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cdm00

The Fallen
Dec 5, 2018
2,225
Almost done with Joker and sad to say I think I'm going to hold off on playing Joker 2?

DQ Monsters Joker just feels kind of incredibly directionless and empty. Theres not really much in the way of interesting characters or battles to keep you hooked, you're just kind of meandering around for crystals and grinding.

Does Joker 2 or 3 improve on this or is it basically more of the same? Its a bummer since I like the idea of the series (DQ has incredibly charming monsters) and I'm a big fan of the monster taming genre but this one just isn't doing it for me. Not really feeling motivated to progress much.
Joker 2 is an improvement, more of a story trying to get the airship running again and wondering what the big monsters can do. The west got screwed out of Joker 2 Pro, which gives even more content to the game. The MC in Joker 2 also knows how to run unlike the Joker 1 MC. Joker 1 honestly needs to be upcoming in the Square Enix remake factory because it's very hard to play in 2019.
 

Foffy

Member
Oct 25, 2017
16,378
Someone has to pop my bubble here, so y'all are free to be mean. Seeing that the recent chunk of Dragon Quest games are doing well on Switch, the announcement of Dragon Quest of the Stars getting localized five years after its original release, might this be the time to maybe push X and try to sell the Nintendo Switch Online service outside of Japan by being crazy and making a subscription to the online service act as a "subscription fee" to the game? I mean, Monster Hunter Tri had a subscription fee in Japan but didn't in other regions, so that's what I'm thinking of as a way to "push" the game.

I know they've spoken more than once about an offline version for overseas fans, but I think if they ever did an offline version, it would be to assure the game didn't vanish to time, and that's not happening until the game is no longer supported in Japan. That won't be until 2022 the earliest, and if they feel DQX shouldn't be supported anymore. Until then, the only way I could imagine it ever getting localized was with an extreme push, like how PSO2 is promising to launch with everything the game has seen in a translated fashion. I can only fathom that working for a text-focused series like DQ is if the games volume was "bundled" in a way, hence my idea of allowing people who subscribe to Nintendo Switch Online to already have access.

It kinda stings knowing some of these franchises that struggled in the past (Monster Hunter and Yakuza) are now doing so well we're all but promised announced titles, though Dragon Quest feels so close of finally entering that space...doubly hurts when people say DQX is the best game in the series, and that remains the sole mainline game left in just one region.
 

Gloam

Member
Oct 29, 2017
1,490
Someone has to pop my bubble here, so y'all are free to be mean. Seeing that the recent chunk of Dragon Quest games are doing well on Switch, the announcement of Dragon Quest of the Stars getting localized five years after its original release, might this be the time to maybe push X and try to sell the Nintendo Switch Online service outside of Japan by being crazy and making a subscription to the online service act as a "subscription fee" to the game? I mean, Monster Hunter Tri had a subscription fee in Japan but didn't in other regions, so that's what I'm thinking of as a way to "push" the game.

I know they've spoken more than once about an offline version for overseas fans, but I think if they ever did an offline version, it would be to assure the game didn't vanish to time, and that's not happening until the game is no longer supported in Japan. That won't be until 2022 the earliest, and if they feel DQX shouldn't be supported anymore. Until then, the only way I could imagine it ever getting localized was with an extreme push, like how PSO2 is promising to launch with everything the game has seen in a translated fashion. I can only fathom that working for a text-focused series like DQ is if the games volume was "bundled" in a way, hence my idea of allowing people who subscribe to Nintendo Switch Online to already have access.

It kinda stings knowing some of these franchises that struggled in the past (Monster Hunter and Yakuza) are now doing so well we're all but promised announced titles, though Dragon Quest feels so close of finally entering that space...doubly hurts when people say DQX is the best game in the series, and that remains the sole mainline game left in just one region.

There's no way that I can see to make the effort of bringing the game over worthwhile. People aren't going to pay a subscription for a Dragon Quest MMO, and even if it were F2P the userbase would likely be very small. DQ10 is a very good game, and has a lot going for it with the story and character designs. But it's quite a simple game, I don't think Joe or Jill Gameplayer would take to it.
 

