Dragalia Lost |OT| Perfect for Mobile

Chrono

Member
Oct 25, 2017
6,799
I completed the new Nightmare on my second try. It doesn't seem as difficult as Sabnock, but I might have gotten lucky with a good group. Had around ten seconds or so remaining, got all of the missions as well. The key seems to be killing the monkeys as soon as they spawn. I got a key fragment from the reward. Of course. Oh well, it'll eventually save me some eldwater.
 

deepFlaw

Member
Oct 25, 2017
13,337
Yeah, I just got it my first try, so I’m happy I decided to take advantage of still being awake... We did totally only win due to him continuing to do an attack past the timer running down, but people actually did seem to be decent about killing the summons and it wouldn’t have been too bad to expect a clear on the next run if we failed.

...though, uh, I do sorta want to risk turning up my graphics settings a bit for the next one. I turn this old phone’s settings all the way down to be safe when I switched to it, but (and I’m jinxing myself here) I’m pretty sure it’s not had weird issues for a few days now, so even with its battery draining kinda fast I’d like to risk actually being able to consistently see the other raid members...
 

Apollo

Avenger
Oct 25, 2017
2,280
Had to bash my head at it for a bit, but I did manage to get my nightmare clear thankfully. This was also the attempt where people actually managed to break the staff/most of the orbs, so yeah that would make a pretty big difference lol

Didn’t try the last nightmare raid but this was fun
 

Sakrey

Member
Oct 27, 2017
52
Did 4 tries before succeeding with a whooping 18s left. Everyone in the room was above 20k in might. The host had Ieyasu in their team, maybe that helped to raise the DPS thanks to bleeding ?
It's blitz orb attack is annoying if charged, and killing the adds is necessary but takes away precious time to do so (plus if you're unlucky, you have to dodge multiples attack while exterminating the monkeys). But it surely is not as obnoxious as Sabnock's attacks...
 
Last edited:

mockingbird

Member
Oct 27, 2017
613
I completed the new Nightmare on my second try. It doesn't seem as difficult as Sabnock, but I might have gotten lucky with a good group. Had around ten seconds or so remaining, got all of the missions as well. The key seems to be killing the monkeys as soon as they spawn. I got a key fragment from the reward. Of course. Oh well, it'll eventually save me some eldwater.
Also cleared on my 2nd try after someone got disconnected on my first try and everyone quit. So I guess technically my first try?

Also got the worst combination of the grand bounty again =/

 

Antiwhippy

Member
Oct 25, 2017
23,671
God Fjorn might be the first actual unit in the game where I actually enjoy the kit individually. Her counter style is really fun and she can output insane damage.
 

XuandeXun

Member
May 16, 2019
184
Nightmare is a lot easier this time, boss HP pool is a lot smaller provided that healers are dealt with.

I had to kill 75% of them myself, but it still led to a first try clear with a minute remaining.
 

Drax

Oregon tag
Member
Oct 25, 2017
2,174
Im not sure if nightmare is easier this time, I do think there's more going on if you're an undergeared group (having to focus fire the chis - and monkeys).

I do think there's a very big variance in fire teams this time around, the top tier fire teams can do a ton of damage.
 

mockingbird

Member
Oct 27, 2017
613
The problem with sabnock is his charge was too often and too far 2x back to back and most folks didn't know how to negate it in the heat of battle. This raid boss' charge is no where near as bad.
 

VinceK

Member
Oct 25, 2017
236
I know Nightmare this time is easier but boy does it suck to constantly get groups who refuse attack and break the green orb thus causing 4 units to die super fast.
 

Killthee

Member
Oct 25, 2017
2,208
Was having a terrible time trying to clear nightmare with my 19.1 - 19.5k team using quickplay getting matched with similar ranged people and a random 20/21k every now and again. Farthest I got with these groups was 50% with no time left.

Made my own room with a 20k req, cleared on the first try with 30 seconds to spare. 😑 Every orb was melting, full dragon meter from the start, and I wasn’t the only one killing monkeys. Night and day from my quick play runs with other 19k’s.

