Anyone here played both DQB2 and DQXI? I've heard very positive things about XI and it's vignette style story piqued my interest, but after B2, I'm rethinking on whether I should be playing XI at all. I much prefer the more guided aspect as opposed to Minecraft which got a bit boring after awhile but I am finding that I'm starting to skip dialogue because there is just soooo much, I barely get a quest before it's finished in a minute and back to just more and more dialogue, at first it was cute because the characters were interesting, but then they just revealed how 1 dimensional they were and basically were a walking trope. IT just feels like there's TOO much hand holding. I just want broader objectives but to even get those, I have to go through 5 minutes of dialogue just to get a quest that takes me 5 minutes
Regarding the vignette style in XI. I have just about finished Khrumbul Dun, it was just the same formula repeated but in a slightly different setting. I am really hoping the XI vignettes don't all follow the same formula with just a different skin?
Otherwise I am enjoying the game and will keep going but I will probably take a longer break in between play sessions. I might be getting a better appreciation of Minecraft but that's like on the complete opposite side of the spectrum. I wish there was a similar game that fits in between that. Given objectives without the inane overdrawn dialogue and repetitive story, I am thinking of checking out Satisfactory?
Honestly, I think the worst aspect for me on a personal level has to be constantly meeting
hypocritical religious people is starting to grate on my nerves. I am not and have never been a religious person by any means but damn do I just get angry when these people show up to shit on me for being a builder and saying how building is complete sin blah blah blah, they then immediately follow that up by saying they will work with me and help me, but that they are keeping an eye on me. So instead of leaving their religion and denouncing their faith, they will first completely and immediately abandon their main guiding principle to indulge in this sin until they realize they enjoy it, and only then renounce their faith, jeez. It's not even done in a comedic way like in the first season of It's Always Sunny where Mac is so Anti abortion etc until he finds out he might have gotten someone pregnant and immediately suggests an abortion to someone who is completely anti abortion too, that was hilarious
Though I suppose that's par for the course in real life too I suppose, this might just be a personal thing. Though this seems to be the story structure in both zones for every new crop of people I meet and can only assume it's repeated till the end of the game?
I do laugh a lot when I think of the lore implications that people can't build, to the point they couldn't even make basic tools before I showed up, like how have they survived until now? It almost feels like they couldn't even dig a hole before I showed up but that doesn't bother me really, its just funny to think about.
I do like Malroth though.
Jeez, didn't expect this post to be so long, sorry!
EDIT:
TDLR; Does DQIX vignette story format follow the same formula or do the different town stories have unexpected turns?