Buckle

Member
Oct 27, 2017
41,048
Man...I'm so torn right now.

On one hand I could continue my DQ XI playthrough, on the other I've been thinking about finally playing DQ VIII 3DS a lot.

DQ VIII is quite possibly my favorite entry in the series and I never really did much of the postgame content which leaving unfinished always bugged me. Also the new features sound pretty awesome, especially adding Red as a party member who seemed like a badass character that I wish the game had done more with back when I played it on PS2. Also new dungeons, etc.

I'm not very far into XI but I feel like if I keep going, I might lose interest in picking up VIII afterwards.
 

Linkura

Member
Oct 25, 2017
19,943
Man...I'm so torn right now.

On one hand I could continue my DQ XI playthrough, on the other I've been thinking about finally playing DQ VIII 3DS a lot.

DQ VIII is quite possibly my favorite entry in the series and I never really did much of the postgame content which leaving unfinished always bugged me. Also the new features sound pretty awesome, especially adding Red as a party member who seemed like a badass character that I wish the game had done more with back when I played it on PS2. Also new dungeons, etc.

I'm not very far into XI but I feel like if I keep going, I might lose interest in picking up VIII afterwards.
8 is a far superior game to 11 IMO. Especially the 3DS version.
 

cdm00

The Fallen
Dec 5, 2018
2,225
Man...I'm so torn right now.

On one hand I could continue my DQ XI playthrough, on the other I've been thinking about finally playing DQ VIII 3DS a lot.

DQ VIII is quite possibly my favorite entry in the series and I never really did much of the postgame content which leaving unfinished always bugged me. Also the new features sound pretty awesome, especially adding Red as a party member who seemed like a badass character that I wish the game had done more with back when I played it on PS2. Also new dungeons, etc.

I'm not very far into XI but I feel like if I keep going, I might lose interest in picking up VIII afterwards.
Both games have different story beats, and I've only played halfway through 8's story, but the general consensus seems to be that 11 is what 8 would be if it was made in 2017.
 

Buckle

Member
Oct 27, 2017
41,048
Both games have different story beats, and I've only played halfway through 8's story, but the general consensus seems to be that 11 is what 8 would be if it was made in 2017.
I have no doubt that both are excellent.

What I've played so far of XI leads me to believe it would end up being a worthy successor to VIII by the end.
 

Deleted member 46958

User requested account closure
Banned
Aug 22, 2018
2,574
I can't be the only one that feels XI on the Switch has set a new standard on big console games on handheld right?

I cannot believe XI runs so well on the Switch, and manages to minimally compromise it's gorgeous graphics and performance.
 

Buckle

Member
Oct 27, 2017
41,048
Finished the Dragovian Trials in 8 and had a lot of fun, got to lv70 in the boss rematches so far. Once you get to Leopold in Memories Lane though, postgame just starts to feel cheap and it sounds like it only gets worse.

I had committed to finishing the entire postgame this time but just nonstop guaranteed criticals and constantly knocking the party of its feet is just ridiculous, boss fights where I feel I have to get lucky to win are just aren't an interesting fight to me.
 
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Worldshaker

Member
Oct 28, 2017
3,933
Michigan
Even though I think the ports on Switch are kind of gross looking I still had to order this. It's the only series I really collect at this point. Thankfully I still have the NES and GBC versions to play.

s-l1600.jpg
 

Lindsay

Member
Nov 4, 2017
3,131
Anyone know what a good party in DQ9'd look like? I've had my party setup for max thunder thrusting of LMS for years but wanna get into grotto exploring. All four members of my party have like half the vocations mastered up to L99 and 100+ unusued skill points sitting around, so I could prolly put together at least a decent team to start out with.
 

ned_ballad

One Winged Slayer
Member
Oct 25, 2017
48,220
Rochester, New York
Playing through 3 (on Switch) and Baramos is like the first hard grind wall I've hit in this game.

