I would expect japanese audio to be a free update.
Now, if they include all missing content, orchestral music, etc., I might pay for that.
I would expect japanese audio to be a free update.
no, this was talked about in the stream. the japanese version won't have english text or VA on the cart, but the special edition includes DLC for english VA. the US/EU version has japanese and english VA (no DLC), but likely no japanese text.
no, this was talked about in the stream. the japanese version won't have english text or VA on the cart, but the special edition includes DLC for english VA. the US/EU version has japanese and english VA (no DLC), but likely no japanese text.
They have nothing to do with the game and both are on different engines (Phyre Engine for Builders 2)
Builders 2 has it's issues with frame rate so I am expecting the same with this. I am expecting the overworked to be a bit choppy in places.
of the games that deal with scenario 2, there's usually a bottleneck reason (the Bayonettas). being a much different game that doesn't prioritize high frame rate nor alpha textures, #2 is pretty low on likelihoodCorrect me if I'm wrong, but to play devil's advocate, most (if not all) of the games developed by Omega Force (the co-developers of Dragon Quest Builders) have optimisation/frame rate issues (Hyrule Warriors Definitive Edition is one example that comes to mind).
And considering Square Enix is handling Dragon Quest XI S and not Omega Force, and given we have gameplay footage from Nintendo Treehouse Live E3 2019, I think Dragon Quest XI S will have no problem running at 30 fps almost all of the time (if not all the time).
Speaking of, I think there are 3 possible scenarios in terms of resolution and frame rate.
1) 900p docked and 720p handheld at 30 fps.
2) 720p docked and handheld at 30 fps.
3) 720p docked and 540p handheld at 30 fps.
There will be, of course, lower quality shadows, lower quality textures, (potentially) dynamic resolution, etc.
I'd be pleasantly surprised if Dragon Quest XI S follows scenario 1, but I think it's unlikely.
I do think scenarios 2 and 3 are possible, though I think scenario 3 has a higher chance, but I don't think by a large margin.
DQXI on PS4 runs at 900p, right? I would expect dynamic 720p/540p at 30 fps myself.Correct me if I'm wrong, but to play devil's advocate, most (if not all) of the games developed by Omega Force (the co-developers of Dragon Quest Builders) have optimisation/frame rate issues (Hyrule Warriors Definitive Edition is one example that comes to mind).
And considering Square Enix is handling Dragon Quest XI S and not Omega Force, and given we have gameplay footage from Nintendo Treehouse Live E3 2019, I think Dragon Quest XI S will have no problem running at 30 fps almost all of the time (if not all the time).
Speaking of, I think there are 3 possible scenarios in terms of resolution and frame rate.
1) 900p docked and 720p handheld at 30 fps.
2) 720p docked and handheld at 30 fps.
3) 720p docked and 540p handheld at 30 fps.
There will be, of course, lower quality shadows, lower quality textures, (potentially) dynamic resolution, etc.
I'd be pleasantly surprised if Dragon Quest XI S follows scenario 1, but I think it's unlikely.
I do think scenarios 2 and 3 are possible, though I think scenario 3 has a higher chance, but I don't think by a large margin.
DQXI on PS4 runs at 900p, right? I would expect dynamic 720p/540p at 30 fps myself.
Was this confirmed?
dragon quest summer festival 2019 will take place on august 3rd and XI S will be featured:
i wonder if they have anything else to announce about it. the schedule is mostly about DQX, but there's a "mini-stage" about XI S for an hour.
oh, that'd be pretty cool.I wonder if they're going to tie in the new DQM with XIS?
Erik's character episode could set it up?
oh jeez nothing has been announced and we're already at the "this will run terribly on the regular switch" phase?So this is going to run less-than-ideally on the regular Switch, I'm certain.
I wonder how this will run on the enhanced Switch.
oh jeez nothing has been announced and we're already at the "this will run terribly on the regular switch" phase?
there's a ton of footage out and it seems to run just fine.Let me reiterate, because I have no idea if it will: I wonder if this will run acceptably on the standard Switch.
there's a ton of footage out from the game and it seems to run just fine.
it won't be released on other platforms (dlc or stand-alone), as far as we knowSearched and didn't find any news on if this will be released as a stand alone release or an upgrade offered by DLC for the other platforms the game has already come out on?
