OG.Mason.That's disappointing. No idea who they can replace him with that can have his explosive impact on a game, but if anyone can find someone to make it work, it's n0tail.
Oh well, 7.20 and hopefully a Truesight announcement tonight will perk me up.
Added a new Ultimate, Will-o-Wisp. Spawns an attackable light entity, Ignis Fatuus. The light flickers on for 1.3 seconds and off for 1.75 seconds. Enemies within a 650 Radius are hypnotized and forced to look at it whenever it is emitting light, unable to act. The light entity can be killed with 4/5/6 attacks, otherwise it will flicker 3/4/5 times before going away. Cooldown: 120. Cast Range: 900. Manacost 200/300/400. Dormant for 1 second before the first flicker begins
Over/under patch stream is 4.5 hrs
Whoah, that's insane late gameNew Soulcatcher seems wild, I'm going to play some ganking Shadow Demon for sure.
Well, these changes destroy my boy Treant entirely. Can't disrupt channeling spells, and any damage you takes negates your invis counter so you can't harass without the possibility of catastrophic damage (not to mention your ability becomes useless if any enemy has hearstopper or radiance.)
Oh shit, I was so excited that rooting stopped TPs, I hadn't even thought about the knock on effects. Shit.
Yeah I definitely appreciate rooting getting homogenized, I just wish it didn't come at the expense of crippling my favorite hero. They already dropped his move speed to glacial levels, and now he's dead as soon as a shadow shaman shackles you or if an ursa swipes you once. Ugh.
Add to the fact that I have to relearn all the ward spots again as a support, and I think I'm definitely not going to be playing much until this all settles out.
Multicast works with midascatch: you have to farm like 6,000 gold on Ogre Magi.
good luck with that.
It's the fuck all the lanes im going solo jungle lvl 1 build.PMS, Aquila, and Iron Talon were core items for my early carry builds
RIP
"Random can now only be used for the first two hero picks on your team"
THANK YOU, GOD