Have to get my Sage to the mid 30s, I guess. I really need more healing power. I can't outheal the breath attacks, even after Fizzling him.
 

brinstar

User requested ban
Member
Oct 25, 2017
10,263
Playing through 3 (on Switch) and Baramos is like the first hard grind wall I've hit in this game.

Have to get my Sage to the mid 30s, I guess. I really need more healing power. I can't outheal the breath attacks, even after Fizzling him.
yeah you're gonna want Insulatle for breath attacks
 

GreenMonkey

Member
Oct 28, 2017
1,861
Michigan
Playing through 3 (on Switch) and Baramos is like the first hard grind wall I've hit in this game.

Have to get my Sage to the mid 30s, I guess. I really need more healing power. I can't outheal the breath attacks, even after Fizzling him.
Playing the SNES version and got stomped myself. I hate grinding so I haven't played it in a few weeks. Tends to be what happens when I encounter it.
 

ned_ballad

One Winged Slayer
Member
Oct 25, 2017
48,220
Rochester, New York
Playing the SNES version and got stomped myself. I hate grinding so I haven't played it in a few weeks. Tends to be what happens when I encounter it.
It's just weird because it was smooth sailing without much/any grind up to this point (other than to get my Sage up to a decent level after I changed classes).

Oh well, guess another hour or so of Liquid Metal Slime hunting
 

brinstar

User requested ban
Member
Oct 25, 2017
10,263
I have a file saved after Baramos and my party is: Hero L33, Sage L28, Warrior L32, and Priest L32. You definitely want Insulatle to mitigate the damage from his breath attacks. Iirc he can't use Disruptive Wave so buff spells help a lot too.
 

ryan-ts

Member
Oct 25, 2017
131
I just finished up DQ11. The final ending is so touching :')

I love that you defeat Calasmos and the Luminary is still not satisfied. He is already thinking about helping Serenica.

Then you give Serenica the second chance she always wanted and she doesn't hesitate to take it. No big speech or grandiose thank you, she grabs that sword and is off to find Erdwin.

So happy that everything worked out in the end.
 

Agent Unknown

Member
Oct 26, 2017
3,661
I finally played through Dragon Quest 1, I chose a fan translation of the SFC remake (Team Brasil, not sure how good their work is overall but didn't seem too bad aside from my showdown with the occasional "Darth Dragon" lol) and really enjoyed it. I now plan on playing though II and III for the first time. I was thinking about playing the SFC remakes for those as well since the SFC sprites look so lovely however I also own the GBC remakes of 1&2 and 3 and picked up 1, 2 and 3 on Switch when they were on sale recently (I know some of the visuals and battle scenes carried over from mobile look terrible but just wanted to have the classic games on Switch as go-to versions for whenever). Recommendations on pros and cons on all versions welcome. :) So far I've completed V DS, VII 3DS and am fairy early into XI S so was wanting to finally complete the Erdrick trilogy so I can get more of the references (not to mention when visiting the classic towns in Tickington).
 

NioA

Member
Dec 16, 2019
3,627
Do you think we'll ever see a fan translation for the 3ds version of DQXI?
I already played the entirety of the game on Switch in handheld mode (Which is the way i want to play my DQs, on a Nintendo handheld), but I'm very curious about how th game was specificately made for a 3DS, since I love the 3DS version of DQVII and VIII.
I don't even care for the 2D mode, since I plan to do a whole run of that on Switch in the future .
 

KtSlime

Member
Oct 25, 2017
6,910
Tokyo
Do you think we'll ever see a fan translation for the 3ds version of DQXI?
I already played the entirety of the game on Switch in handheld mode (Which is the way i want to play my DQs, on a Nintendo handheld), but I'm very curious about how th game was specificately made for a 3DS, since I love the 3DS version of DQVII and VIII.
I don't even care for the 2D mode, since I plan to do a whole run of that on Switch in the future .
No need for a fan translation, it's the exact same script as the PS4/Switch versions.
 

