Dragalia Lost |OT| Perfect for Mobile

Oct 25, 2017
581
Also a second wyrmprint should really help people hit the High Dragon HP thresholds. A MUB wyrmprint will give something like 125~180 HP extra which is a big boost to getting over that threshold. It would be like having two extra altars for that character in most circumstances.
 
OP
OP
Einbroch
Oct 25, 2017
4,323
Second wyrmprint is cool and all, but it doesn’t change the fact that wyrmprints are boring and weak. Even with this change it will never feel good to pull a rare wyrmprint.

Where are my cool effects like “negates 50% of the penalty of having an off element character” or “after a combo of 40 instantly charge one random skill to 100%” or “after taking damage your next attack instantly unleashes a force strike”.

Resistances and stuff like +8% healing are so damn boring.
 
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Oct 27, 2017
8,131
Second wyrmprint is cool and all, but it doesn’t change the fact that wyrmprints are boring and weak. Even with this change it will never feel good to pull a rare wyrmprint.

Where are my cool effects like “negates 50% of the penalty of having an off element character” or “after a combo of 40 instantly charge one random skill to 100%” or “after taking damage your next attack instantly unleashes a force strike”.

Resistances and stuff like +8% healing are so damn boring.
The game is still rather young - its not like Wyrmprints cant be powercreeped down the line.
 

Pablo Mesa

Banned
Member
Nov 23, 2017
6,885
Second wyrmprint is cool and all, but it doesn’t change the fact that wyrmprints are boring and weak. Even with this change it will never feel good to pull a rare wyrmprint.

Where are my cool effects like “negates 50% of the penalty of having an off element character” or “after a combo of 40 instantly charge one random skill to 100%” or “after taking damage your next attack instantly unleashes a force strike”.

Resistances and stuff like +8% healing are so damn boring.
game is new tho, I dont think people started to give a fuck in FGO WP till Fragment of 2030
 
Oct 25, 2017
11,906
The second print slot at least makes some less useless but it doesn’t actually make them much more interesting. Not sure how it changes your playstyle much either, as everything tends to just help what you already do, except for force strike buffs (as you’ll do them more)/striker’s strength/slayer’s strength. I guess the defense buffs as described already, but...

Anyway, it’s something, at least.

I have a question. IS the Lucky Hanetsuki Paddle Pack is worth buying? Been thinking about it.
IIRC it’s just a 5.1 with a skill. So as a weapon to use, very likely not. If you like the design, up to you.
 
Oct 25, 2017
2,099
Hopefully Void Battles are 16 unit Events and not 4 unit, since this game needs a permanent 16 unit co-op challenge. They mention Hypnos as an enemy who would appear so that's a good sign that it could be. And additional weapons are more than welcome even if they just give more variety. Although considering that they are saying the challenge will be above Imperial Onslaught, I'm assuming these weapons will be much harder to farm/create than current 5 star weapons (please don't increase Twinkling Sand requirements). And of course, two Wyrmprints would make things like Advance Dragon Trials much easier/give Wyrmprints more value so that would be welcome.

The next thing I hope they do is add more variety to Dragon abilities besides attack and healing (ex: Shields, Reviving team mates, etc...), in addition to some new weapon classes.
 
Oct 25, 2017
815
Michigan
About 50 summons into this banner so far since I didn't invest much into Eastern Emissaries. So far, 3 five-star summons...

...all Wyrnmprints. Maybe one of which I'd actually even consider using over stuff I already have. The thought of people being genuinely excited to equip two of these stupid things kind of baffles me.
If nothing else I really wish there was some way to quick-view what abilities are granted or otherwise more easily categorize them, as right now I have a ton of prints with really specific abilities that I never bother with. The added customizability of having two would be nice I guess, but there are so god damn many of them with such varying utility that dealing with them at the moment already feels like a chore compared to managing adventurers and dragons.

