Dragon Ball Super |OT6| The waiting game

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ArchedThunder

ArchedThunder

Uncle Beerus
Member
Oct 25, 2017
9,378
Something? Nothing? WHO KNOWS!


It has been almost a year since Toriyama teased that he was working on something.
 

louisacommie

Member
Oct 25, 2017
14,027
New Jersey
Imagine how funny it be if a dragon ball weekly anime was announced at jump tests and we were all off by a year


Would geekdom try and take retroactive credit
 
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ArchedThunder

ArchedThunder

Uncle Beerus
Member
Oct 25, 2017
9,378
Thread

Doesn't really tell us how involved Toriyama is, but does confirm that the characters are Toyotaro's at the very least.
It sounds like Merus being an angel might be Toriyama's idea.
 

HeroR

Member
Dec 10, 2017
5,667
Here's the interview with Toyo highlights:


-Toyotarо̄ describes the planning of the arc as cooperative, and attributes some as-of-yet-unrevealed plans regarding a new character’s secret to Toriyama.

-Since Jaco uses a bit of a classical alien design, Toyotarо̄ wanted to give Merusu a somewhat retro look as well. He thought the silver-colored bob-cut might help invoke that. Also, since he wanted him to be popular, he opted to make him a bit of a pretty boy. Differently-structured ears are a traditional way to let alien designs stand apart, but since the Galactic Patrol cover their ears with communication devices, he opted to make the nose a bit sharper instead. Although Jaco is actually naked under his jacket, Toyotaro clarifies that Merusu is actually wearing a suit (laughs). The lines on the suit are meant to invoke the look of a track suit and make the design feel a bit more old-fashioned as well.

-Moro he wanted to feel completely evil—a guy who, just like Piccolo Daimao, you could look at and instantly feel he has to be defeated. He didn’t want to leave the feeling that this was a villain who might end up becoming an ally afterward. To accomplish this, he based Moro's design off of Western-styled demons and gave him a cloak invocative of the grim reaper.

-The horns are the most difficult part of drawing Moro for him. Unlike a normal goats’ horns, they curl upward at the end. Even though he designed Moro himself, he kind of regrets that one element. He was having trouble getting Moro's horns exactly right without reference, so he went in search of physical goat figures to work off of, but couldn’t find one that met his needs. Eventually he wound up adding to a goat figure’s horns with putty to create his own reference model.

-Asked if there are any characters he wants readers to pay special attention to in Vol. 11, he points to the two varieties of Yardratians. Since there were two separate designs in previous material—one which debuted in the anime, and a cuter one designed by Toriyama a while back, he was at a loss for which to include. Ultimately he decided to use both after a talk with V-Jump Editor Victory Uchida [who is also a V-Jump mascot character; long story]. Just as there are many different races on Earth, he figures it shouldn’t be an issue to have different variations of one species on Yardrat.

-As you get into the action parts of stories, there's a tendency to make everything more serious, which could have resulted in the Yardratians having more rugged, typically sage-like characteristics, but he resisted that temptation in favor of including some typical DB cuteness. He views the innocent-looking Yardratians and their role as acting almost like a breather between action-heavy pieces of the story, an element he thinks makes series more enjoyable.

-The next part of the interviews is focused on Toyotarō's workspace. His shelves are crammed full of DB manga and related materials. He keeps the DB manga within easy reach. It's the same set he bought in elementary school, so he isn't sure how many times he's read it.

-One of his stress-releases during busy periods is figures. He always reserves new S.H.Figuarts releases. He'd like to collect other figures too, but once you start, it just becomes too many to deal with, so he holds off. He couldn't help himself with the HG Ginyu Force release, however.

-The interview highlights some other items in Toyotarō's studio, including a muscled anatomy figure and left-hand half-glove Toyotarō made himself to avoid dirtying his manuscripts while drawing. (He's left-handed.) No commentary on them is actually accredited to Toyotarō.

-He uses a Pomera digital memo pad to write his scripts. He likes it because the battery lasts a long time, and it allows him to do work outside his studio (at cafes and such).

-More non-Toyotarō-comment item-highlighting: He keeps a store display card from the release of Volume 6 with him because it has a really positive comment from Toriyama about his work on it. It helps provide motivation. (That is adorable.)

-The last image's caption just comments on all the Dragon Ball Super material surrounding his desk, and that he has everything set up to comfortably do all his work sitting.

-The final bit of the feature is a plug for Volume 11 (on stores tomorrow, the day following the interview). Moro gets his third wish granted, and the story line hits a major shift. What kind of training will Goku and Vegeta undergo in order to defeat Moro?

Toyotarō invites fans to continue enjoying the story until the heroes' and Moro's next confrontation.

He also shows off a sketch of Moro with the speech bubble "See ya in Volume 11!"


So, it's pretty much what we expected. Moro and OC Meerus are both Toyo from the design and their personalities. Seems Toriyama had nothing to do with them. Although, this bit about Meerus really highlights almost everything about his character:

"Also, since he wanted him to be popular, he opted to make him a bit of a pretty boy."

That and Toyo saying that Moro is based off of King Piccolo, something that many of us suspected.


Thread

Doesn't really tell us how involved Toriyama is, but does confirm that the characters are Toyotaro's at the very least.
It sounds like Merus being an angel might be Toriyama's idea.

