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GameShrink

Banned
Oct 29, 2017
2,680
They really need to improve the basic attacks for magic vocations next time around. Mage/Sorc are a snoozefest against smaller enemies compared to every other class.

Wait, what do you mean by that last part? I thought doing that section is how you get to NG+. Or is there more to do there than that one quest you're given at the beginning?
I think they mean all of the optional bosses + Ur-Dragon, none of which are required to obtain the items necessary to beat that single, final quest.
 

Skittzo

Member
Oct 25, 2017
41,037
I think they mean all of the optional bosses + Ur-Dragon, none of which are required to obtain the items necessary to beat that single, final quest.

Ah I see. Yeah I'm having trouble figuring out how much I have left of the post-game but I planned to do all of that. Though the Ur-Dragon seems almost impossible where I currently am, I'm doing next to no damage to it. Do you have to be the one to defeat it to get whatever rewards there are? Or is just contributing enough?
 

GameShrink

Banned
Oct 29, 2017
2,680
Ah I see. Yeah I'm having trouble figuring out how much I have left of the post-game but I planned to do all of that. Though the Ur-Dragon seems almost impossible where I currently am, I'm doing next to no damage to it. Do you have to be the one to defeat it to get whatever rewards there are? Or is just contributing enough?
There are different reward tiers based on damage dealt, with people who fought it multiple time and dealt significant damage/the killing blow receiving the best rewards.

Honestly, I wouldn't spend a ton of time on it. Even the best rewards are pretty quickly replaced by cursed weapons in BBI. Beating the offline version might be the best option, as it provides a challenge more in line with the rest of the game while still giving excellent rewards.
 

Mejilan

Member
Oct 27, 2017
1,837
Alright, I took the liberty of already adding everyone who's posted their FC using the threadmarks, up to you guys to add your pawn name, level, etc. if you didn't post it. (for those of you who did, I already filled it in).

Seeing I put this much effort into it, I guess I must buy the game now xD

If you want access to the document, make sure to quote this message ;) (or reply, no idea how this works)
[Hidden content]

This is awesome - thank you. I guess the HIDE function is just that - it hides from non-ERA members. It appears you see it by default if you're already logged into your ERA account.

Edit: vestan Perhaps you can include the spreadsheet link in the OP or the second post?


Hey vestan, Raxious, and WBacon. I wanted to let you know that I did heavy maintenance on the Google Sheet, finishing just now.
Of the 55 or so users we have logged, a little over 40 have either sent me a friend request or accepted mine. (Those of you that haven't, you know who you are!)
So I re-inputted the friend codes of those that hadn't properly filled out their rows in the Google Sheet and one-by-one was able to fill in the Era Name / NNID blanks.
Then, for those that HAD already friended me, I went into the Rift World and pulled up their Pawn's names, current Vocation, and current experience level.
I left the Notes field blank.

The Google Sheet is now in a much more complete state, I'm happy to say.
PS: vestan, I think you missed threadmarking HBK's FC post. Post #1,189 on page 12 (100 posts per page view).

Edit: I don't plan on routinely updating folks' Pawn info, but I really wanted to at least match up the Era nicks to NNIDs to Pawn names. If any others accept my pending friend requests, I'll do the same for their Google Sheet rows, if they don't beat me to it. But that's about it.
 
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Lizardus

Member
Oct 25, 2017
1,276
Hey vestan, Raxious, and WBacon. I wanted to let you know that I did heavy maintenance on the Google Sheet, finishing just now.
Of the 55 or so users we have logged, a little over 40 have either sent me a friend request or accepted mine. (Those of you that haven't, you know who you are!)
So I re-inputted the friend codes of those that hadn't properly filled out their rows in the Google Sheet and one-by-one was able to fill in the Era Name / NNID blanks.
Then, for those that HAD already friended me, I went into the Rift World and pulled up their Pawn's names, current Vocation, and current experience level.
I left the Notes field blank.

The Google Sheet is now in a much more complete state, I'm happy to say.
PS: vestan, I think you missed threadmarking HBK's FC post. Post #1,189 on page 12 (100 posts per page view).

Nice work man, even though you didn't have to.
 
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Skittzo

Member
Oct 25, 2017
41,037
There are different reward tiers based on damage dealt, with people who fought it multiple time and dealt significant damage/the killing blow receiving the best rewards.

Honestly, I wouldn't spend a ton of time on it. Even the best rewards are pretty quickly replaced by cursed weapons in BBI. Beating the offline version might be the best option, as it provides a challenge more in line with the rest of the game while still giving excellent rewards.

Ah so it's actually doable offline? When you say a challenge more in line with the rest of the game you mean it doesn't have as absurd an amount of health and defense?
 