So should I even queue up for Nightmare with my ~17500 Fire team or will I just be a bother to people?
I wouldn’t say it’s a bother to people, if they want higher ranged people they can make or look for a room with those requirements. Just don’t go in expecting to clear it with that team using quick play.

You’ll likely just get dumped in with similar ranged people. Seems like the custom room option funnels most of the higher might teams into rooms with might requirements.
 

Skyfireblaze

Member
Oct 25, 2017
3,559
Was having a terrible time trying to clear nightmare with my 19.1 - 19.5k team using quickplay getting matched with similar ranged people and a random 20/21k every now and again. Farthest I got with these groups was 50% with no time left.

Made my own room with a 20k req, cleared on the first try with 30 seconds to spare. 😑 Every orb was melting, full dragon meter from the start, and I wasn’t the only one killing monkeys. Night and day from my quick play runs with other 19k’s.


I wouldn’t say it’s a bother to people, if they want higher ranged people they can make or look for a room with those requirements. Just don’t go in expecting to clear it with that team using quick play.

You’ll likely just get dumped in with similar ranged people. Seems like the custom room option funnels most of the higher might teams into rooms with might requirements.
Well okay, I guess it can't hurt to try atleast. I always go for add's and boss-parts, trying to evade everything in the process so I try my best to play properly.
 

MicH

Member
Oct 25, 2017
1,299
Woot, got my first nightmare clear! My might is only 18.2k so it took few tries, but I finally found a good group. Awesome!
 

ElFly

Member
Oct 27, 2017
846
ugh, nightmare seems harder than sabnock's cause this time it is a huge coordination problem, instead of a dps check

if your group isn't each killing a mini once they appear, you probably ain't making it. altho I am still not sure if killing the monkeys immediately is the best? cause while you are all doing it, orb. ugh

only got very close to it with one group. tried again and then we all got at least one member killed by the orbs
 
Last edited:

Ouroboros

Member
Oct 27, 2017
2,483
I've tried several times on nightmare and can even get him down to 1/2 HP. I'm just hitting a little over 15000 might, so I wasn't expecting to win. I just started playing about a month ago so I still have a lot to grind (and learn).
 

Rixa

Member
Oct 26, 2017
1,955
Iam most likely going to avoid Nightmare. Maybe next time Ill try. Just happy that yesterday I noticed I can auto Brunhilda's dragon trial and Fire IO Master. Double speed for clearing is so nice plus soon we will have double drop on IO \o_,
 

Ekid

Member
Dec 21, 2017
547
Managed to sneak my way into a 21k+ rooms by using a not really optimized setup and Nightmare was a breeze. Cleared it with around 30s to spare.
 

Parshias

Member
Oct 25, 2017
685
So uh, Nurse aeleen seems like she's the actual best water healer.

Am I right on this?
Yeah she's handily the best once you've invested enough in her. Thaniel is still good as a more budget option for HBH alongside needing to use him for any meme runs with burn-susceptible units.

I think Aeleen pretty much needs the Void Staff with the Defense boost to be able to do HBH since she can't use Volcanic Queen. Also you'd probably want some good facility levels to go with it. But once you get the investment in she is much better than Thaniel for HBH.
 

ElFly

Member
Oct 27, 2017
846


Ah, did it

What changed

-hoh / shining overlord on mym instead of levin / resounding rendition, to stack on burst damage and dragon claws

-hitting the orbs. Keeping always the skills to hit the orbs or monkeys

-lucked out with three good pub mikotos

-just tank the first rod attack with mym's dragon transform, then hitting it with skill to try to break it

-euden instead of marth, to use his defense debuff.

May switch vanessa for marth and bring two swords. I am still changing from mym to sword once over bar is on, but a second cpu doing FS even if not optimal may help, particularly if it's marth

I knew we were doing it when we broke him with more than a minute left

If you don't have mym, it is vital you bring xuan zang for the debuff. Euden is a good altrrnative
 

deepFlaw

Member
Oct 25, 2017
13,337
My team is 19.6k I think, with an ~18.4k room condition though I forget the might of who joined.

I think we only had the orb go off once or twice, and for me personally that was actually fine. Marth’s ability activated and my whole team got their skills, so we healed up fast and were better off for it. But that’s a risky approach...
 

