Dragalia Lost |OT| Perfect for Mobile

Oct 25, 2017
2,330
It's less about level and more about overall might... but ya lvl 40s a good starting point.

Mana Circles and Weapons are the thing that are going to raise your might most.
Ah, level isn’t really used to gauge anything because it’s just another way to provide stats, and even just in terms of upgrading a character there’s still mana circles to consider before you start considering weapons/dragons/prints/buildings, so... it’s worthless by itself.

Recommendations/requirements are always based on might, or hp/str directly (out of necessity for clearing it) for endgame stuff. Expert for this raid is 7800 might per team, so 1950 per adventurer.
10K might lets me consistently pass.

I feel like mana circle progress matters more than overall level.
Thanks! Yeah I'm aware that levels aren't the biggest might-boosters although I'm working with a 100% fresh light-team and try to spread my resources equally between each 4 so I just needed some ballpark for crystal distribution :)
 
Oct 25, 2017
4,637
I have no idea. I don't feel like I'm doing as much damage as I did in previous events either, haha. The battles just drag on.
I think the boss is just more bulky and moves around a lot. It can be hard to get a lot of damage in at once, especially if you're melee. Even as ranged targeting specific body parts are a pain since he's so agile.

I do agree with others about the new music, it's legitimately great. Nice visuals on the boss too.
 

Brazil

(tofubeats Remix)
Moderator
Oct 24, 2017
5,416
São Paulo, Brazil
I think the boss is just more bulky and moves around a lot. It can be hard to get a lot of damage in at once, especially if you're melee. Even as ranged targeting specific body parts are a pain since he's so agile.

I do agree with others about the new music, it's legitimately great. Nice visuals on the boss too.
That may be it, yeah :x

I think I'll switch over to a bow user or something. Ryozen isn't cutting it, hahaha.

And yeah, the OST, the look of the boss and everything else in this event is superb. Really good stuff.
 
Oct 25, 2017
3,063
Jesus christ Elias is TERRIBLE.

I have elias at level 55 with 25 circles unlocked. HP 637, Strength 289. Luca level 61 with 28 circles unlocked: HP 679, Str 385.

My 4* Estelle has 344 STR and she's a damn healer.

that 25% extra damage for elias to demons doesn't mean shit.

The singing skill is completely useless.

Curse +50% isn't unlockable until the 4th circle and can be found in plenty of other units.

Last Offense isn't unlocked uness you promote him to 5* (And why in god's name would you do that?) and is a worthless ability. Plus it's even worse on him since his STR sucks.

I shouldn't have wasted the crystals or mana on him, and just brought him along for the ride while farming the heck out of light orbs. He may be the worst unit in the game
 
Oct 25, 2017
4,637
Jesus christ Elias is TERRIBLE.

I have elias at level 55 with 25 circles unlocked. HP 637, Strength 289. Luca level 61 with 28 circles unlocked: HP 679, Str 385.

My 4* Estelle has 344 STR and she's a damn healer.

that 25% extra damage for elias to demons doesn't mean shit.

The singing skill is completely useless.

Curse +50% isn't unlockable until the 4th circle and can be found in plenty of other units.

Last Offense isn't unlocked uness you promote him to 5* (And why in god's name would you do that?) and is a worthless ability. Plus it's even worse on him since his STR sucks.

I shouldn't have wasted the crystals or mana on him, and just brought him along for the ride while farming the heck out of light orbs. He may be the worst unit in the game
So basically, his utility suits his personality/character in-game: terrible.
 
Oct 25, 2017
422
This event to me is just an excuse to make me sit here listening the beautiful songs, nothing more.
I wish I had pull something better than a couple of 4* prints and two unicorns in 20 pulls though, I really want to try the new adventurers. Thanks for the corns btw.
 
Oct 25, 2017
8,542
Must be playing the game wrong if one thinks Elias is terrible.

He's pretty powerful, can survive the whole raid with him.

Might have to dip out of rooms with most 8K folks, spending 3mins30sec and having to do the most work isnt fun.
 