GameShrink

Banned
Oct 29, 2017
2,680
Ah so it's actually doable offline? When you say a challenge more in line with the rest of the game you mean it doesn't have as absurd an amount of health and defense?
Exactly. Online Ur is more of a gimmick fight, offline Ur is a proper superboss.

He'll still fly away after a while, but you can just keep coming back until he's dead. Should take between 3-5 fights, and you'll be making substantial progress each time.
 

striderno9

The Fallen
Oct 31, 2017
2,344
New York, NY
I started a new game, playing as a fighter again. Perhaps I should change my vocation to strider since I love archery in video games and a few of you said it was good in this game?
 

Mejilan

Member
Oct 27, 2017
1,837
It actually is possible to stun-lock and one-cycle offline Ur-Dragon. But it requires specific builds, gear, and near-max levels for most. Hilarious to watch on YT though.
 

striderno9

The Fallen
Oct 31, 2017
2,344
New York, NY
Secondary question, is it viable to play as purely an archer in this game or is it too difficult? If I wanted to do that should I start as a strider right off the bat?
 

Mejilan

Member
Oct 27, 2017
1,837
You can (and should, if it's your first time through) play however you'd like. All builds are viable. Gear is like 80% of any build anyway. And any deficiencies can be overcome by hiring a pair of complimenting pawns.
 

platypotamus

Member
Oct 25, 2017
7,385
Secondary question, is it viable to play as purely an archer in this game or is it too difficult? If I wanted to do that should I start as a strider right off the bat?

Totally, but you owe it to youself to climb on a few monsters and stab them with your daggers too, because it's too fun not to do it even if you prefer hanging back and launching arrows
 

Jimnymebob

Member
Oct 26, 2017
19,636
Wait, what do you mean by that last part? I thought doing that section is how you get to NG+. Or is there more to do there than that one quest you're given at the beginning?

Everfall is full of a lot of different rooms that you don't necessarily need to explore to get to the final, final story quests.
 

TheRuralJuror

Member
Oct 25, 2017
6,504
The problem with the Magick Archer, is that while properly specced, it's obscenely overpowered; in order to get your Magick Attack stat high enough, you pretty much have to avoid playing as the Magick Archer at all. It's super OP min-maxed, which means spending the bulk of your 200 levels as a Sorcerer. You can (and probably should) spread some levels out across Strider and Assassin to get your Physical Attack, Physical Defense, HP, and Stamina up. But truly powerful MAs are carefully built to have a very high Magickal Attack stat (which you won't get by leveling as a MA) and only start playing that role at or near level 200. The reason? The stats that a MA gets each level up are amongst the worst of all classes. There are way more efficient ways to level up to boost stats relevant to the MA (or, really, any other class).

Appreciate you sharing your knowledge of the game. Kind of a bummer. I was going to do ten levels of mage, since I've done like 20 as a strider. I have a game going on Xbox and two on my switch, so I guess I can just play around with one. Does ranger level up fairly well if I want to go that route immediately?
 

Anoregon

Member
Oct 25, 2017
14,049
Appreciate you sharing your knowledge of the game. Kind of a bummer. I was going to do ten levels of mage, since I've done like 20 as a strider. I have a game going on Xbox and two on my switch, so I guess I can just play around with one. Does ranger level up fairly well if I want to go that route immediately?

Personally I'm probably just going to be bouncing around voications so much that my stats will end up fairly rounded. I think they are all effective at early levels, since it looks like they all get some pretty good/key abilities at around rank 3-4.
 

Gamer @ Heart

Member
Oct 26, 2017
9,610
Secondary question, is it viable to play as purely an archer in this game or is it too difficult? If I wanted to do that should I start as a strider right off the bat?

Everything is viable. The ranger vocation though with the tenfold shot arrow is a god send. You will rip everything to shreds if you have the stamina to spam it. Maximise strength and stamina growth if you truly plan on playing nothing else.
 

Mejilan

Member
Oct 27, 2017
1,837
Appreciate you sharing your knowledge of the game. Kind of a bummer. I was going to do ten levels of mage, since I've done like 20 as a strider. I have a game going on Xbox and two on my switch, so I guess I can just play around with one. Does ranger level up fairly well if I want to go that route immediately?

Here is a link to the MA I'm currently building. It's not the most OP it can get (that kind of MA is a bit of a glass cannon), because it sacrifices brute (magickal) strength in favor of more points put into physical attack (for daggers), physical defense, HP, and stamina. Mine skews more towards a Hybrid build (but still more heavily slanted towards a Magick build), for extra survivability and in case I REALLY don't enjoy the MA as much as I expect to. (This is my first time building an MA. On PS3, I got the platinum with a rando jack-of-all-trades build, and on PS4 I got the plat with a min-maxed Assassin build).

https://stackoverflow.github.io/dragons-dogma-stat-planner/#as000000000000003c1e000000000064000000

A purely min-maxed MA would probably go Mage for levels 1-10, then Sorcerer for 11-200, before then finally switching over to Magickal Archer once the level cap is reached. You'll have stupendously powerful magickal bow attacks, but sub-par dagger attack, HP, stamina, and both defenses.

