Probably the last person playing the game who finally has 300 facility level, 8 hrs to go until I can make 5* weapons.
Isn't that upgrade just for space (which you don't need), though? Since Smithy's maxed at level 9, which you can already do at that point.
I'm at 538 facility and Smithy level 8 just because I haven't upgraded that yet, in any case. I should proooobably start on making a 5* weapon as I've still been too afraid to commit to that yet vs just pushing up to 4* T3s for my event mains. I'm still thinking a dagger might be most useful since Ezelith/Orsem/Orion all use it... but now that I have Lily to main for water I dunno when Orsem would even need that, Ezelith already has a 4* T3 from the last event, and I already have 2 UB towards the dark 4* so I'm not sure it's worth making the 5* instead of just pushing that to T3 for Orion next event? I probably should have been smart and started on that last event; Amane and Eleonora getting T3s was fine because I only had them for their weapon (until getting Lily), but the dagger could obviously have been shared.
...basically, while I appreciate that 5* weapons don't invalidate 4*s entirely, the stats being so close makes it feel really hard to justify blindly making any given the limited number of sands and how few things even need 4* T3 level stats to begin with, let alone 5* stats.
Mhmm, well, looking at it I guess making a 5* T2 dagger with 0 unbinds would be stronger than the 4* T2 with 2 that Orion already has, and it's not ridiculously more expensive (275k vs 200k) than pushing it to T3? So I guess I can start with that, sure.
Otherwise, I'm just not as confident with what weapons I'd need, but I should actually start thinking through this things instead of avoiding it.
...meanwhile, have almost full stamina. Not sure if I should dump it into the ruins (and which?) for this final day of the discount or just get more challenge battles done, hmm.
4* T3 0UB on wrong element is worse than MUB 5* T1 and it also takes more resources to make.
Also equipping wrong element does not give you access to weapon skill.
5* T2 0UB costs around 325k rupies, roughly equivalent to cost of making 4* T3.
The real cost though lies in granite. You'll need 225 of those and 1 standard/expert ruin only gives you 3-5 and normally takes 10-15 stamina (currently 5-7).
I'd advise to dump everything on ruin today. Should even consider using some honey too.
(It'd be vs 200k as I already have the 4* T2 2UB dagger on the dark path, to be clear.)
Well, I think I'm doing ok-ish on materials? Obviously they'll get used up pretty damn fast once I start doing anything with 5*s, but...
Not sure which would be best to grab more of ASAP, hmm... I should have thought about this before there was only 2.5 hours left, welp. I guess wind and dark, for both materials and the orbs?
...meanwhile, now I'm also regretting dumping some rupies into making another 4* T2 0UB wand for Lily, because I already had the other path's one (with damage skill) from my little Halloween panic over Amane, so if I'm not gonna make a T3 for her anyway she could have just used that till I started on a 5* T2, which... actually would have made the Amane panic not a waste instead of wasting more money again. Whoops. Guess I can care about that after the dark event's done, though.
Hit another small milestone on my no-pulls account, 30K Wyrmite gained.
In total I can do 376 summons when including the tickets. Haven't felt super hampered, especially during the last raid event. I decided to keep going with Expert and EX even after hitting 3K Gold Emblems for the extra Blazon summons and player XP, which resulted in leveling up a lot. Ended up getting over 8K Emblems in total because I devoted all my getherwings to the raid, and I continually kept getting EX unlocked.
At the moment for this wind event, I'm wholly devoted on just getting enough materials to upgrade the facility to 30, haven't even attempted the challenge battle yet since I wanted to take advantage of half-stamina event for more resources to eventually build a 5* weapon. I'm still a long way from it, but it'll be nice to not worry about granite as much since I plan to make Euden my first 5*, just 4.3K Elwater away.
On my main account, I went HARD on the challenge battle and got all the divine gale rewards, so now it's just getting resources for the facility and preparing for the next High Dragon, whom I'm assuming will be High Mercury based on this event/banner. I'll most likely main Lowen assuming there isn't a better wind healer releasing beforehand, which I doubt. Just in case though, I'm holding off on 5* promoting until Mercury officially comes out.
For High Midgard, I decided to max out Verica, even getting her a 5* weapon despite that not being necessary at all. She's one of the few who can get by on High Midgard with a max unbound 4* weapon, so I don't recommend anyone else give her a 5* weapon, but I like playing healers a lot. It lets me give more leeway to random folk by giving them more heals, and a teensy amount of extra DPS. I dedicate some time to beat High Midgard in pickup games at least once everyday so I don't lose the muscle memory, and haven't had too much trouble overall.
Based on the random people I've suceeded HMS with, my personal tier list outside Verica on who's best suited for pick-up HMS Games (just playing with random people and no pre-made) is probably Mikoto > Euden >= Vanessa > Sinoa = Ezelith. I've yet to play with Naveed's to really form an opinion on him yet. Mikoto is good enough to where having 3 of them is fine, and Euden is good enough to have 2 of him (maybe even 3, haven't had games with that yet). You can't really double up on Vanessa/Ezelith/Sinoa, but I do find runs with Vanessa can go more smoothly thanks to her damage reduction safety net.