It happened once before for a while, but I feel myself losing steam on the game again. Maybe the Void battles will help with this, since my party mights are largely still at a point where trying to do expert IO solo is not possible with the game's crap party member AI. Meanwhile much of the mid-level stuff doesn't seem populated enough for me to regularly do co-op at all. The desire for all these full uniform-element parties has slowed down how much I want to invest into any particular characters, since they become rather pointless 10 days later once the next event hits. Instead it's been a slow upward crawl for all my teams generally while I continue hoarding upgrade materials. I've got something in the neighborhood of like 880 gold exp crystals because I can never pick any one individual or element team to fully dump them into. I feel like I've missed some sort of lesson about how people are supposed to be approaching the game.
 
Oct 25, 2017
376
NYC
I have a ton of 5* prints, so might as well put them all to use since they just insist on dropping all the time for me. 😩

Hopefully the 5* voucher won't give me another dupe again.
 
Oct 25, 2017
921
Germany
I ave 750 Wyrmite left (but quite a few stories to read) so I will reserve myself and only pull with my daily stuff for now until the next legfest or limited banner hits. Exception being stuff like 5* tickets of course.

For my next goals:
- Bring Sarisse to 50/50 (currently 48/50, missing normal dragon scales and mana)
- Craft her a fire bow (need 2 more 5* T2 bows and a total of 150 bow tablets and of course the fire insignias)
- Finally craft the High Midgard Wyrmprint (need around 70-80 normal wind insignias I think)

Aside from those, I am still upgrading my various dojos (Axe and Sword are both at 16 with both buildings) and elemental spires. Halidom will also max out in 1 1/2 days I think.
 
Dec 21, 2017
432
I have 5/13(38%) chance to get a dupe using the 5* voucher. I never pulled a 5* dupe so I hope this trend continue.

I guess they will make the change/send the voucher along the next update in a few days.
 
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Aug 5, 2018
1,343
If you are more likely gonna get a dupe, you can always just hold onto the ticket until they add more 5*’s to the pool like they did with Lily/Naveed/Louise/Lucretia. They may add in batches of 4 every few months.

Thanks to the half-stamina event, I’m just 92 red small insignias from getting 24/24 sword dojo’s on my F2P no pulls account. Then I just need the last Elwater mana node on my Euden until he has completely viable HMS stats (can survive the blast 100% of the time and 2K Str). From there, a fire facility or more sword dojo levels will just make him even stronger.
 
Oct 25, 2017
5,581
Ridiculous they're still staying super silent about it. You'd think they'd at least say if they're working on it or something.
Yeah, it sucks. When I bound it to my primary Nintendo Account, I thought that I'd have to wait MAYBE three months before it was released here. At the very least, I would have heard news in those three months as to if a Canadian release is even planned or being worked on, and yet here we are...

I can't even subscribe to Nintendo Online since my region is set to the US. I honestly never expected it to take this long, and from the state of things, I'm honestly beginning to believe it'll never release elsewhere.
 
Nov 8, 2017
745
Yeah, it sucks. When I bound it to my primary Nintendo Account, I thought that I'd have to wait MAYBE three months before it was released here. At the very least, I would have heard news in those three months as to if a Canadian release is even planned or being worked on, and yet here we are...

I can't even subscribe to Nintendo Online since my region is set to the US. I honestly never expected it to take this long, and from the state of things, I'm honestly beginning to believe it'll never release elsewhere.
you actually can subscribe with no problem. if you are worried, change the region before subscribing to nintendo online and then change it back to US to play.
I have my family plan in EU and changed my account to US later to link DL (and now play forever XD.. Dragalia has kidnapped my account to USA!) But i can still use my nintendo online without problems
 
Oct 25, 2017
5,581
you actually can subscribe with no problem. if you are worried, change the region before subscribing to nintendo online and then change it back to US to play.
I have my family plan in EU and changed my account to US later to link DL (and now play forever XD.. Dragalia has kidnapped my account to USA!) But i can still use my nintendo online without problems
Oh nice, thanks! I didn't know that.

It doesn't solve my inability to make IAP's with Dragalia Lost, but at least I don't have to worry about the Nintendo Online thing!
 