Aug 5, 2018
942
It was a really odd decision to make Elias the first ever Defense Bow adventurer (all others are attack or support). So he has more HP than ALL the other story/event characters when at similar levels/mana nodes at the cost of having the lowest Strength in the game. Also, if you don’t pair him with any other adventurers with Energize skills, it means he needs to charge the skill 4 times before it does anything.

Outside of inherently having an advantage in dark content and bolstering other Energize skill adventurers, I would say his main strength would be a training wheel character for people who are learning how to use bows, and Luca’s a little too squishy for them. Elias also has longer I-frames, so there’s a bigger room for error in trying to use skills to dodge enemy attacks. He may arguably be better as an AI companion over Luca in non-dark content because he’s less likely to die with his increased health, as well as potentially being able to buff you depending on how long the content is. Either way, beggars can’t be choosers, and my no pulls account will take any event characters happily, since it’s not like my 700K Mana is going towards anything else anytime soon.

Managed to get the epithet, dragon prep still great.
 
Oct 25, 2017
594
My current party right now is Julli, Hilde and Amane. I've been using Elias in my 4th spot, but if he's not great who do you think would be best in place of him? I have Ryozen, Rawn and Luca and all the 3 stars.
 
Oct 25, 2017
3,063
Must be playing the game wrong if one thinks Elias is terrible.

He's pretty powerful, can survive the whole raid with him.

Might have to dip out of rooms with most 8K folks, spending 3mins30sec and having to do the most work isnt fun.
How is he powerful? I've yet to charge the energy skill successfully during a battle ,so unless it gives like 50x multiplier to skills, he sucks
 

Drax

Oregon tag
Member
Oct 25, 2017
1,556
I honestly don't like how friendship worked with Elias event. Its not like granblue or something where you can put the friendship character in the backline, and you get him at the very end of the story. So you're gimping yourself by putting him in your party.
 
Aug 5, 2018
942
Getting Elias at the start vs the end is the difference of only 46 Friendship Points, since doing all the chapters and the beginner boss only takes 23 stamina. That’s less than 3 standard raids. You don’t HAVE to put him in your party if your think he’s gimping your party, especially since this is the content he’s meant for like Melsa/Celery for their raids. If you feel your team is so stacked that you don’t have a use for him when he’s going to be at his most useful, why even go through the effort?
 
Oct 26, 2017
2,119
So I’m 4 pulls away from the pity upgrade... I didnt plan on pulling but I saw that I was close to it, so I thew a couple of tickets on this banner I got everything character wise except the 5 star and the dragon, so I think thats enough pulls . I use my pity on the holiday banner. Hopefully the limited unit options arent awful, would be great if they threw in a surprise ticket though.
 

Drax

Oregon tag
Member
Oct 25, 2017
1,556
Getting Elias at the start vs the end is the difference of only 46 Friendship Points, since doing all the chapters and the beginner boss only takes 23 stamina. That’s less than 3 standard raids. You don’t HAVE to put him in your party if your think he’s gimping your party, especially since this is the content he’s meant for like Melsa/Celery for their raids. If you feel your team is so stacked that you don’t have a use for him when he’s going to be at his most useful, why even go through the effort?
Honest question, Have you ever played granblue? Part of my frustration is this a lesson they should have learned from granblue.
 
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Brazil

(tofubeats Remix)
Moderator
Oct 24, 2017
5,416
São Paulo, Brazil
Queueing for EX fights in this game is getting old pretty fast. I can outlive most 14k+ players once I manage to get in a run with my 10k team, but to get to that point I need to deal with at least 5 hosts who leave as soon as I join the lobby.

In my first clear of the EX fight I was the last surviving player (with 3 of my units still standing, actually) and had to burn down the last few %s by myself.

Thank God that you can't cuss at people in this game. Damn whales.
 
Oct 25, 2017
10,188
Have only done a bit of raiding still; will do a little more before bed. Seems like we’re back to waiting forever for everything...