Searched and didn't find any news on if this will be released as a stand alone release or an upgrade offered by DLC for the other platforms the game has already come out on?
Searched and didn't find any news on if this will be released as a stand alone release or an upgrade offered by DLC for the other platforms the game has already come out on?
I have the one for PS4, imported. Even though it is a little big, it surprisingly fits very well.
So this is going to run less-than-ideally on the regular Switch, I'm certain.
I wonder how this will run on the enhanced Switch.
i don't know i feel like 480p is too low. my guess is 540p handheld mode, 720p docked.The only question is what resolution Dragon Quest XI S is going to run at docked and at handheld whilst keeping a consistent 30 fps.
I assume Dragon Quest XI S will target 720p docked and 480p handheld at 30 fps, but will run at dynamic resolution to keep the 30 fps consistency.
I'm never going to play this anything but handheld, but damn if I did play docked I'd probably give that controller a try.I have the one for PS4, imported. Even though it is a little big, it surprisingly fits very well.
i don't know i feel like 480p is too low. my guess is 540p handheld mode, 720p docked.
that's what i have my fingers crossed for 🤞definitely he best case scenario is 900p docked and 720p handheld at 30 fps.
if you've held on until now, i would just wait two more months for this version.I am interested have not played ps4 version yet but I have the game.
For someone who hated DQ9 because the boring, generic story: Does DQ11 have a story that's exciting and makes you want to keep going or is it just another chain of generic old 'village has problem, solve problem, proceed to next village, rinse and repeat'?
What I saw at E3 looked very nice. Especially that you can wear DQ8 hero's cothing ❤
Iirc DQXI vanila runs at 900p, but Western version is at 1080pDQXI on PS4 runs at 900p, right? I would expect dynamic 720p/540p at 30 fps myself.
For someone who hated DQ9 because the boring, generic story: Does DQ11 have a story that's exciting and makes you want to keep going or is it just another chain of generic old 'village has problem, solve problem, proceed to next village, rinse and repeat'?
What I saw at E3 looked very nice. Especially that you can wear DQ8 hero's cothing ❤
Iirc DQXI vanila runs at 900p, but Western version is at 1080p
i might be mistaken but i think the resolution for ps4 pro was improved with the release of the western version but the base version still runs at 900p.I don't see anybody saying the Western version of Dragon Quest XI is running at 1080p, unless you're talking about the PC version.
there is pop-in but come on, even in 3D mode it's still a great-looking game and all the additions and improvements go far and beyond what usual late ports get.I am only concerned about the pop-in I saw in the E3 footage. Otherwise it looks pretty good. Thing is I heard this might be the version to play because of all the improvements they made over the PS4 release. I guess I could always just play it in 2D should the 3D shortcoming be too distracting for me...
Correct me if I'm wrong, but to play devil's advocate, most (if not all) of the games developed by Omega Force (the co-developers of Dragon Quest Builders) have optimisation/frame rate issues (Hyrule Warriors Definitive Edition is one example that comes to mind).
And considering Square Enix is handling Dragon Quest XI S and not Omega Force, and given we have gameplay footage from Nintendo Treehouse Live E3 2019, I think Dragon Quest XI S will have no problem running at 30 fps almost all of the time (if not all the time).
Speaking of, I think there are 3 possible scenarios in terms of resolution and frame rate.
1) 900p docked and 720p handheld at 30 fps.
2) 720p docked and handheld at 30 fps.
3) 720p docked and 540p handheld at 30 fps.
There will be, of course, lower quality shadows, lower quality textures, (potentially) dynamic resolution, etc.
I'd be pleasantly surprised if Dragon Quest XI S follows scenario 1, but I think it's unlikely.
I do think scenarios 2 and 3 are possible, though I think scenario 3 has a higher chance, but I don't think by a large margin.
Don't count on it. UE4 likes fast GPUs. Epic is still working of scaling UE4 to mobile hardware betterI just looked at the Treehouse footage and you can immediately see that the UI, don't, map and everything is 1080p but the in-game graphic is very noticeable 720p. It's blurry as fuck. :/
The 2D mode tho is native 1080p.
I really hope the handheld mode stays 720p.
it's called cataracts.I wouldn't like to be one of these people who live with fog in the eyes constantly.