Vilifier

Member
Oct 25, 2017
227
I've played over a dozen 18.5k might Nightmare rooms and no one is attacking the orbs. I hope the PUBs get better as the week goes on.
 

Parshias

Member
Oct 25, 2017
685
I'm very close to being done with insignia farming with respect to HDT prints and dojo upgrades. But I also need 2,200 gold coins in order to actually do those upgrades. Hopefully I can make a dent in that number during the double drop IO event but max dojos still seems quite a ways off for me.
 

deepFlaw

Member
Oct 25, 2017
13,337
My lowest is 23/23 now, fairly close to getting that to 24/24. I’ll put some honey into the double drops, but I think it’s wind that would have been much more helpful due to wands and axes being more important than at least lances and blades. Fire is helpful, at least.

Sorta still trying to figure out what to push up to where, though. The silver coin drought remains real...
 

Parshias

Member
Oct 25, 2017
685
Did some quick math and found that if I do what I did during the last double drop IO event and spend my honeys until I'm left with 50 of each type, I'd get about 500~ gold coins from that. I could probably push harder and use more honey, even dip into my ashes but I'm hesitant to spend ashes because I don't want to sit there and actively grind IO. Auto battle with honeys is good enough for me.

It really depends on what Mercurial Gauntlet is going to be, and I doubt we'll know more about it before the IO event is up. I really don't want to be in a position where I've finished all my dojos and the only thing left to spend wings on are HDTs. They're fun to do weekly but the thought of going through PUBs to get like 4-5x HDT clears every single day makes me want to scream. That's why I'm hoping Mercurial Gauntlet might fill the gap and give a new super grind to work on, but the news made it sound solo focused.
 

Ekid

Member
Dec 21, 2017
547
I really don't want to be in a position where I've finished all my dojos and the only thing left to spend wings on are HDTs. They're fun to do weekly but the thought of going through PUBs to get like 4-5x HDT clears every single day makes me want to scream. That's why I'm hoping Mercurial Gauntlet might fill the gap and give a new super grind to work on, but the news made it sound solo focused.
You could also spend your wings on Void Battles for those Squishums that seems to have an abyssal drop rate. Granted we still have no idea what they will be used for.
 

deepFlaw

Member
Oct 25, 2017
13,337
I’ll wait till Poseidon before I start hunting for a squishum.

Still wondering if that anti-Mercury axe is gonna be good or if I should just make a 5.3. And... ok, I keep putting this off, but with now using a sword character for the raid again, I think it’s time for Sword Squad’s 5.3s to actually be a thing instead of just talking about it... So I’ll do that tonight.
 

Parshias

Member
Oct 25, 2017
685
Still wondering if that anti-Mercury axe is gonna be good or if I should just make a 5.3. And... ok, I keep putting this off, but with now using a sword character for the raid again, I think it’s time for Sword Squad’s 5.3s to actually be a thing instead of just talking about it... So I’ll do that tonight.
I'm sure the eventual HMC Bane axe will be fine, but the general rule of thumb for V5.3s vs. 5.3s is that if the 5.3 comes with a damage skill then it will beat out the V5.3, with the reverse being true if it does not have a damage skill. So Axe of the Southern Cross should remain the best option for HMC, though the V5.3 will be less expensive and probably still work out.
 
Last edited:

ElFly

Member
Oct 27, 2017
846
I'm sure the eventual HMC Bane axe will be fine, but the general rule of thumb for V5.3s vs. 5.3s is that if the 5.3 comes with a damage skill then it will beat out the V5.3, with the reverse being true if it does not have a damage skill. So Axe of the Southern Cross should remain the best option for HMC, though the V5.3 will be less expensive and probably still work out.
I was saying it was lame if the 2x didn't stack, but this is also useful info

Particularly cause I am considering a 5t3 water lance but that has a healing, so I am going to side with the HBH void lance