Oct 25, 2017
11,906
Ugh, fire IO farming is not going as smoothly as my quick tests yesterday made me expect. Verica has issues getting her first heal out; I think Lily using all her skills ASAP kills her chances to charge it much and then if she gets hit by the boss/ganged up on, she’s usually toast. Kept trying various prints and it didn’t help much; As the Snow Falls may be working best. Also took Xander 30->40, made 5.1.4 sword, seems to be doing a little better than Orsem. If nothing else this rush to farm has me actually using other characters and prints I hadn’t touched much; Sinoa got upgraded a ton from 0 yesterday and Melsa got to see some action again.

My main complaint that’s becoming increasingly clear is the AI’s single-mindedness. Great that Lily knows to focus on the boss. Less great that her skill 2 is fully charged for an extended period time and she just never uses it to kill the 6 enemies attacking her back, and are also causing trouble for everyone else, because she only cares that the boss isn’t close enough for it to hit. Oh, but don’t worry, she’ll use it after 30 seconds or so... while the boss is broken, instead of taking advantage of that. See also: every time they get stuck on a corner or a log.

I need to be more on top of keeping it constantly going when I’m doing it tonight/tomorrow, especially if there’s going to be issues like this on fire/dark. Did a lot of wind last night but despite being home, didn’t get much done yet today and I still need a ton of vermillion.

Thankfully daggers are already one of my more upgraded ones compared to my goals for each and that’s all that uses violet, so I can more easily circle back to wind/water later on tomorrow, hmm. And I should consider using some skip tickets even if it’s worse for the stamina...

Next time this happens, I’ll be entirely ready...
 
Oct 25, 2017
2,280
you actually can subscribe with no problem. if you are worried, change the region before subscribing to nintendo online and then change it back to US to play.
I have my family plan in EU and changed my account to US later to link DL (and now play forever XD.. Dragalia has kidnapped my account to USA!) But i can still use my nintendo online without problems
Aye, same. It still matches you with EU people online so it's fine.

The only problem for EU people is the codes that they send out. NA codes don't always work with EU copies of the game, so in terms of the Splatoon 2 gear codes, I got set a bunch of US ones which my family group and I couldn't use. Funnily enough I ended up getting EU codes as well when I swapped my account back to the UK for a bit to do some stuff but can't always guarantee that'll be a thing, so I ended up swapping the leader over to an alt account I had in the group.
 
Oct 25, 2017
2,099
Got my first High Midgardsormr clear with Vanessa playing with a Verica, Sinoa, Mikoto. Surprisingly everyone made it through the entire battle, with only me and the Mikoto player using our Dragon transformations to survive the second targeting attack (both Verica and Sinoa had Phoenix but they never used them). Hopefully now with the "Conquerer of Wind" title I'll have an easier time finding rooms too since some players want to instantly "Nope" you to death if your might isn't above 5000 (I'm using Pele as my dragon so I'm only a little above 4900).
 
Oct 29, 2017
1,893
Yeah, it sucks. When I bound it to my primary Nintendo Account, I thought that I'd have to wait MAYBE three months before it was released here. At the very least, I would have heard news in those three months as to if a Canadian release is even planned or being worked on, and yet here we are...

I can't even subscribe to Nintendo Online since my region is set to the US. I honestly never expected it to take this long, and from the state of things, I'm honestly beginning to believe it'll never release elsewhere.
I did give you a heads up about how Nintendo handled FEH in "2nd tier countries" lol.
I wouldn't expect any news until at least mid of this year if there's any that is.
 
Aug 5, 2018
1,343
Ugh, fire IO farming is not going as smoothly as my quick tests yesterday made me expect. Verica has issues getting her first heal out; I think Lily using all her skills ASAP kills her chances to charge it much and then if she gets hit by the boss/ganged up on, she’s usually toast. Kept trying various prints and it didn’t help much; As the Snow Falls may be working best. Also took Xander 30->40, made 5.1.4 sword, seems to be doing a little better than Orsem. If nothing else this rush to farm has me actually using other characters and prints I hadn’t touched much; Sinoa got upgraded a ton from 0 yesterday and Melsa got to see some action again.

