that NO ONE saw as a big deal.
 

Lelouch0612

Member
Oct 25, 2017
20,131
Todd has said from the beginning that the hardware is what attracted them to it. Skyrim was essentially there to test the waters and ever port they’ve done as exceeded sales expectations.

Nintendo also said they went well out of their way to reach out to developers when putting the hardware together. Not really that unbelievable.
Funny thing is that Skyrim was not even the first Bethesda game released on Switch. DOOM was.
 

mescalineeyes

Banned
May 12, 2018
4,444
Vienna
What about playability on the Switch version was compromised? There’s not a single review that states gameplay was compromised aside from the frame rate drop that NO ONE saw as a big deal.
The frames. 30 fps with drops will simply not be as nice and smooth to play as 60fps. Therein lies the compromise.

As I said, I thought it was impressive but personally I didn't enjoy the game as much with that frame rate and given the fact that I have choices I will probably forgo the Switch version.
 

Javier23

Member
Oct 28, 2017
1,643
If you're gonna be pandering to the alt-right you're inevitably gonna be losing some customers on the other end of the political spectrum.

Just my choice with this one. I'm letting it be known that this is a thing that's gonna happen with some of us. I'm certainly not trying to censor the game's sense of humor nor am I gonna criticise anyone buying it. Nor I expect Bethesda caring about any potential backlash the same way they never did when they went the opposite way with Wolf 2. I just think the joke is in very poor taste and it certanly didn't sit well with me, personally.
 

TheFuzz

Banned
Oct 25, 2017
1,497
The frames. 30 fps with drops will simply not be as nice and smooth to play as 60fps. Therein lies the compromise.

As I said, I thought it was impressive but personally I didn't enjoy the game as much with that frame rate and given the fact that I have choices I will probably forgo the Switch version.
I can see that, the frame drop is a compromise. I was mostly questioning the “playability wasn’t great,” because most tend to agree the gameplay experience wasn’t compromised. I see what you mean, now.
 

Derrick01

Banned
Oct 25, 2017
7,289
https://youtu.be/r2wnfOKKl-Y

Someone explain to me how people are fooled by this shit

What does sjw dog whistle politics for alt right narrative have to do with doom downvoted this video

Fake news assholes he goes on to say he likes other classic shooters but wtf kind of rhetoric is this shit

Bethesda spoke out against hate with marketing of wolfenstein 2 hope they denounce this similar alt right hijacking of games to further their dumb agendas
It's as dumb as what the couple people in the gameplay thread on this site did, trying to start an outrage thing over the couple of jokes that were in the demo only the other way around. Something about it being insensitive blah blah. I think someone tried to say the game's entire premise was alluding to the immigration problem the US has lol.

People see what they want to see most of the time. People on both sides (yes I'm both sides-ing here) think the game's alt right or SJW pandering, all because their interpretation of THE SAME JOKE is warped from their own perspectives.
 

Javier23

Member
Oct 28, 2017
1,643
People still think the game was catering to the alt-right, really?
In the fifteen minutes I watched I got that idea, yes. First time, I raised an eyebrow. But the second time I had to conclude this was very much a thing that was happening. As a fan of the reboot and Bethesda's many other games, I welcome any attempts on their part at convincing me I got the wrong idea. The material shown so far hasn't done so.
 

Manu

Member
Oct 27, 2017
10,077
Buenos Aires, Argentina
In the fifteen minutes I watched I got that idea, yes. First time, I raised an eyebrow. But the second time I had to conclude this was very much a thing that was happening. As a fan of the reboot and Bethesda's many other games, I welcome any attempts on their part at convincing me I got the wrong idea. The material shown so far hasn't done so.
How can you be "a fan" of the reboot and not notice the humor was in the same vein of the first game?
 

potatohead

Banned
Oct 28, 2017
3,889
Earthbound
It's as dumb as what the couple people in the gameplay thread on this site did, trying to start an outrage thing over the couple of jokes that were in the demo only the other way around. Something about it being insensitive blah blah. I think someone tried to say the game's entire premise was alluding to the immigration problem the US has lol.

People see what they want to see most of the time. People on both sides (yes I'm both sides-ing here) think the game's alt right or SJW pandering, all because their interpretation of THE SAME JOKE is warped from their own perspectives.
I'm just a bit lost I didn't see whatever joke and don't understand it but I don't want doom eternal being some fucking lightning rod for the alt right fuck those assholes

I think that's a danger because the alt right has made a pattern of using pop culture items without permission and then getting admonished for doing so because the artists had a problem with it Luke several timws trump fascist campaign used music without permission

I remember even angry birds movie was literally cited as anti immigration messaging by alt right so fucked up I don't want bethesda dragged into thought they are supporting alt right even by accident
 

Jaded Alyx

Member
Oct 25, 2017
23,556
Never ceases to amaze me how many people jump up to criticise a Switch version as being "compromised" or a downgrade because of the frame rate, when the vast majority of console games are 30fps...

