I think vanish is fine tbh, with no cover you can 2h it and if someone uses an assist to cover they kinda just wasted meter unless they are trying to get out of the corner
Im open to new stuff tho, part of why i like fighting games is figuring out how it works
Vanish being plus on block is stupid. The system as it is for getting out of tricky situations or out of the corner is fine, and you can get punished hard for it for abusing it. But also being able to keep your offense with this defensive tool doesn't make sense, especially when it's inconsistent based on height.I think vanish is fine tbh, with no cover you can 2h it and if someone uses an assist to cover they kinda just wasted meter unless they are trying to get out of the corner
Im open to new stuff tho, part of why i like fighting games is figuring out how it works
Huh I need to start doing that ^
"cancel everything with a super dash to make it safe." <--- Really really need to try that one.
When you say this, what do you mean? What frame traps are there that can be cancelled with a super dash without a gap to 2H it?You shouldn't be able to cancel everything with a super dash to make it safe.
I hope you don't mean shit as in bad, because I personally think it's too good and obnoxious. You shouldn't be able to cancel everything with a super dash to make it safe.
Huh I need to start doing that ^
"cancel everything with a super dash to make it safe." <--- Really really need to try that one.
When you say this, what do you mean? What frame traps are there that can be cancelled with a super dash without a gap to 2H it?
That's fair enough. Generally, when they're close enough and they try something like 5H > SD, I can reliably 2H punish with A21. Though, yeah, that's more anticipatory than reactionary, and you can get punished for it if they decide to cancel into a special instead. With Broly, it seems harder for me to do the same, possibly due to his height.From my experience, if the opponent is close enough to you they can super dash after a blocked 2H or 2M and the like without fear of getting punished by a 2H. Since they're so close, it's extremely difficult to punish on reaction so I'm forced to block and they can continue pressure. It also seems like if they're really close, my 2H is to slow on startup so I get counter hit by the super dash. It could be character specific too. Frieza for example is a lot harder to punish with a 2H for some reason and some characters have a worse 2H than others so they have a harder time punishing. I can't explain it but it's really annoying. I've gone to training mode against Frieza and I cannot seem to punish his super dash if he's too close to me.
That's fair enough. Generally, when they're close enough and they try something like 5H > SD, I can reliably 2H punish with A21. Though, yeah, that's more anticipatory than reactionary, and you can get punished for it if they decide to cancel into a special instead. With Broly, it seems harder for me to do the same, possibly due to his height.
I'd be okay with 16 losing the hard knockdown on his light command grab but anything more might be taking it a little too far especially if Vegeta's assist gets nerfed at allIm def cool with some rethinking of his hard knockdown, whether it's more costly or if he has less options after the knockdown
i wouldn't be shocked if Gohan or Kid Buu somehow walk out of this patch even better than they were beforeIt would really be something if, in ASW fashion, they somehow buff Adult Gohan.
It would really be something if, in ASW fashion, they somehow buff Adult Gohan.
I think nerfs are confirmed for veggie assist and agohan, and buffs are confirmed for frieza
As far as I can tell, the quote only mentioned buffing Frieza & nerfing Vegeta's assist.I think nerfs are confirmed for veggie assist and agohan, and buffs are confirmed for frieza
I can see it. Along with gohan buffs as well.
I'd personally like to see 16 keep the HKD but just make it so he's further away making his oki not terrifying. I'd also would give him just one hit of armor on 5H
16 nerfs were inevitable but hoping they're just taking 21 infinites and not nerfing her otherwise.