My main complaint that’s becoming increasingly clear is the AI’s single-mindedness. Great that Lily knows to focus on the boss. Less great that her skill 2 is fully charged for an extended period time and she just never uses it to kill the 6 enemies attacking her back, and are also causing trouble for everyone else, because she only cares that the boss isn’t close enough for it to hit. Oh, but don’t worry, she’ll use it after 30 seconds or so... while the boss is broken, instead of taking advantage of that. See also: every time they get stuck on a corner or a log.

I need to be more on top of keeping it constantly going when I’m doing it tonight/tomorrow, especially if there’s going to be issues like this on fire/dark. Did a lot of wind last night but despite being home, didn’t get much done yet today and I still need a ton of vermillion.

Thankfully daggers are already one of my more upgraded ones compared to my goals for each and that’s all that uses violet, so I can more easily circle back to wind/water later on tomorrow, hmm. And I should consider using some skip tickets even if it’s worse for the stamina...

Next time this happens, I’ll be entirely ready...
For Fire IO, I think someone to consider could be Cibella, a 3* Lance. She can act as a pseudo-healer because her S1 is Team shielding and the 5*T2 lance that AoE heals. The biggest thing with Verica is making sure she gets off her first regen heal, and Cibella can really help protect the team until that point. She has 50% stun resist, and her main passive ability is a slightly weaker version of Julietta’s Last Recovery, so she has more tankiness than at first glance. Her S1 has an absurdly low SP cost of 2.9K, so she’s constantly shielding everyone. The biggest thing is that the shield can block the purple AoE’s, even when they’re all stacked in the center of the map, protecting characters like Lily from getting stunned. Having a spammable S1 means she’s also regularly I-framing attacks, and being a lance means she’ll never get staggered from non-stunning enemy attacks because of super armored attack strings. The team I use is Cibella as the leader, Lily, X-Cleo, and Verica, and it performs quite well.
 
Oct 25, 2017
11,906
I appreciate the tips; I’ll keep her in mind the next time this comes around/I need to farm vermillion (so uh... sooner rather than later), since I’ll probably have a better lance by then. (Hell, I’ll probably have a 5.1.4 in two days, since that’s what I did for sword/blade already and both water and light IOs will have a lance going against them...)

In the end largely solved it by making Verica the lead (so she’ll at least have a chance to get her skill charged) and having skill prep to help. That seemed to reduce the chance of failing by a lot. I also eventually switched Thaniel out and Orsem back in; his healing was fairly inconsequential and this way things tended to wrap up at around 1:30. Clearing was less of a risk, and also more runs in the same span of time is good.
 
Oct 25, 2017
5,581
I'm tempted to save the 5* ticket, but I really want Lily (and Hildegarde) so pulling now before the banner gets too large is probably for the best. I wouldn't say no to Nefaria either.

Aye, same. It still matches you with EU people online so it's fine.

The only problem for EU people is the codes that they send out. NA codes don't always work with EU copies of the game, so in terms of the Splatoon 2 gear codes, I got set a bunch of US ones which my family group and I couldn't use. Funnily enough I ended up getting EU codes as well when I swapped my account back to the UK for a bit to do some stuff but can't always guarantee that'll be a thing, so I ended up swapping the leader over to an alt account I had in the group.
Have you changed your Nintendo Account region after linking your Dragalia Lost account? I really want to change mine back to Canada so I can sign up for Nintendo Online, but I'm kind of worried it'll impact my DL save. :(
 
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Oct 28, 2017
3,208
I got up to 8% chance of a rainbow before finally getting one, and it was a wyrmprint. Eurgh.

I guess aside from daily pulls I'm gonna give up on getting Sarisse
 
Oct 25, 2017
2,280
Have you changed your Nintendo Account region after linking your Dragalia Lost account? I really want to change mine back to Canada so I can sign up for Nintendo Online, but I'm kind of worried it'll impact my DL save. :(
I've swapped my region away from the US a few times at this point to do various things and it doesn't affect dragalia. Just make sure the dragalia app is shut and don't re-open it until you've swapped it back. It'll ask you to sign in again after doing all this but that's fine, that's just how nintendo accounts are when you change the region - it'll sign you out everywhere (you'll need to put your password in again on the Switch too). Just re-log in and it'll pick your save back up.
 