Also, Elias only has 15 mana and it sounds like I was right to do that. I gave Melsa 30 for whatever reason and it immediately felt worthless because I will never use her over Ezelith, and I have better fire units I’d use before her again in general.

I honestly don't like how friendship worked with Elias event. Its not like granblue or something where you can put the friendship character in the backline, and you get him at the very end of the story. So you're gimping yourself by putting him in your party.
Maybe it’s different now that the AI has kept improving, but in general, the AI characters are kinda just there to live and provide dragon prep, no? It’s not that hard to keep him around for 500 friendship worth of boss/raid stuff, not to mention you can also just throw him in any of the stuff you do that’s not co-op outside of the event too.

Which is not to discount that Granblue might have done something they should have learned from, but still.

Queueing for EX fights in this game is getting old pretty fast. I can outlive most 14k+ players once I manage to get in a run with my 10k team, but to get to that point I need to deal with at least 5 hosts who leave as soon as I join the lobby.

In my first clear of the EX fight I was the last surviving player (with 3 of my units still standing, actually) and had to burn down the last few %s by myself.

Thank God that you can't cuss at people in this game. Damn whales.
I’m guessing this is because waaaay fewer Extra attempts means people are super selective as they want the title, yeah? Hopefully that will die down as more people get it, hmm.
 
Oct 25, 2017
10,188
Obviously it’s 2 AM, but hosting Master Brun just now was... dire?

First time people joined instantly; afterwards, only one person stayed. And we waited. And waited. And then a Lily joined, only to seemingly get frustrated and quit.

And then, maybe 30 second to a minute later, the same Lily rejoined. Only to quit again.

And then someone else joined. Which is when the same Lily joined again and we could finally start it. How... how do you even get paired with us 3 times? Is literally no one else hosting or joining it...?
 
Oct 25, 2017
4,637
Ring ring, Lily desu!

I joined the Discord channel and farmed Special repeatedly until RNG was favourable and we got the title, so at least that’s done with. Now I can just relax and enjoy the rest of the event.
 
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Aug 5, 2018
942
Obviously it’s 2 AM, but hosting Master Brun just now was... dire?

First time people joined instantly; afterwards, only one person stayed. And we waited. And waited. And then a Lily joined, only to seemingly get frustrated and quit.

And then, maybe 30 second to a minute later, the same Lily rejoined. Only to quit again.

And then someone else joined. Which is when the same Lily joined again and we could finally start it. How... how do you even get paired with us 3 times? Is literally no one else hosting or joining it...?
We’re still in the first 48 hours of the raid, so I imagine most are using their wings/stamina for the raid. I skipped the Dragon Trials daily for my no pulls account since it’s not like I need scales anytime soon (already maxed out Elias’ Mana Circle to 40), and I feel most would be queuing for Jupiter to get more dragon scales to max out their light units. Also, hosting is gonna most likely take longer than joining because with no wing recovery event, folks are naturally gonna have less wings than stamina for dragon trials due to 20 stamina (2 hours) vs 3 wings (3 hours).

Honest question, Have you ever played granblue? Part of my frustration is this a lesson they should have learned from granblue.
Only gave it a try years ago. I find it weird to directly compare DL to Granblue though in terms of the combat system since Granblue is turn-based, while DL has active combat. How would backline even work in Dragalia? The game wasn’t designed to have that kind of system in mind.
 

Falk

Resettlement Advisor
Member
Oct 26, 2017
982
Backline in practice basically are reserve character slots who jump in to replace KO'd ones. Some of them have passive buffs that work on the frontline, but that's rare.

Queueing for EX fights in this game is getting old pretty fast. I can outlive most 14k+ players once I manage to get in a run with my 10k team, but to get to that point I need to deal with at least 5 hosts who leave as soon as I join the lobby.

In my first clear of the EX fight I was the last surviving player (with 3 of my units still standing, actually) and had to burn down the last few %s by myself.

Thank God that you can't cuss at people in this game. Damn whales.
I think this event in particular is further exacerbated by the shitty proc rate and most people wanting to maximize their chances at the Epithet since it can take up to 2 hours (lol) to proc another.