But, and I have to stress this, absolutely nothing in this game requires that glass cannon MA build, not even in Hard Mode. The game is balanced so that pretty much anything is viable. Min-maxing (of any vocation) really should be left to the folks that really enjoy it. It's never, ever necessary. Ever.

The only hard rule in Dragon's Dogma is that Offense trumps Defense. That's why the MA's level up gains suck for every possible build. It "wastes" a lot of points per level up on physical and magickal defense, when physical attack and/or magickal attack (depending on your intended build), HP, and stamina are all significantly more important stats.

In the link above, you can hover over the question marks next to each vocation name to see what stats they gain per level. Do note that you'll gain the bulk of your stats from levels 1-100. Once you hit 101, stat gains kind of drop off a cliff across the board. That's why that page is split in half. 1-100. 101-200.
 

Deleted member 1635

User requested account closure
Banned
Oct 25, 2017
6,800
I doubt most will actually care, but I learned the hard way that the US version does not include the Japanese voices despite saying it supports Japanese (only text is included).

I'm going to have to make it a practice to compare file sizes across US and JP store versions of games going forward.
 

TheRuralJuror

Member
Oct 25, 2017
6,504
Personally I'm probably just going to be bouncing around voications so much that my stats will end up fairly rounded. I think they are all effective at early levels, since it looks like they all get some pretty good/key abilities at around rank 3-4.

Kind of what I've been doing on a couple of my characters. Since I'm playing between Xbox and switch, I figured I'd try min/maxing one of them to see how that plays out as well. Was interested in warrior on my fighter, but probably going mystic knight.
Here is a link to the MA I'm currently building. It's not the most OP it can get (that kind of MA is a bit of a glass cannon), because it sacrifices brute (magickal) strength in favor of more points put into physical attack (for daggers), physical defense, HP, and stamina. Mine skews more towards a Hybrid build (but still more heavily slanted towards a Magick build), for extra survivability and in case I REALLY don't enjoy the MA as much as I expect to. (This is my first time building an MA. On PS3, I got the platinum with a rando jack-of-all-trades build, and on PS4 I got the plat with a min-maxed Assassin build).

https://stackoverflow.github.io/dragons-dogma-stat-planner/#as000000000000003c1e000000000064000000

A purely min-maxed MA would probably go Mage for levels 1-10, then Sorcerer for 11-200, before then finally switching over to Magickal Archer once the level cap is reached. You'll have stupendously powerful magickal bow attacks, but sub-par dagger attack, HP, stamina, and both defenses.

But, and I have to stress this, absolutely nothing in this game requires that glass cannon MA build, not even in Hard Mode. The game is balanced so that pretty much anything is viable. Min-maxing (of any vocation) really should be left to the folks that really enjoy it. It's never, ever necessary. Ever.

The only hard rule in Dragon's Dogma is that Offense trumps Defense. That's why the MA's level up gains suck for every possible build. It "wastes" a lot of points per level up on physical and magickal defense, when physical attack and/or magickal attack (depending on your intended build), HP, and stamina are all significantly more important stats.

In the link above, you can hover over the question marks next to each vocation name to see what stats they gain per level. Do note that you'll gain the bulk of your stats from levels 1-100. Once you hit 101, stat gains kind of drop off a cliff across the board. That's why that page is split in half. 1-100. 101-200.

Thank you! This is very helpful.
 

Lizardus

Member
Oct 25, 2017
1,276
Don't forget to equip your pawns with a Lantern and a pickaxe (for mining) not only for yourself but for others too :)
if you're a Warrior, you can use your weapon to mine the ores as well but I don't think your pawns will do the same. I've also seen ore get dislodged by huge spells

Here is a link to the MA I'm currently building. It's not the most OP it can get (that kind of MA is a bit of a glass cannon), because it sacrifices brute (magickal) strength in favor of more points put into physical attack (for daggers), physical defense, HP, and stamina. Mine skews more towards a Hybrid build (but still more heavily slanted towards a Magick build), for extra survivability and in case I REALLY don't enjoy the MA as much as I expect to. (This is my first time building an MA. On PS3, I got the platinum with a rando jack-of-all-trades build, and on PS4 I got the plat with a min-maxed Assassin build).

https://stackoverflow.github.io/dragons-dogma-stat-planner/#as000000000000003c1e000000000064000000

A purely min-maxed MA would probably go Mage for levels 1-10, then Sorcerer for 11-200, before then finally switching over to Magickal Archer once the level cap is reached. You'll have stupendously powerful magickal bow attacks, but sub-par dagger attack, HP, stamina, and both defenses.

