Because most DQ11 cutscenes aren't prerendered.We can't even say that yet... They just showed cutscenes.
Why are people comparing prerendered cutscenes ?
(honest question, maybe I missed some footage, in that case sorry)
I'm pretty sure it'll be Happy New Year message from the characters since he mention that VA already recorded the line for that daysGoNintendo is reporting that there's a special surprise coming on January 1st, 2019. If there's also a Direct on that day, you know what that means ...
It's UE4 and Epic has put in a ton of work on that engine for Switch
GoNintendo is reporting that there's a special surprise coming on January 1st, 2019. If there's also a Direct on that day, you know what that means ...
You're never gonna get a favorable comparison between a bespoke engine, tailor made for the hardware and an hardware agnostic engine. Expecting such is a folly.But I haven't seen very impressive titles yet on the Switch utilizing UE4. This is the first one. Fortnite(latest version) looks better than on mobile but compared to Nintendo's in-house WiiU engine(for example BOTW) it looks like sub-standard.
You're never gonna get a favorable comparison between a bespoke engine, tailor made for the hardware and an hardware agnostic engine. Expecting such is a folly.
Or bait
you're making a lot of assumptions about what is and isn't possible with UE4 on the Switch. name another game like Warframe that even runs on UE4, because there aren't many. Fortnite on mobile runs better because it has lower fidelity assets and, on IOS, is running on more powerful hardware. DQ11 is probably the first UE4 game on switch that leans closer to AAA right now.Take a look at Warframe's engine. Not tailor made but similar impressive on a technical level on Switch. If Warframe would be on UE4 I bet it would look far worse on Switch either resolution and/or performance wise.
I guess it will be a bad port
But I haven't seen very impressive titles yet on the Switch utilizing UE4. This is the first one. Fortnite(latest version) looks better than on mobile but compared to Nintendo's in-house WiiU engine(for example BOTW) it looks like sub-standard.
DBFZ looks pretty great but fighters are generally easier to scale.I guess it will be a bad port
But I haven't seen very impressive titles yet on the Switch utilizing UE4. This is the first one. Fortnite(latest version) looks better than on mobile but compared to Nintendo's in-house WiiU engine(for example BOTW) it looks like sub-standard.