I trust they all own capable gaming PCs and do the same thing in every multiplatform thread...
 

bbq of doom

Member
Oct 25, 2017
10,524
In the fifteen minutes I watched I got that idea, yes. First time, I raised an eyebrow. But the second time I had to conclude this was very much a thing that was happening. As a fan of the reboot and Bethesda's many other games, I welcome any attempts on their part at convincing me I got the wrong idea. The material shown so far hasn't done so.
Wait, you were serious with your comment? My apologies, I thought you were being sarcastic.

DOOM 2016 was decidedly anti-corporate, anti-conservative game that had a general message of "corporations suck," "corporate worship is bad," "religion/occult leads to chaos and mayhem," etc.

Here, in DOOM Eternal, if you view the corporations--and thus, the demons--as "the right" in this situation (and I don't know how or why you wouldn't), then the mortally-challenged line could be explained as the "right" trying to normalize what's bad (demons)--think "very good people"--so the people of earth can hand wave the demon invasion. If you look at how the Trump admin has played out so far, we've seen countless examples of this ugly shell game.

"Don't worry about them, they're fine, they're very good people, they just have some challenges."

Could id have used a different phrase? Sure. But I highly, highly doubt they've pivoted from their "fuck demons/corporations" and "fuck Nazis" stance to wanting the alt-right to prop their game up as some mass triggering event for "SJWs."

Just my take.
 

Skittzo

Member
Oct 25, 2017
38,540
I guess I can see how the jokes can be interpreted as references to the immigration situation in the US but that was not something I connected until I saw other people doing that.

To me it seemed like the same evil corporation dark humor stuff that's prevalent in the Fallout games with Vault-Tec. Basically a corporation attempting to put out calming PR in the face of an accident they caused that might essentially wipe out humanity.
 

PanzerKraken

Member
Nov 1, 2017
8,112
In the fifteen minutes I watched I got that idea, yes. First time, I raised an eyebrow. But the second time I had to conclude this was very much a thing that was happening. As a fan of the reboot and Bethesda's many other games, I welcome any attempts on their part at convincing me I got the wrong idea. The material shown so far hasn't done so.
Bethesda, the company whose marketing for Wolfenstein 2 was essentially "PUNCH NAZIS"?
 

Jazzkokehead

Self-requested ban.
Banned
Oct 26, 2017
136
In the fifteen minutes I watched I got that idea, yes. First time, I raised an eyebrow. But the second time I had to conclude this was very much a thing that was happening. As a fan of the reboot and Bethesda's many other games, I welcome any attempts on their part at convincing me I got the wrong idea. The material shown so far hasn't done so.
The debate I've seen over this simple joke has got be one of the most fucking stupid things I've ever encountered on the internet.

Sans context, I can see how it could be taken the wrong way... but if only we had interviews with the developers,or previous examples of their sense of humor to provide some context! Man, that shit would be crazy.
 

Razor Mom

Member
Jan 2, 2018
2,360
United Kingdom
I guess I can see how the jokes can be interpreted as references to the immigration situation in the US but that was not something I connected until I saw other people doing that.

To me it seemed like the same evil corporation dark humor stuff that's prevalent in the Fallout games with Vault-Tec. Basically a corporation attempting to put out calming PR in the face of an accident they caused that might essentially wipe out humanity.
I think this is how most people saw it, to be honest.
 

Dussck

Member
Oct 27, 2017
1,919
The Netherlands
I guess I can see how the jokes can be interpreted as references to the immigration situation in the US but that was not something I connected until I saw other people doing that.

To me it seemed like the same evil corporation dark humor stuff that's prevalent in the Fallout games with Vault-Tec. Basically a corporation attempting to put out calming PR in the face of an accident they caused that might essentially wipe out humanity.
Actually... the people that made that connection see immigrants as invading demons? Now that's fucked up..
 

CoolRanchLuke

The Fallen
Oct 25, 2017
65
Wait, you were serious with your comment? My apologies, I thought you were being sarcastic.

DOOM 2016 was decidedly anti-corporate, anti-conservative game that had a general message of "corporations suck," "corporate worship is bad," "religion/occult leads to chaos and mayhem," etc.

Here, in DOOM Eternal, if you view the corporations--and thus, the demons--as "the right" in this situation (and I don't know how or why you wouldn't), then the mortally-challenged line could be explained as the "right" trying to normalize what's bad (demons)--think "very good people"--so the people of earth can hand wave the demon invasion. If you look at how the Trump admin has played out so far, we've seen countless examples of this ugly shell game.