Oct 25, 2017
5,581
I've swapped my region away from the US a few times at this point to do various things and it doesn't affect dragalia. Just make sure the dragalia app is shut and don't re-open it until you've swapped it back. It'll ask you to sign in again after doing all this but that's fine, that's just how nintendo accounts are when you change the region - it'll sign you out everywhere (you'll need to put your password in again on the Switch too). Just re-log in and it'll pick your save back up.
I appreciate the confirmation. That's kind of what I expected, but I wanted to be absolutely sure. After all, people would be losing their accounts if they legit changed Countries, that wouldn't be very fair. Still, I'd hate to lose my Dragalia Lost save over something so simple, so I wanted to be absolutely sure.

Thanks for the assistance!
 
Aug 5, 2018
1,343
With the Gala banner, decided to do some hypothetical number crunching for my F2P no pulls account.

Here’s all the stuff I’ve saved up so far:

51620 Wyrmite, 66 Single Summon Vouchers, 13 Tenfold Vouchers, and 1 5* Summon Ticket.

I’m kind of lazy when it comes to getting all the Wyrmite possible, so I still don’t have the Wyrmite from clearing Hard Mode and some random IO difficulties. I also missed some daily Wyrmite from not starting this account day 1 (I think it was still launch week though) as well as some from nit getting all 3 Endeavors on some early EX raid events and challenge waves when my team wasn’t that strong in October. Nevertheless, it’s still a decent amount.

In total, I can do 540 gacha pulls, which isn’t too bad for less than 4 months since launch. Let’s assume I have the worst gacha luck possible. My 5* voucher is a Hawk, I hit the full pity rate every time for a single 5*, and the 5* is always a dupe Hawk. I only get a single 4* from every non-5* pull tenfold, and my guaranteed 4* from tenfolds are all dupe Orion’s, the 4* freebie adventurer I got. Every 3* roll is Halo, a Wyrmprint that provides 3% Healing Potency (5% MUB). I have no need for Halo since I have a MUB Louise’s Hobbies, so that’s just more Elwater. In total, during a non-Gala banner this would yield me less than 150K Elwater, which is at least enough to fully unbind a single adventurer. However, with Gala Banner’s pity rate being after every 60 rolls instead of 100, I’d get 9 dupe Hawks instead of just 5, for 8K more Elwater.

Despite that terrible luck, the Elwater would definitely help. I’d be able to fully unbind Euden right now making me fully HMS ready sooner rather than later and would still have enough leftover to fully unbind another adventurer that could potentially be used for a High Dragon Trial. Even without that though, I’ve been able to get all the event reward’s since the 2nd raid without doing a single pull or spending any Wyrmitke. The only content I don’t have a roadmap for is HBH, but it’s not like she’s even needed for anything. The only content she’d be relevant in would be HMS, which I’m already about to be able to do without her...
 
Aug 5, 2018
1,343
I still have a whale main account that I basically use to pull on every banner xD I like to play on this alt since I’m interested in seeing how F2P friendly the game is, how required the gacha is. So far, 95% of the content introduced can be done without ever using the gacha, which I don’t think can be said about most gacha games in general. I also just enjoy the gameplay enough to essentially do the grind and every event twice.
 
Oct 30, 2017
829
The grind is pretty horrible for me, which is why I've become much more relaxed about it now (no more full clears of event rewards, just most of the good stuff).

One big factor is that the fact that you only control one character in a team of 4, and the other 3 don't really do much besides extra damage & healing. So you are technically set once you have one good char (2 if you count stat resistances) 3 decent members per element. Been fairly lucky with my rolls overall, so I'm ok with most elements.