NioA

Member
Dec 16, 2019
3,627
No need for a fan translation, it's the exact same script as the PS4/Switch versions.
Even better, shouldn't we expect a mod or something like that which add the western script to this version? It definitely requires a lot less effort than a translation.
I hoped the Switch release would move something about this situation, but it's already been a while and it doesn't seems like there's much interest on this thing.
 

Jo-awn

Member
Oct 25, 2017
2,037
New York, NY
I sunk in close to 100 hours into DQ XIS and while all the QOL add-ons were a welcome addition, there's still a bunch of quests the game never communicates. Like I didn't know there was a side quest related to the Crackshot Bow until the post-game when I finally spoke to the NPC at Galliopolis (with a FAQ tab open). Unfortunately, I don't think I triggered it since it was originally supposed to trigger in Act 2.

I know the common complaint was that the base game was too easy especially without Draconian modifiers but the post-game has been kicking my ass! I've died to a few side bosses as I hate bosses that attack 3 times in one turn. I think it feels cheap for the sake of it. Otherwise, I think the game the first three acts are balanced so that grinding isn't necessary. But in the post-game, it's a must given how hard trash mobs hit. I'm going to have to go hunting for metal slimes.

If I had to list a few other complaints about DQXI aside from the mostly forgettable OST and emotionless MC, the overabundance of fetch quests and kill x thing quests are the big ones. I feel like DQ XI looked at Xenoblade as an inspiration and took the worst parts to incorporate. For me, I still think DQV had a much better story due to it being about legacy and what it means to be part of a long line of heroes. We'll see if DQ XI changes after I eventually beat the post-game boss but it won't be for a while since there's still so much to do.

As for characters, Raab is definitely one of the worst characters since he's the perverted old man trope who's stern and powerful. Sometimes it's hard to take him seriously due to his porn addiction but the joke seems to go away in the post-game. I can see why Sylvando, Veronica, and Jade are quite popular since they all subvert their tropes along with the 7th party member. I read Sylvando's decision to travel the world as an entertainer as coming out to his father. Ultimately, his father ultimately accepts it and supports Sylvando's dreams.

Any way, as a whole I've enjoyed DQ XI immensely even though I wasn't too hot on the silent MC and found the story trite. Coming from Dragon Quest Heroes II, the main characters felt fleshed out and unique.
 

xtien

Member
Apr 21, 2019
234
As for characters, Raab is definitely one of the worst characters since he's the perverted old man trope who's stern and powerful. Sometimes it's hard to take him seriously due to his porn addiction but the joke seems to go away in the post-game.

I was expecting to like Rab the least going into the game, and ended up really enjoying his character. He's central to a number of the more poignant, emotional moments, and I found the magazine scenes provided levity to his character, rather than push him into trope territory. (He's not lecherous to where it's a defining character trait, and he's always mortified whenever his magazine falls out for everyone to see.) Without these scenes, he'd just be the wise, sage-like party member with the tragic backstory, which is a bit more two-dimensional than what we ended up getting.

If you didn't like him, that's fine; we're all different after all, with different personal tastes. I just found the "definitely one of the worst characters" bit surprising. To each their own!
 

dragonchild

Member
Oct 26, 2017
2,270
I found the magazine scenes provided levity to his character, rather than push him into trope territory. (He's not lecherous to where it's a defining character trait, and he's always mortified whenever his magazine falls out for everyone to see.) Without these scenes, he'd just be the wise, sage-like party member with the tragic backstory, which is a bit more two-dimensional than what we ended up getting
If DQXI is your only exposure to the archetype then I can see Rab as a refreshing change to the wise mentor role. Unfortunately for me I grew up to '90s action-comedies where lecherous mentors were a cliche unto themselves (Muten Roushi, Happousai, etc.). Too jaded to see Rab as not even an evolution of the trope but a very uninspired entry. It's in stark contrast to Sylvia and Veronica. The range of creativity in the cast is boggling.
 

xtien

Member
Apr 21, 2019
234
If DQXI is your only exposure to the archetype then I can see Rab as a refreshing change to the wise mentor role. Unfortunately for me I grew up to '90s action-comedies where lecherous mentors were a cliche unto themselves (Muten Roushi, Happousai, etc.). Too jaded to see Rab as not even an evolution of the trope but a very uninspired entry. It's in stark contrast to Sylvia and Veronica. The range of creativity in the cast is boggling.