Sinoa needs Vanessa to survive the first burst hit with a DPS dragon equipped, whereas Ezelith is melee and can easily end a run if she's hit once, whereas I don't think having 2 Vanessa's provides enough DPS usually. Admittedly I haven't played enough games with 2 Vanessa's to really judge, but usually one of them immediately leaves a lobby if they see there's one in the party already. You only need 1 Verica as well, but at least Verica is mandatory for HMS, so there's always demand for her to some degree. To be clear, I'm not saying you can't clear HMS with Sinoa or Ezelith, my first ever clear was with a Sinoa and my most recent one had an Ezelith playing perfectly, I just believe it's harder to find games and a harder fight overall playing as them compared to playing as Mikoto/Euden/Vanessa. If you're fine with that, they're still very viable, especially if you plan to play with a specific group.
HMS still seems bugged, a bunch of us got frozen during an attack.
I can not fucking wait for Composition/ Decomposition. to make a T3 5* Sword you need (total) 1125 Granite, even at 5 per run that is an obscene amount of farming
Yeah, our models just froze (not stunned, we were all 100% resist characters), we couldn't move as he was doing the move that requires you to spread out.
Almost beat it, it seems everyone with exp saves their dragon transform when he doubles up on the stack move with the tornado move.
Huh, never had that happen before personally, but that could be because I'm playing as Verica. How often have you run into that bug?
During his tornado/stack target combo, ideally Verica should run close to Midgard to get targeted while everyone else prepares to avoid the tornados. Verica then runs into the middle of the arena and pops Phoenix/Phoenix Heal so she can wrangle Midgard to the center and I-frame the tornados/Midgard with Phoenix Heal while having Phoenix takes the stack target hit. Obviously, not all Verica's know this, so people will save their dragons in case they get targeted instead and need to use it to save themselves.
That move in general seems to mess a lot of people up (the tornado wave) people will call it too early (get to bottom of screen) and waste DPS time and confuse players. Though they could fix it by making it so that you have more time to position when he says he's about to use it with the speech bubble. Depending on where he is he can say it and then a Tornado appears on his body if he's at the top of the map and you die.
Starting mapping out the climb to HMS ahead, there's a long grind for me aha.
Thing is I'm planning to bring Vanessa as a few sites rate her as good DPS after Mikoto (don't have him)
Will I get noped forever if I'm not Mikoto/Verica?
I beat the raid today (somehow all of my team managed to survive until the end too), but I'm really not feeling confident about the achievement. It doesn't help that I have no good wind dragon. My best would probably be Midgardsorm, and that's really not saying much. That being said, I do have a few more upgrades left on my building so I'll keep at it.
Vanessa's really solid, roughly as good as Euden, people are just hesitant on having 2. So if you join a party with one already just leave and try again. You'll be loved by any Sinoa since they need your damage reduction co-op ability to survival. I've had great success with a balanced team of Verica/Mikoto/Euden/Vanessa, possibly more so than 2-3 Mikotos.
People seem to have poor judgement in the room too, if a person os willing to waste time hopping from room to room to look for an all Mikoto DPS team with healer, they probably need to make a premade.
I'm seeing Euden's being rejected. Might send feedback to tune this content so this doesn't happen often.
Eh, I think it's just something you pick up on with experience. There are new people everyday who just hit the threshold to try HMS, so they don't know the mechanics yet. Midgard is very consistent with his attack patterns, and as a team you can wrangle him away from the top if you're all on the same page. Either way, I personally prefer people being too safe and losing several seconds of DPS than potentially dying and losing upwards of a minute of DPS, it's a lot more likely to succeed.
Vanessa's really solid, roughly as good as Euden, people are just hesitant on having 2. So if you join a party with one already just leave and try again. You'll be loved by any Sinoa since they need your damage reduction co-op ability to survival. I've had great success with a balanced team of Verica/Mikoto/Euden/Vanessa, possibly more so than 2-3 Mikotos.
I trust your judgement, but I'm noticing a significant amount of hosts leaving if I join as Ven. Its not most of the time but its enough for me to wonder whar the heck is up, my strength on her is over 2000, can survive the blast everytime, 48 completed on mana rings, 5 star weapon with one unbind.
isnt the red chest the bonus for hosting?
Any strategy for the wind belch move (places three tornados on the ground)? Because he dime turns when he uses it, its harder to predict where he will aim it and the belch animations seems to damage you too for some reason as I've been off to the side but still take damage from it because I'm simply touching him as he uses it, and notice other members also dying to it. Looking at videos it seems slightly random if players avoid it as they burn the boss and they don't really do anything beyond maybe popping a skill.
There are some things that pretty random because of the physics, he summons help, I run over to help with the summons and before I can even get there something knocks me into the air and I get hit by his tornado belch attack while in the air. I think that has to do with the fact that when adds summon they can almost immediately attack. I was also up against a wall so my only option was to run towards the adds to fight them anyway.
I'm also running into some host trolls who sit in a lobby hosting as a character they know is not suited for the content and just let the room be a revolving door of players.
Pubs are getting worse, not better. Significant chunk of the really good players aren't running anymore.
Whoever's on ball duty really should be baiting balls away from center, even outside of the one right after golems
Wouldn't know- I'm keeping a pair of personal lists of pubs who are incredible and trap pubs who e.g. have 5400 might but still die constantly to the first few attacks*, and a lot of the former list haven't been showing up in pubs anymore for a week. Whether they shifted more to doing premade groups or finished their MUB farm, who knows. From the amount I saw a few of them though, I'd assume the latter.
The shitlist is also growing far faster now than it was a few days ago.
*not trying to be elitist per-se here, but trying to pub queue as a Verica is painful enough without wasting time on runs that are most likely going to fail anyway. Not sharing those lists either, so don't ask lol.