Oh man, somehow I got Jade's critical chance to 20%. Using that with multifeet (7 attacks) nearly guarantees you at least one crit.
Jade is the best
Oh man, somehow I got Jade's critical chance to 20%. Using that with multifeet (7 attacks) nearly guarantees you at least one crit.
Honestly it is insanely cheap to respec. I moved Sylvando from swords to knives about 16 hours in. You will probably also respec if you end up not using certain skills etc.I spent some skill points for the first time--around 30 per character. I read that it is easy to respec in this so I don't know why it freaks me so much to commit to character builds.
I want an actual game made from that concept.
A King Simulator. Having to make decisions from proposals given to you from your minister. Address those that want an audience such as common citizens and townsfolk that have concerns or requests, appeasing Noble factions, deciding what is best for the kingdom, foreign relations and trade. Meeting with foreign delegates to discuss politics to maintain balance with neighboring kingdoms, forming alliances, etc.
I know stuff like Civilization exists, but it's not really the concept I had in mind, I wonder if a game like this exists. I guess Tropico might be close enough, but I wonder if something closer to the medieval era.
I believe it is Theme of Remembrance from DQ3! Great, great track!Not sure where else to ask this question, but does anyone know the name of the song that plays when you first go back to Cobblestone and talk to Chalky in the flashback/vision? It's like a sad wistful theme, and I've listened to the soundtrack and didn't hear it (might have just missed it since I was working on stuff while listening).
Thanks!
just watched a clip, and it think it's an arrangement of distant memories from DQ3.Not sure where else to ask this question, but does anyone know the name of the song that plays when you first go back to Cobblestone and talk to Chalky in the flashback/vision? It's like a sad wistful theme, and I've listened to the soundtrack and didn't hear it (might have just missed it since I was working on stuff while listening).
Thanks!
looks like i was beaten :)I believe it is Theme of Remembrance from DQ3! Great, great track!
just watched a clip, and it think it's an arrangement of distant memories from DQ3.
looks like i was beaten :)
fantastic track, one of DQ's most iconic for sure.
Like half of the soundtrack is old songs. There aren't really that many new compositions.That's it! Thanks, I didn't realize there were songs from previous games in XI, this is my first Dragon Quest. Awesome track though, added an extra emotional punch to that scene for sure.
Absolutely one of the greatest games I have ever played. The orchestrated soundtrack seriously elevates the experience, and I would not have played it otherwise. The MIDI soundtrack was too distracting.
On a different note:Anyone else gotten to Abject Terror and Darkest Despair in Dustran's Trial? What utter bullshit. I cannot believe the difficulty spike. I finally beat them, but took more than 50 actions. Will unfortunately have to grind. lol
You may wanna put that first part in a spoiler tag.
It's not common knowledge that Hendrik is a party member at any point in the game
Speaking of 2D, do we have anyone who's beaten the game both 2D and 3D? Wondering if 2D is much shorter.
Most of the night themes and a few other random songs aren't.Are all the songs orchestrated? Just curious, only thing that hasn't been so far in 5 hours has been the night theme for one of the towns.
I finished Act 3 and I'm ready to put down the game.
One of the best JRPGs I've ever played. This is not a game I will easily forget.
However, I do think Act 3 was a little weak. It's very unclear what exactly you need to do, and most of the time you're just doing what you did in Act 2 but shorter. Forging the second Sword of Light was an absolute pain for me because I didn't realize you needed a specific kind of orichalcum (which is apparently a change in the Switch version from what I can tell). There really should be a recipe for the normal Sword of Light to make it a little clearer.
In addition, there's no indication of how to benefit from the Super Sword of Light against Calasmos. I'm pretty sure that was the first time in the entire game I used the Item menu to pick a weapon instead of a consumable.
There's also some questionable time travel shenanigans going on, but I'm not going to let that bother me. I did however really enjoy the ending. The entire Yggdragon scene was fantastic.
The game perhaps should have ended with Act 2. I get the desire to have a completely happy ending where Veronica and everyone else is alive, but it also resulted in an arc that was kind of a drag - at least for me. Overall, though, it's an incredible game and very close to a perfect 10/10 for me.
Thanks, bummer. They stand out a lot.