It's not, though I'm admittedly not huge into anime in general so that character archetype hasn't been bashed into my head over and over. My point is simply that over the course of the game, Rab's role to me is defined far more as a grieving patriarch, rather than a perverted lech. He shows a bit more of that side in his interlude, but even there he's not exactly drooling away with his hands ready for a squeeze like Muten Roshi. Things start off light, and then the shift happens and it's back to more of the poignant bits I associate him with.
 

Aarglefarg

Member
Oct 27, 2017
4,067
I have named my main character Loto every Dragon Quest, apart from maybe the first time I played the first one.

Then I tried to start DQ3 on the Switch tonight and it's not allowed. I could on the phone version! And then when I put in my real name it had horrible kerning.
 
Oct 28, 2017
2,026
I sunk in close to 100 hours into DQ XIS and while all the QOL add-ons were a welcome addition, there's still a bunch of quests the game never communicates. Like I didn't know there was a side quest related to the Crackshot Bow until the post-game when I finally spoke to the NPC at Galliopolis (with a FAQ tab open). Unfortunately, I don't think I triggered it since it was originally supposed to trigger in Act 2.

The Crackshot Crossbow targets are removed from the definitive edition of the game likely due to 2D mode integration. It was the worst part of the PS4 version of the game for me so I don't mind it being gone, especially when we got Tickington to replace it.
 

Buckle

Member
Oct 27, 2017
41,048
I'm gonna do it, guys. my first full playthrough is going to be in 2D mode.

*remembers it has random encounters*


.....I might not do it, guys.
 

Agent Unknown

Member
Oct 26, 2017
3,661
Me several days ago:
I finally played through Dragon Quest 1, I chose a fan translation of the SFC remake (Team Brasil, not sure how good their work is overall but didn't seem too bad aside from my showdown with the occasional "Darth Dragon" lol) and really enjoyed it. I now plan on playing though II and III for the first time. I was thinking about playing the SFC remakes for those as well since the SFC sprites look so lovely however I also own the GBC remakes of 1&2 and 3 and picked up 1, 2 and 3 on Switch when they were on sale recently (I know some of the visuals and battle scenes carried over from mobile look terrible but just wanted to have the classic games on Switch as go-to versions for whenever). Recommendations on pros and cons on all versions welcome. :) So far I've completed V DS, VII 3DS and am fairy early into XI S so was wanting to finally complete the Erdrick trilogy so I can get more of the references (not to mention when visiting the classic towns in Tickington).

So I went ahead and started the SFC remake of DQ II a few nights ago, would still appreciate some feedback though on the different versions as I'm still very early in (haven't even gotten my second party member yet) and will be picking it up again tonight. One thing that bugged me right away after getting to the first town is they added churches but you can't save in them. Having to go back to the castle to save in DQ 1 was the worst.
 
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Aarglefarg

Member
Oct 27, 2017
4,067
So I went ahead and started the SFC remake of DQ II a few nights ago, would still appreciate some feedback though on the different versions as I'm still very early in (haven't even gotten my second party member yet) and will be picking it up again tonight. One thing that bugged me right away after getting to the first town is they added churches but you can't save in them. Having to go back to the castle to save in DQ 1 was the worst.
I wish it was in every town just so it's easier to remember, but there are 7 different places around the world you can save at in DQ2.
 

butalala

Member
Nov 24, 2017
5,266
Hi DQ fans, I need some help with 5. I've been playing through the series for the first time thanks to the awesome guide that Fiveside made. Five is my favorite so far! It's been quick and breezy and never seemed to drag or hit a difficulty spike, unlike some of the earlier titles. That is, until now.