Not really seeing how you got that, especially when Toriyama rarely gives anyone's OCs such a big role.
 

Kagari

潜在能力解放
Member
Oct 24, 2017
3,313
Toyo can't design a pretty boy if that's what he thinks Merus is. Dude is ugly.
 
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ArchedThunder

ArchedThunder

Uncle Beerus
Member
Oct 25, 2017
9,378
Here's the interview with Toyo highlights:


-Toyotarо̄ describes the planning of the arc as cooperative, and attributes some as-of-yet-unrevealed plans regarding a new character’s secret to Toriyama.

-Since Jaco uses a bit of a classical alien design, Toyotarо̄ wanted to give Merusu a somewhat retro look as well. He thought the silver-colored bob-cut might help invoke that. Also, since he wanted him to be popular, he opted to make him a bit of a pretty boy. Differently-structured ears are a traditional way to let alien designs stand apart, but since the Galactic Patrol cover their ears with communication devices, he opted to make the nose a bit sharper instead. Although Jaco is actually naked under his jacket, Toyotaro clarifies that Merusu is actually wearing a suit (laughs). The lines on the suit are meant to invoke the look of a track suit and make the design feel a bit more old-fashioned as well.

-Moro he wanted to feel completely evil—a guy who, just like Piccolo Daimao, you could look at and instantly feel he has to be defeated. He didn’t want to leave the feeling that this was a villain who might end up becoming an ally afterward. To accomplish this, he based Moro's design off of Western-styled demons and gave him a cloak invocative of the grim reaper.

-The horns are the most difficult part of drawing Moro for him. Unlike a normal goats’ horns, they curl upward at the end. Even though he designed Moro himself, he kind of regrets that one element. He was having trouble getting Moro's horns exactly right without reference, so he went in search of physical goat figures to work off of, but couldn’t find one that met his needs. Eventually he wound up adding to a goat figure’s horns with putty to create his own reference model.

-Asked if there are any characters he wants readers to pay special attention to in Vol. 11, he points to the two varieties of Yardratians. Since there were two separate designs in previous material—one which debuted in the anime, and a cuter one designed by Toriyama a while back, he was at a loss for which to include. Ultimately he decided to use both after a talk with V-Jump Editor Victory Uchida [who is also a V-Jump mascot character; long story]. Just as there are many different races on Earth, he figures it shouldn’t be an issue to have different variations of one species on Yardrat.

-As you get into the action parts of stories, there's a tendency to make everything more serious, which could have resulted in the Yardratians having more rugged, typically sage-like characteristics, but he resisted that temptation in favor of including some typical DB cuteness. He views the innocent-looking Yardratians and their role as acting almost like a breather between action-heavy pieces of the story, an element he thinks makes series more enjoyable.

-The next part of the interviews is focused on Toyotarō's workspace. His shelves are crammed full of DB manga and related materials. He keeps the DB manga within easy reach. It's the same set he bought in elementary school, so he isn't sure how many times he's read it.

-One of his stress-releases during busy periods is figures. He always reserves new S.H.Figuarts releases. He'd like to collect other figures too, but once you start, it just becomes too many to deal with, so he holds off. He couldn't help himself with the HG Ginyu Force release, however.

-The interview highlights some other items in Toyotarō's studio, including a muscled anatomy figure and left-hand half-glove Toyotarō made himself to avoid dirtying his manuscripts while drawing. (He's left-handed.) No commentary on them is actually accredited to Toyotarō.

-He uses a Pomera digital memo pad to write his scripts. He likes it because the battery lasts a long time, and it allows him to do work outside his studio (at cafes and such).

-More non-Toyotarō-comment item-highlighting: He keeps a store display card from the release of Volume 6 with him because it has a really positive comment from Toriyama about his work on it. It helps provide motivation. (That is adorable.)

-The last image's caption just comments on all the Dragon Ball Super material surrounding his desk, and that he has everything set up to comfortably do all his work sitting.

-The final bit of the feature is a plug for Volume 11 (on stores tomorrow, the day following the interview). Moro gets his third wish granted, and the story line hits a major shift. What kind of training will Goku and Vegeta undergo in order to defeat Moro?

Toyotarō invites fans to continue enjoying the story until the heroes' and Moro's next confrontation.

He also shows off a sketch of Moro with the speech bubble "See ya in Volume 11!"


So, it's pretty much what we expected. Moro and OC Meerus are both Toyo from the design and their personalities. Seems Toriyama had nothing to do with them. Although, this bit about Meerus really highlights almost everything about his character:

"Also, since he wanted him to be popular, he opted to make him a bit of a pretty boy."

That and Toyo saying that Moro is based off of King Piccolo, something that many of us suspected.





Not really seeing how you got that, especially when Toriyama rarely gives anyone's OCs such a big role.
I like how you posted a repost of the same translations I posted and then quoted me.
Not sure how I got what?
 
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ArchedThunder

ArchedThunder

Uncle Beerus
Member
Oct 25, 2017
9,378
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And the games typically have much weaker performances than the actual anime and movies, so I'm really excited to hear him in one of those.
 

brinstar

Member
Oct 25, 2017
5,042
chalk me up as someone who has found Merus almost entirely inoffensive since his introduction


except his haircut, yuck