Definitely underrated, shouldn't have taken until this patch to get more people to finally take notice.I've been using him for months and he's my favorite character in the game. I've said it plenty of times that people were sleeping on him. He's got GOAT mixup game and he's strong AF.
The additional effort is why I'm being conservative with my estimates for how much more we'll see him. Most still seem content with picking Bardock and calling it a day for DLC characters. I don't expect much change with how much 21 we'll get, but wouldn't mind seeing a few more here and there.I expect a lot of goku blue, 21, and a decent amount of Zamasu in the future. Zamasu takes a modicum of effort to play as. He got some godlike buffs, though.
The additional effort is why I'm being conservative with my estimates for how much more we'll see him. Most still seem content with picking Bardock and calling it a day for DLC characters. I don't expect much change with how much 21 we'll get, but wouldn't mind seeing a few more here and there.
Also, nuts to potential Blue Goku bandwagoners. I was playing him before it was cool... -_-
Brussels Major was the past weekend, pretty fun tournament with nice variety in the top 4. Two tournaments coming next weekend so I'll wait for them to update the list. Hoping the trend is this variety, a good Hit is fun to watch.
Anyway if I wanted to build a ridiculous damage team who should I put in? Vegetto, Teen Gohan and Tenshinhan seem some of the candidates. Any more?
Basically. Like, i'll never not suggest adding Hit to a team as he's just the best, but there's a good reason you see so many people running Goku Blue. Great damage, decent assist, and some useful baked-in combos to start off from.
Blue Goku already hit like a truck, though (some of his attack properties were modified and now lead to new routes, but the damage remains largely consistent with what it was before).
Just seems like more ways to get to decent solo damage now (with assists taken into account, looks about the same as before to me, that being what I had been referring to specifically). Unless there's something major I've overlooked, others regarding him as a whole new character is lost on me if it's based on his damage.
Just seems like more ways to get to decent solo damage now (with assists taken into account, looks about the same as before to me, that being what I had been referring to specifically). Unless there's something major I've overlooked, others regarding him as a whole new character is lost on me if it's based on his damage.
In regards to solo damage, Vegito probably still has the edge (don't know for sure how much the system changes affected him). I don't know much of anything about Teen Gohan though, so no idea there.
I'm convinced they cannot nerf Bardock below top tier (w/o a complete rework or drastic measures). He's the prime example of what a complete package entails and just simply sets the bar. All my teams have him on it and my understanding of the game has been improvingIs it just me or does Bardock feel just as strong as before lol.
Unfortunately we'll probably see a lot of Bardock, he just works.
Speaking of which what does everyone think about this tier list?
Looking at Kuririn makes me sad.
Regarding 21, Imperfect Cell should've been a character with the copy gimmick that 21 has. Super Buu too for that matter.Even though I like 21, I'm under the impression that she gets a bit too much credit (she does well with the right assists, but her damage isn't particularly exceptional and I still wouldn't say she's all that great as a solo character).
what's your thought on some sort of Solar Flare assist for him? I am just spitballing here obviously since my Krillin knowledge is like 2/100. I never see him in Ranked. Definitely less than 5 times tops out of 400 games have I encountered him.lol I told you all they ruined him. From the second I tried my normal BNB's i could just feel it.
I personally didn't mind the rock as an assist because at least before i would land, then call the assist and use it as an oki tool (or even to just bait the super dash).
Really does suck though, he was the most fun character for me to play as free prior and I really felt like I outplayed my opponent when I won with him.
EDIT:
A better rock change would have been to keep it as a tracking rock but give it beam properties so they opponent is forced to block it and can't super dash through it without getting hit and leading to a combo. That plus a slight increase to the vertical hitbox of 2h and he would have been perfect imo.
I don't like playing Bardock but I feel like I'm gimping myself by not maining him. Honestly the only big problem I still have with him is that ridiculous 5LL.I'm convinced they cannot nerf Bardock below top tier (w/o a complete rework or drastic measures). He's the prime example of what a complete package entails and just simply sets the bar. All my teams have him on it and my understanding of the game has been improving
I've been using:
Vegito/Jiren/Bardock (CoachSteve team)
16/Bardock/Yamcha
Yeah, I could've sworn people were saying that the patch had a negative effect on Kid Buu (not as much as Majin Buu, but still not good).
what's your thought on some sort of Solar Flare assist for him? I am just spitballing here obviously since my Krillin knowledge is like 2/100. I never see him in Ranked. Definitely less than 5 times tops out of 400 games have I encountered him.
One time I made FSLink use him though
No man, you just gotta get good. He's totally fine /s
you people leave Bardock alone while 16 is still on that character select screen.