I'm towards the end of the game it seems, in the third time period. I just saved the dragon and it seems like my next options are to fight the Behemoose or take on King Kozol. Problem is that I can't manage either at my current level or with my current party. I've been using the Hero, his kids and Sancho for the most part. Hero is lvl 30 or 31, kids are 26-27 and Sancho is 30. Both of these bosses seem impossible at my current level or with my current line up.

Here's how you can help:
1. Should I trade out one of these party members for a better healer, like a Slime Knight, King Cureslime or Orc King? I've been thinking that Sancho is kind of a weak link in the party.
2. What is a good place to grind for gold or exp?
3. Or is there additional story stuff that I should do before going after either of these bosses? It feels odd to need to grind, since I haven't needed to at all before this.

Thanks!
 

MoonFrog

Member
Oct 25, 2017
3,969
Hi DQ fans, I need some help with 5. I've been playing through the series for the first time thanks to the awesome guide that Fiveside made. Five is my favorite so far! It's been quick and breezy and never seemed to drag or hit a difficulty spike, unlike some of the earlier titles. That is, until now.

I'm towards the end of the game it seems, in the third time period. I just saved the dragon and it seems like my next options are to fight the Behemoose or take on King Kozol. Problem is that I can't manage either at my current level or with my current party. I've been using the Hero, his kids and Sancho for the most part. Hero is lvl 30 or 31, kids are 26-27 and Sancho is 30. Both of these bosses seem impossible at my current level or with my current line up.

Here's how you can help:
1. Should I trade out one of these party members for a better healer, like a Slime Knight, King Cureslime or Orc King? I've been thinking that Sancho is kind of a weak link in the party.
2. What is a good place to grind for gold or exp?
3. Or is there additional story stuff that I should do before going after either of these bosses? It feels odd to need to grind, since I haven't needed to at all before this.

Thanks!
You don't need to grind but these are two of the harder bosses. Doing the moose will net you a reward that'll let you explore further, so you might want to do that first.

My advice is to try and figure out how the boss attacks and a) equip yourself properly, b) use buffs/debuffs to mitigate incoming damage and increase outgoing damage, and c) use a party that heals you sufficiently—whether that be through spells or item (including nonconsumables!) usage.

I forget if Bjorn uses breath attacks or not. If he does, look for equipment that reduces damage from those attacks in particular.
 

Jo-awn

Member
Oct 25, 2017
2,037
New York, NY
Hi DQ fans, I need some help with 5. I've been playing through the series for the first time thanks to the awesome guide that Fiveside made. Five is my favorite so far! It's been quick and breezy and never seemed to drag or hit a difficulty spike, unlike some of the earlier titles. That is, until now.

I'm towards the end of the game it seems, in the third time period. I just saved the dragon and it seems like my next options are to fight the Behemoose or take on King Kozol. Problem is that I can't manage either at my current level or with my current party. I've been using the Hero, his kids and Sancho for the most part. Hero is lvl 30 or 31, kids are 26-27 and Sancho is 30. Both of these bosses seem impossible at my current level or with my current line up.

Here's how you can help:
1. Should I trade out one of these party members for a better healer, like a Slime Knight, King Cureslime or Orc King? I've been thinking that Sancho is kind of a weak link in the party.
2. What is a good place to grind for gold or exp?
3. Or is there additional story stuff that I should do before going after either of these bosses? It feels odd to need to grind, since I haven't needed to at all before this.