Gut feeling is it SHOULD get better as the event goes on and more people who are so inclined already got their 90s clear out of the way and are willing to just roll with w/e to clear the boss as it's (probably?) intended to be - a little bonus loot at no stam/wing cost.
 
Oct 26, 2017
2,119
Queueing for EX fights in this game is getting old pretty fast. I can outlive most 14k+ players once I manage to get in a run with my 10k team, but to get to that point I need to deal with at least 5 hosts who leave as soon as I join the lobby.

In my first clear of the EX fight I was the last surviving player (with 3 of my units still standing, actually) and had to burn down the last few %s by myself.

Thank God that you can't cuss at people in this game. Damn whales.
Yeah I think the content favors whaling too much towards the end of these events like with EX. Titles are sometimes fun to get, but most of the time I don’t give a damn, especially the raid ones where I have to somewhat depend on rando team synergy.

I dont mind challenges saved for a small selection of content like High Dragons, but this stuff shouldn’t have to be so close that people are acting up in queues. If most whales are bad players anyway, good players who are also whales are probably not carrying the game enough for cygames to care if some of them leave for not feeling challenged enough. I honestly hear more complaints about the grind being too long, things can’t be auto’d etc rather than things being too easy.

Off-topic, I’m running a 4-star Estelle in my group for the raid who seems be the poor-mans Hilde, I just maxed her 4-star level mana circle and level, but noticed she was a bit squishy in the battle. I’m thinking of switching to Hope, as I’m noticing that running Ryozen and Julietta I have two members that seem almost unkillable. I wonder if the extra defense buff from Hope would only exaggerate the team more.
 
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May 1, 2018
556
I honestly hear more complaints about the grind being too long, things can’t be auto’d etc rather than things being too easy.
I absolutely think things are too easy. Even with a clear idea of why people who aren't me play RPGs, I think "grind is too long" translates to "it's boring to keep running these missions." Of course, people want to reach the rewards, but Cygames can't just give them the rewards, or else they'll have everything and stop playing. So the other solution is to make the quests more compelling.
 
Oct 26, 2017
2,119
I absolutely think things are too easy. Even with a clear idea of why people who aren't me play RPGs, I think "grind is too long" translates to "it's boring to keep running these missions." Of course, people want to reach the rewards, but Cygames can't just give them the rewards, or else they'll have everything and stop playing. So the other solution is to make the quests more compelling.
And make events less predictable.
 
Aug 5, 2018
942
Got an EX clear in a pug game on my no pulls account, maining Elias.

In terms of team building, I decided to go with Elias/Elisanne/Ranzal/Luca. My reasoning was to just go with the bulkiest team, since both I and the AI can’t DPS if we’re dead, so HP/Defense co-abilities and specifically Mercury/Sylvia for their HP up. I can’t reiterate enough how much easier having dragon prep makes EX. I decided to just go with 4 MUB Dragon Arcanum since the event Wyrmprint doesn’t provide DPS anyway, and Plunder Pals only affects Elias’ 1st skill.

Two random pieces of advice: when he does his homing attack on everyone, I recommend making sure it explodes away from the boss, because staying close means melee have a harder time and AI potentially die when the follow up large purple windup attack is on top of him. Also, force striking with bows in the raid is easy and effective since he’s huge and doesn’t move much, so consider doing some force strikes in between attacks when he’s in Overdrive. Not gonna stress too much about getting an extra 15 Wyrmite/Epithet, so now to just grind the event out.
 
Oct 25, 2017
462
I think the low EX spawn rate is negatively affecting EX rooms similarly to how HMS PUGs get noticeably worse through the week.

In HMS's case the bonus chests are weekly, so it seems like a good number of people clearing the fight essentially only do three clears per week. This drains the talent/power pool that co-op rooms pull from since the better you are at the fight the sooner you'll get your three clears and then move on to spending your wings elsewhere. So you end up left with a potential co-op pool of players who are new to the fight and/or just not very good at the mechanics. PUGing HMS on Monday (reset day) isn't so bad. PUGing HMS on Sunday is self-flagellation.