Fire: Ezelith, Mikoto , Verica, Euden (MUB Phoenix, Ifrit, MUB Pele)
Water: Xmas Cleo, Lily, Xainfred, Richardt(Poseidon, Poli, 2x Voyda)
Wind: Maribelle, Ranzal, Lowen, Eleonora (Garuda, Roc)
Holy: Amane, H Althemia, H Edward, Ryozen (Cupid, Jeanne, H Silke)
Dark: Ieyasu, Botan, Orion, Cleo (Niddhogg, 2x Jugg, MUB Silke)

Spook Adventurers won't really change much for me (cept for Holy), so I'm pretty much rolling only for the rate up unit if I like them
 
Oct 25, 2017
11,906
Dark IO farming went way worse than I expected, oof. My test run was close but I guess I jinxed it or something. Ended up running Amane, Malka (8->30 mana and I made that 5.2.0 lance, I desperately needed ANY poison res and someone with medium range) instead of H. Edward, Vixel instead of H. Althemia, and Verica.

Immediately got to learn more about how the AI still sucks as everyone stood on spikes, and I watched Malka constantly whiff his skill 1 (a spin attack around him) because he’d do it at normal lance range instead of stepping forward a bit and that means it miiiiight rarely hit the boss at the edge of the spin, maybe.

So I wasted a ton of time trying to mulitask, watching runs fail because even when it caught my attention I couldn’t do anything as everyone was poisoned so dragons couldn’t turn things around - and of course, that dragon would be Lindworm x 2 or Unicorn or Phoenix, so nothing amazing to begin with. And that’s after already having to babysit the start because the AI inexplicably fucking dashes into poison spikes to make the enemies spawn at the start instead of just walking into all that open space - and that usually doomed the run, so if I got distracted immediately after starting the next run, I might have to restart.

I really should have just put an hour aside to solo it instead of letting it away at my night after a day where I already didn’t get to relax much, ugh. Thankfully dark only matters for daggers, my dagger dojos are already 16/15, and my set goal was only 18/18 for them, so I was still able to get what I needed without suffering too much or resorting to inefficiently running/skipping Expert. And it was refreshing to just go back to wind and effortlessly dump another 250 stamina into it to meet my quota on that. And beforehand I had an excellent HMS clear (though I still need one tomorrow...) immediately with a Discord group, so that was nice at least.

Seriously hoping water and light go better than that. I think both are shaky but since my testing a few days ago there’s been some significant dojo and weapon upgrades for the characters I’m using, so that should hopefully help a lot.
 
Aug 5, 2018
1,343
I go pretty hardcore on games I enjoy, from FPS’s to CCGs, from MMOs to MOBAs. If I eventually feel bored with a game, I’ll just move on to something else, but that’s yet to happen with Dragalia. Since I enjoy the core gameplay a lot, I guess I just don’t see it as such a huge grind compared to most. I like to go all out and min-max, but also know what it’s like for others, particularly those who get unlucky with the gacha in this game. My F2P no pulls account is basically my way of picturing the unluckiest player in the world who never gets anything useful from pulling for every event.

My personal top 3 welfare event content we’ve gotten would be:

1. Pele - With stats that rival a 2-3UB 4* gacha dragon, Pele is easily the strongest welfare dragon we’ve gotten so far. She singlehandedly allows any account to eventually become HMS viable, and is the one raid reward I really hope eventually gets added into the base game in some way so the path to HMS becomes much clearer.

2. Botan - She seems to be the strongest welfare character with Bleed, team strength buff, and a lance user. As a dark unit, she can always have a spot in any team I make without major elemental downsides like Celery and Melsa.

3. Plunder Pals - This print is so good that it even rivals 5* gacha Wyrmprints, as unconditional 25% Skill Damage can really only be gotten with MUB 5* gacha prints. It’s honestly a bonkers Wyrmprint, and I’m legitimately considering using the keys on my alt account to MUB a 2nd copy eventually, which is crazy.