I finished Act 3 and I'm ready to put down the game.
One of the best JRPGs I've ever played. This is not a game I will easily forget.
However, I do think Act 3 was a little weak. It's very unclear what exactly you need to do, and most of the time you're just doing what you did in Act 2 but shorter. Forging the second Sword of Light was an absolute pain for me because I didn't realize you needed a specific kind of orichalcum (which is apparently a change in the Switch version from what I can tell). There really should be a recipe for the normal Sword of Light to make it a little clearer.
In addition, there's no indication of how to benefit from the Super Sword of Light against Calasmos. I'm pretty sure that was the first time in the entire game I used the Item menu to pick a weapon instead of a consumable.
There's also some questionable time travel shenanigans going on, but I'm not going to let that bother me. I did however really enjoy the ending. The entire Yggdragon scene was fantastic.
The game perhaps should have ended with Act 2. I get the desire to have a completely happy ending where Veronica and everyone else is alive, but it also resulted in an arc that was kind of a drag - at least for me. Overall, though, it's an incredible game and very close to a perfect 10/10 for me.
So I played the PS4 version for about 35 hours, not quite the end of Act 1. I am planning on playing 2d mode in this version until I catch up to where I was becuse it seems to be quicker. Will I miss any items or anything by playing the 2d mode?
I was originally going to do this, but I actually found myself missing the 3D presentation. You do miss a lot more overworld sparkly spots which then makes it harder to buy crafting items (a feature new to Switch) in the Fun Size Forge menu. I also found myself dying a lot in 2D Mode because I'd be trying to rush through battles and the text speed would fly by. 2D also has random encounters which I started to get annoyed with. In 3D I'd just avoid enemies and I found myself enjoying the "laidbackness" of it.So I played the PS4 version for about 35 hours, not quite the end of Act 1. I am planning on playing 2d mode in this version until I catch up to where I was becuse it seems to be quicker. Will I miss any items or anything by playing the 2d mode?
My tv suffered internal screen damage while playing this last night :(. At least I can still play this on the switch. (Rip my Sony Bravia 43x800D series tv)
Its showing part of the top screen at the bottom of the screen . This happened while i was in the forge making Sylv some armor. It basically copies whatever is at the top and jitters a bit
Is there any guide for tockles? I've seen them all around the world but I forget where they are.
I couldn't interact with them before because I hadn't reached Tickington yet. How do I view them on my map? The tockle said there was a way.If you can't interact with them they won't have passwords for you. Only the ones you can interact with when you see them are important.
If you're trying to do Tickington quests, you don't need to do any backtracking. They'll show up along the way and shouldn't take too much searching.Is there any guide for tockles? I've seen them all around the world but I forget where they are.
I found a GameFAQs forum post that listed all of them. I copied the information into a spreadsheet. There are a few spoilers in the location names.Is there any guide for tockles? I've seen them all around the world but I forget where they are.
Ok, thanks! Good to know. Is there any way to turn off 2D or random encounters for the Tickington quests?If you're trying to do Tickington quests, you don't need to do any backtracking. They'll show up along the way and shouldn't take too much searching.
If you open the menu to Misc. -> Info -> Pastwords, it'll show you which places you've been to that have Tockles, though some Tockles may be inaccessible and require later backtracking.
They only exist in 2D. You can use Holy Protection or Holy Water to prevent encounters for a time if the monsters are weaker than you.Ok, thanks! Good to know. Is there any way to turn off 2D or random encounters for the Tickington quests?
I found a GameFAQs forum post that listed all of them. I copied the information into a spreadsheet. There are a few spoilers in the location names.
So were the taverns going to have some kind of associated feature that got cut? There's one in most of the towns, and they all have a sign in front of them like the item shops and inns and whatnot, but they don't seem to have any relevance (unless I'm not far enough in or something)
I couldn't interact with them before because I hadn't reached Tickington yet. How do I view them on my map? The tockle said there was a way.
that professor dragon enemy is one of the slickest enemy designs I've seen lol.dragon quest team would shure make an awesome pokemon like game with those amazing enemy designs
Also Dragon Quest V.
dragon quest team would shure make an awesome pokemon like game with those amazing enemy designs