This is happening in its own way to the EX raids. Not only are people more selective due to wanting the Epithet, the strong/good players are getting their EX clear quickly and then not getting added back into the pool of EX players because the spawn rate is so bad. In previous raids the best players would clear EX quickly, sure, but then they'd be right back in the EX pool after 1-2 Expert runs. Now a player that might be strong and/or skilled enough to make up for a weaker player in an EX raid might only be around for 2-3 EX raids per day instead of the 12+ in the old system. So eventually all the strong players weed themselves out of the system by clearing and you're left with a bunch of 8k~ might non-Light teams failing over and over again.
 
Oct 26, 2017
1,432
I can’t for the life of me understand why they released another Light healer and a Light bow user. There are now 5 Light Healers and 4 Light Bows meanwhile there are only 1 Light blade, sword, and dagger user and they are all 3*. This is compounded by the fact that last banner they released the 4th wind bow user, 2nd 5* one, when there is currently no Wind sword user.

So I guess that means we will get a shadow Dagger user for Christmas (marking the 4th shadow dagger), when a Husbando wielding a giant axe in a Santa outfit makes way more sense and plugs an obvious shadow element hole.
 
Oct 25, 2017
120
One thing I was thinking Is there a female sword user? usually Female / Male have a few differences in their animation but i can remember any female sword user in the game.
 

Drax

Oregon tag
Member
Oct 25, 2017
1,556
I absolutely think things are too easy. Even with a clear idea of why people who aren't me play RPGs, I think "grind is too long" translates to "it's boring to keep running these missions." Of course, people want to reach the rewards, but Cygames can't just give them the rewards, or else they'll have everything and stop playing. So the other solution is to make the quests more compelling.
to be blunt, these events are designed to be easy. They want you to be able to clear them and get a good amount of rewards. I also do think they kinda screwed this up for new players a bit, by not making elias a different weapon type and ... not the worst in that weapon type as well.

HMS and the other high dragons are supposed to be endgame content (along with the new post ios/master dragons content).
 

Zeno

Member
Oct 25, 2017
5,805
Elias is definitely better paired with Vixel and or Lucretia.

Pia is a real mess though.

I'm assuming more characters with energize are somewhere on the horizon.
Yeah. I can see the 'energize' function get more use if you have 2-3 characters in the party that can raise it, so I'm interested seeing how a party with all 3 is (I only have Vixel and Elias).

This music... <3


By the way, this is apparently Lucretia's actual Japanese voice actress, which makes it even more impressive.
You also have another version of the second song in Pia's story that I'm guessing is by her voice actress.
 
Oct 26, 2017
2,119
I can’t for the life of me understand why they released another Light healer and a Light bow user. There are now 5 Light Healers and 4 Light Bows meanwhile there are only 1 Light blade, sword, and dagger user and they are all 3*. This is compounded by the fact that last banner they released the 4th wind bow user, 2nd 5* one, when there is currently no Wind sword user.

So I guess that means we will get a shadow Dagger user for Christmas (marking the 4th shadow dagger), when a Husbando wielding a giant axe in a Santa outfit makes way more sense and plugs an obvious shadow element hole.
Well Irfan may be 3 star but he’s built for most of the vanilla light selection. He gets a 15 sec strength buff for every defense buff he gets, on a team with Julietta, Hope, and Ryozen, you’ll probably get some mileage out of him.

These are the kinds of elements I like, things like this that could help weaker units find a niche.

These energize things looked like a lame idea on paper that they implemented anyway. Game is nothing but mistake after mistake mechanic wise.
 
Aug 5, 2018
942
Goes to show how speedy the response was, must have been quite a lot of feedback.

The best way to use single tickets is to increase the pity rate before doing a buncha tenfolds. Like, if you do daily pulls, want to tenfold until you hit a 5*, and you need 2 more before increasing the 5* summon chance, then use 2 single tickets to get the increased rate before tenfold summoning.