From reddit :
https://www.reddit.com/r/dbfz/comments/akzbv7/patch_notes_japanese/
- You will be able to Spark during block (like burst from GG)
- You can reflect sparking now
- Blue life gain while taking damage reduced
- Using a move that consumes meter will make you gain reduced meter for certain frames which means Ghost oki and hellzone oki won't be as powerful since they won't be able to gain one bar again
- Increased backdash distance on the ground
- Guard cancel has invul during the superdash animation which is guess means you won't be able to vanish to it in reaction and punish
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It seems that you won't be able to dhc that easy (double supers etc)
- Using multiples lvl1's in a combo (like Bardock lvl1 punch and then continuing the combo with vegeta assist) will do less damage overall
- Dragon rush will do less damage and build less meter
- You won't be able to Dragon Rush multiple times in a combo (Using SSJ Goku or SSJ Vegeta assists etc)
- Using the dragon balls to revive a character will grant him more health
- The dragon balls "immortal" wish seems to be more powerful