Thanks!
It's been years since I played it and I agree that 5 is one of my favorite DQ games. Who did you marry? I remember consulting a guide on GameFAQs for where to go first so that should easily help you out. IIRC, the Behemoose hits like a truck. I think I had Hero, the kids, and a monster as support with Sancho on deck. It looks like you're OP going into the battle but the strategy is key to this fight. As for your questions:

1. IIRC, Sancho is not good to use in favor of a monster since you ideally want at least two healers, buffs like Kabuff and Oomph, and damage dealers (the kids usually get the job done). In DQV, monsters have damn good abilities if you know where to look for them. King Cureslime would definitely be a good pick especially if it has Multiheal. But Sancho is a tank with high MP so he's definitely not useless to have for this boss battle.
2. It's been so long since I played it as mentioned but IIRC, I went to go grind somewhere where Metal and Liquid Metal Slimes spawned. Because Deborah specializes in physical attack, I mopped the floor with slimes. But of course, you substitute that with weapons that hit multiple enemies and/or abilities that have a chance to crit.
3. Taken from this GameFAQ guide:

Of course, you can attempt this battle at the start of the third part of the
game, but I wouldn't advise it. Assuming that you are going to use the twins,
then wait until Parry has Insulate (at level 23) and Madchen has Kasap (at 22)
before tackling Bjorn. However, you could use a monster team, and you might
have spent a long time recruiting and levelling up a great team. I'm not saying
it's impossible then, just that there is really no point in giving yourself a
harder time than necessary. By all means have a go, but I failed to defeat him
on an early attempt, and this strategy is based on the assumption that you have
waited until later.

The best time to fight this battle is after Zenithia Restored, when you can
obtain the heal all HP item (Yggdrasil Dew). You could also try earlier than
that, after finding the Magic Key and unlocked the door to the Meteorite Bracer
in Gotha Castle. The additional speed that this accessory grants is extremely
useful, since Bjorn is fast. Of course, the later you leave it, the better
equipment you will have, and higher levels.

The guide goes on to say that Parry learns Kazing at level 28 which should save you from consuming Yggdrasil Leaves.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Hi DQ fans, I need some help with 5. I've been playing through the series for the first time thanks to the awesome guide that Fiveside made. Five is my favorite so far! It's been quick and breezy and never seemed to drag or hit a difficulty spike, unlike some of the earlier titles. That is, until now.

I'm towards the end of the game it seems, in the third time period. I just saved the dragon and it seems like my next options are to fight the Behemoose or take on King Kozol. Problem is that I can't manage either at my current level or with my current party. I've been using the Hero, his kids and Sancho for the most part. Hero is lvl 30 or 31, kids are 26-27 and Sancho is 30. Both of these bosses seem impossible at my current level or with my current line up.

Here's how you can help:
1. Should I trade out one of these party members for a better healer, like a Slime Knight, King Cureslime or Orc King? I've been thinking that Sancho is kind of a weak link in the party.
2. What is a good place to grind for gold or exp?
3. Or is there additional story stuff that I should do before going after either of these bosses? It feels odd to need to grind, since I haven't needed to at all before this.

Thanks!
I recommend you leave Behemoose for last since he's one of the hardest challenges in the main game IIRC. That and definitely switch Sancho for someone else, he's pretty bad compared to other options and you seem to have good monsters.
 

MoonFrog

Member
Oct 25, 2017
3,969
Also, I asked in discord and Aeana said you should have insulatle with the party you currently have. Make sure to use that to mitigate breath attacks.
 

GreenMonkey

Member
Oct 28, 2017
1,861
Michigan
Finished up DQ3 SNES remake via the translation patch on my Super NT tonight. Fun game. I'm a DQ4 fanboy so I missed the bit more actual story that DQ4 brought to the table. But class swapping is fun.

I realized that I don't really like the addition of boomerangs and whips to DQ. I kinda like the original balance of mages for group attacks vs melee types for physical single target damage. Gives you more work trying to balance using MP vs conserving it.

Probably skip the post game for now. Generally those have too much grinding involved and aren't part of the core story anyway (exempting DQ11).

Anyway, I had fun with it. Might do DQ2 next as I've only sorta half watched my sister play it as a kid. Might also take a break and play Shining Force or something on my new Mega SG.

Still need to wrap up DQ7 also, I have like a hundred hours of that in.
 

1upsuper

Member
Jan 30, 2018
5,485
I'm just here for my twice annual complaint that we still haven't gotten any news about the new Dragon Quest Monsters game with Erik and Mia.