Honestly, everything including all the Wyrmprints that’s been given out have basically had a niche where it’s useful for... except maybe Elias. I’ve tried theorycrafting to figure out what he contributes, and I come back mostly empty-handed. Archers already have lower stats to compensate for their attack speed and range, but the fact that he’s a defense unit on top of that means he has even less attack in exchange for a lotta health that’s easy to burn through. Welfare characters are already somewhat gimped by having an incredibly situational main passive and 50% resistance, but his kit on top of that seems to just be for supporting Lucretia, otherwise it’s as if he doesn’t have a second skill. He’s even overshadowed by Luca, sharing the same weapon/element combo. His event has been the only one where I felt I was more useful controlling Luca or even Euden over him, which says a lot...

I hope Cygames avoid giving us a unit like him again, who seems underwhelming even in his own event. They only give out one welfare character a month, so a character that’s so underwhelming that I’m literally not planning to use them for an event where they have elemental advantage is rough.
 
Oct 27, 2017
8,131
He isnt top tier but i managed to pull myfirst 5* Fire Hero with Naveed yesterday - dude has swag thats for sure.
More importantly i was able to craft my first elemental Dark and Light 4.3 weapons yet...quite the upgrade form what i had before but im also out of resources already lol.

Will do the same for 1-2 more units and the save up for 5.2 options.
 
Oct 26, 2017
806
I think it's fair to point out the rates and the current state of end game content in this game as a contrast to all the positivity.

- the Summon rates are simply bad. 3* Adventurers, dragons and wyrmprints are generally worthless and have an 80% of appearing in summons, meaning on average a full 10-pull will only leave you with 2 things that are actually worth using.

- of the three things an adventurer can equip (weapons, dragons & wyrmprints) prints are the dry impactful, yet 5* Wyrmprints make up half of the advertised 4% 5* Summon rate. There's free things more disappoint than to finally get a 5* only for it to be a wyrmprint. The highest difficulty content currently in the game also requires its own specific print earned from grinding specific quests, so even the summoned Wyrmprints that are considered good don't see the justifiable use.

- there's still no telling if the end game content is truly going to be accessible to unlucky players. The first high dragon quest is relatively lax, but the second has some pretty strict requirement that demand you either get lucky enough to summon a particular 5* Adventurer/dragon, or Summon frequently enough to get enough copies of 4* Adventurers to unbind them.

- for a game with such a demanding grind as this one, there's a noticeable chasm between the mid-level and endgame content in this game that leaves you with nothing to do but repeat the same map ad infinitum. The development team have directly addressed this and outlined game modes coming to fill the gap, but it's worth noting in the meantime.
 
Oct 27, 2017
2,134
Fun times, managed to clear HMS last night and this morning with my beastly Sinoa. In the mean time I'm also trying to fan up the insignias to get daggers to 16/16 so i can go in with Orsem.

4* adventurers are capable of costing high dragon content but it's close and will likely get worse over time. The important thing is meeting the hp check and 2100 str.

My Sinoa didn't meet that check even if i MUB her weapon and get 30/30 dojos, at 50/50, so Vanessa or luck is required.
 
Oct 25, 2017
2,099
Fun times, managed to clear HMS last night and this morning with my beastly Sinoa. In the mean time I'm also trying to fan up the insignias to get daggers to 16/16 so i can go in with Orsem.

4* adventurers are capable of costing high dragon content but it's close and will likely get worse over time. The important thing is meeting the hp check and 2100 str.

My Sinoa didn't meet that check even if i MUB her weapon and get 30/30 dojos, at 50/50, so Vanessa or luck is required.
I'm hoping Double Wyrmprints will help negate issues like this with High Dragon content. Right now I am trying to figure out who out of my water units could run High Brunhilda, but the whole "must have 100% burn resist or never get hit" situation is limiting my choices down to Orsem or Thaniel vs water units that I've invested more resources in like Karina.
 
Oct 25, 2017
581
Managed to put together a team that can autobattle Master Water IO but it is incredibly messy. Water IO is probably the hardest of the bunch and it gets even worse since with autobattle on you'll never clear the logs and things get all screwy. The final part of the fight when the huge mass of reinforcements spawn is a total shitshow.

In contrast to Wind IO where my autobattle team can clear with more than half the time remaining.