"Don't worry about them, they're fine, they're very good people, they just have some challenges."

Could id have used a different phrase? Sure. But I highly, highly doubt they've pivoted from their "fuck demons/corporations" and "fuck Nazis" stance to wanting the alt-right to prop their game up as some mass triggering event for "SJWs."

Just my take.
This was essentially my take as well, you explained it better than I could've though.
 

bbq of doom

Member
Oct 25, 2017
10,524
I guess I can see how the jokes can be interpreted as references to the immigration situation in the US but that was not something I connected until I saw other people doing that.

To me it seemed like the same evil corporation dark humor stuff that's prevalent in the Fallout games with Vault-Tec. Basically a corporation attempting to put out calming PR in the face of an accident they caused that might essentially wipe out humanity.
Exactly; this is Verhoeven-level stuff here.

Bethesda, the company whose marketing for Wolfenstein 2 was essentially "PUNCH NAZIS"?
The debate I've seen over this simple joke has got be one of the most fucking stupid things I've ever encountered on the internet.

Sans context, I can see how it could be taken the wrong way... but if only we had interviews with the developers,or previous examples of their sense of humor to provide some context! Man, that shit would be crazy.
I just don't understand why one (somewhat easily explained) line has caused folks to think the entire company--and political leanings of the first game and 2 Wolfs--has completely changed.
 

Lashley

Member
Oct 25, 2017
45,208
I understand the point you're trying to make. here's the thing, consider power draw from other consoles vs Switch. We could say that because Switch needs less power is more eco-friendly, so playing Doom on it is objectively better for our planet. That's a quantifiable metric. Does that make the Switch version the best version? I'm guessing not to you, because you probably give zero fucks about how much power your console needs to run Doom and how that impacts our planet. Well, the same thing happens with resolution and framerate. For some people that's not an important factor when deciding on which console to play Doom. So my point is: The subjectivity of your preferences regarding the way to play a game end up taking over the objectivity of your quantifiable metrics.. Did I make some kind of sense here?
Is this a troll post?
 

Manu

Member
Oct 27, 2017
10,077
Buenos Aires, Argentina
Wait, you were serious with your comment? My apologies, I thought you were being sarcastic.

DOOM 2016 was decidedly anti-corporate, anti-conservative game that had a general message of "corporations suck," "corporate worship is bad," "religion/occult leads to chaos and mayhem," etc.

Here, in DOOM Eternal, if you view the corporations--and thus, the demons--as "the right" in this situation (and I don't know how or why you wouldn't), then the mortally-challenged line could be explained as the "right" trying to normalize what's bad (demons)--think "very good people"--so the people of earth can hand wave the demon invasion. If you look at how the Trump admin has played out so far, we've seen countless examples of this ugly shell game.

"Don't worry about them, they're fine, they're very good people, they just have some challenges."

Could id have used a different phrase? Sure. But I highly, highly doubt they've pivoted from their "fuck demons/corporations" and "fuck Nazis" stance to wanting the alt-right to prop their game up as some mass triggering event for "SJWs."

Just my take.
Thank you.
 

Jazzkokehead

Self-requested ban.
Banned
Oct 26, 2017
136
I just don't understand why one (somewhat easily explained) line has caused folks to think the entire company--and political leanings of the first game and 2 Wolfs--has completely changed.
I think it's important to balance the (very real and important concerns) people may have with some kind of background - I.E., id Software are most likely not Nazis or alt-right assholes, they're just poking fun at the "evil corporation" trope. As evidenced by the writing in their previous games.
 

bbq of doom

Member
Oct 25, 2017
10,524
I think it's important to balance the (very real and important concerns) people may have with some kind of background - I.E., id Software are most likely not Nazis or alt-right assholes, they're just poking fun at the "evil corporation" trope. As evidenced by the writing in their previous games.
Sure, I think that's fair.
 

GhostTrick

Member
Oct 25, 2017
9,548
I understand the point you're trying to make. here's the thing, consider power draw from other consoles vs Switch. We could say that because Switch needs less power is more eco-friendly, so playing Doom on it is objectively better for our planet. That's a quantifiable metric. Does that make the Switch version the best version? I'm guessing not to you, because you probably give zero fucks about how much power your console needs to run Doom and how that impacts our planet. Well, the same thing happens with resolution and framerate. For some people that's not an important factor when deciding on which console to play Doom. So my point is: The subjectivity of your preferences regarding the way to play a game end up taking over the objectivity of your quantifiable metrics.. Did I make some kind of sense here?


No, you don't.