Ive lucked out cause my other 5t3s have damage skills too
 

Razmos

Member
Oct 28, 2017
3,798
So what seems to be the consensus of school maribelle? If I missed a post I'm going to feel really dumb.
Dont think it's been brought up really. Shes about as useful as normal Maribelle, which is to say shes a great powerful character. probably even more so if you can get Konohana Sakuya with how well it works with her kit
 

deepFlaw

Member
Oct 25, 2017
13,337
So what seems to be the consensus of school maribelle? If I missed a post I'm going to feel really dumb.
I think less people are pulling right now, since we’re right after limited + Gala (and some, like me, may be pulling less in general due to wanting more stuff in the pool). So I think it’s a similar situation to Sylas, where people were saving for the FE banner and so we didn’t have a lot of impressions of him for another week or so.

Impressions before she was out were along the lines of “good, but not amazing seeming”, IIRC; not sure if that was the case or not.
 

Parshias

Member
Oct 25, 2017
685
The DPS Sim has been updated with Student Maribelle and she's a top 5 Fire DPS on there. She's ahead of Gala Mym on the regular tab but with dragon taken into account Mym is better. But Maribelle is right there at #5, the only non-limited Fire character above her is Mikoto.

So she's pretty darn good!
 

deepFlaw

Member
Oct 25, 2017
13,337
The DPS Sim has been updated with Student Maribelle and she's a top 5 Fire DPS on there. She's ahead of Gala Mym on the regular tab but with dragon taken into account Mym is better. But Maribelle is right there at #5, the only non-limited Fire character above her is Mikoto.

So she's pretty darn good!
...doesn’t that mean she’s only better than Naveed and Ezelith (among 5*)? Which isn’t saying much, haha.

But it’s true that she benefits from not being limited, regardless.
 

sensui-tomo

Member
Oct 25, 2017
1,704
Was only wondering if she's good enough to replace elizith from the party since I have marth, valentine's healer and gala sarisse. Seems that way though.
 

Brazil

The Dude of Prophecy
Moderator
Oct 24, 2017
8,624
São Paulo, Brazil
So what seems to be the consensus of school maribelle? If I missed a post I'm going to feel really dumb.
I actually don't think I've seen her in-game yet, haha. I'd imagine this banner isn't attracting much attention. A new starred Fire unit immediately following the Mym Gala didn't seem like the best idea.

I used a single single ticket and got the Nurse - exactly who I was looking for.
 

mockingbird

Member
Oct 27, 2017
613
I was saying it was lame if the 2x didn't stack, but this is also useful info

Particularly cause I am considering a 5t3 water lance but that has a healing, so I am going to side with the HBH void lance

Ive lucked out cause my other 5t3s have damage skills too
That healing skill on the lance is a heal all in the vicinity and has saved lives many a time in high brunhilda though. It’s also great to use at the beginning after the HP check so you don’t get thrown back after Fjorm’s counter.
 
Last edited:
Oct 27, 2017
4,850
I actually don't think I've seen her in-game yet, haha. I'd imagine this banner isn't attracting much attention. A new starred Fire unit immediately following the Mym Gala didn't seem like the best idea.
Me neither.

After the 1-2 punch of Ieyasu and Gala Mym, I can't imagine many are pulling for a permanent alt costume, either because they blew it all already or they're waiting for something better.
 

Ryoukai

Member
Oct 25, 2017
1,075
That and a choice ticket banner has already been datamined which included the new dragon. Lots of people are skipping this banner.
 

Busaiku

Member
Oct 25, 2017
3,091
So close to hitting the 25000 Might threshold with my mixed element team.
If I could get 1 more Agni/unbind for Marth, I think I'd break it.

My Sword and Lance facilities are only like 21 though, Wand is at 29.
Stuck on Dyrenells here.
My Fafnirs are also pretty low, since I only really started doing High Dragons last month.
 

Drax

Oregon tag
Member
Oct 25, 2017
2,174
That and a choice ticket banner has already been datamined which included the new dragon. Lots of people are skipping this banner.
To be fair, I think alot of people did go in for Aeleen.

New Maribelle is actually quite solid according to blues, its just alot of people probably have stacked fire teams and she would be a sidegrade/slight upgrade to mym/sarisse depending on what you want (skill damage cohab is just really good).