uh... I liked Sylas, but freeze rez is... not appealing at this point. A Sinoa-style skill on melee is neat, though.
anyway Pazuzu is kinda bad, and I'm awake even though it's 4 AM, so let's quickly go through why:
The current affliction system kinda sucks. When you successfully give an enemy an affliction, its res for that affliction actually increases by 20%. This used to be a different resistance for each character, but relatively recently they changed it to be shared. This means that most bosses, who tend to have have reasonably high bases resistances to the things they can be hit with, actually can only be afflicted with the same thing 3 times at all.
so "poison punisher" will only matter for about 45 seconds of a fight and be meaningless otherwise, and given that there's numerous sources of poison among wind units, those three 15 second periods could easily be more or less sequential and so nowhere near the break...
anyway Pazuzu is kinda bad, and I'm awake even though it's 4 AM, so let's quickly go through why:
The current affliction system kinda sucks. When you successfully give an enemy an affliction, its res for that affliction actually increases by 20%. This used to be a different resistance for each character, but relatively recently they changed it to be shared. This means that most bosses, who tend to have have reasonably high bases resistances to the things they can be hit with, actually can only be afflicted with the same thing 3 times at all.
so "poison punisher" will only matter for about 45 seconds of a fight and be meaningless otherwise, and given that there's numerous sources of poison among wind units, those three 15 second periods could easily be more or less sequential and so nowhere near the break...