But, and I have to stress this, absolutely nothing in this game requires that glass cannon MA build, not even in Hard Mode. The game is balanced so that pretty much anything is viable. Min-maxing (of any vocation) really should be left to the folks that really enjoy it. It's never, ever necessary. Ever.

The only hard rule in Dragon's Dogma is that Offense trumps Defense. That's why the MA's level up gains suck for every possible build. It "wastes" a lot of points per level up on physical and magickal defense, when physical attack and/or magickal attack (depending on your intended build), HP, and stamina are all significantly more important stats.

In the link above, you can hover over the question marks next to each vocation name to see what stats they gain per level. Do note that you'll gain the bulk of your stats from levels 1-100. Once you hit 101, stat gains kind of drop off a cliff across the board. That's why that page is split in half. 1-100. 101-200.

I'm also going for a MA build. mine is a bit different that trades in Defense for more Strength.
https://stackoverflow.github.io/dragons-dogma-stat-planner/#am000000000003005700000000000064000000
 

Mejilan

Member
Oct 27, 2017
1,837
Don't forget to equip your pawns with a Lantern and a pickaxe (for mining) not only for yourself but for others too :)
if you're a Warrior, you can use your weapon to mine the ores as well but I don't think your pawns will do the same. I've also seen ore get dislodged by huge spells



I'm also going for a MA build. mine is a bit different that trades in Defense for more Strength.
https://stackoverflow.github.io/dragons-dogma-stat-planner/#am000000000003005700000000000064000000

Yup, that's almost pure Hybrid MA build. Would probably work just as well as an Assassin as a Magick Archer.
Pretty sure mining nodes have hidden health bars. Do enough damage, and they'll drop ore. Mining is usually faster and easier.
At the very list, they won't roll off cliffs. Definitely don't need to be a Warrior to dislodge ore with weapons.
 

Hana-Bi

Member
Oct 27, 2017
1,010
Germany
Man, I wanted to ckear every mission including thoseescort missions and after there were just two left I wanted to finally meet the Duke. Well, after meeting him those two missions were gone... Oh well, time to move on and make some progress. :)
 

Mejilan

Member
Oct 27, 2017
1,837
Man, I wanted to ckear every mission including thoseescort missions and after there were just two left I wanted to finally meet the Duke. Well, after meeting him those two missions were gone... Oh well, time to move on and make some progress. :)

https://dragonsdogma.fandom.com/wiki/Quests
That will tell you what the campaign breakpoints are for side quests.
There are a bunch of pseudo points of no return.
All it really does is spoil quest names unless you drill down.
 

platypotamus

Member
Oct 25, 2017
7,385
I feel like there might be some sort of bug with oil and lanterns. I had a lantern that said it had no fuel, but when I equipped it, it was just as bright as usual, and then when I added fuel to it just in case I was crazy, that confirmed I was right, as there was no change in the behavior. I also think that I have only added oil to my lantern that one time in my current playthrough (level in the low 20s, starting on wyrm hunt quests). Never refueled my pawn either, but I think they might do so automatically if they got the oil.
 

Skittzo

Member
Oct 25, 2017
41,037
I am way too obsessed with this game. I can't stop thinking about what to do next even when I'm not playing.

Is there any trick to leveling up vocation ranks? Is it just by exp or is it something like number of enemies killed or damage done? I'm trying to get the warrior passive at rank 9 for 20% increased strength so my ranger starts doing decent damage.
 
Oct 27, 2017
399
I am way too obsessed with this game. I can't stop thinking about what to do next even when I'm not playing.

Is there any trick to leveling up vocation ranks? Is it just by exp or is it something like number of enemies killed or damage done? I'm trying to get the warrior passive at rank 9 for 20% increased strength so my ranger starts doing decent damage.

Where are you at in the game? There is a point in the game - kind of post game - where it's extremely efficient to grind vocations.

As far as I know there is a set amount of dcp you get as a percentage of the exp for each enemy killed. And it's a higher % for low exp enemies.
 

Deleted member 33571

User requested account closure
Banned
Nov 17, 2017
907
Hit another hard crash while fighting a chimera, really hope this can be addressed in a patch. Doesn't seem to be much of a rhyme or reason to it from what I've seen myself & read in here, at least as far as in-game context, time since starting the game up, etc.
 

Lizardus

Member
Oct 25, 2017
1,276
I am way too obsessed with this game. I can't stop thinking about what to do next even when I'm not playing.

Is there any trick to leveling up vocation ranks? Is it just by exp or is it something like number of enemies killed or damage done? I'm trying to get the warrior passive at rank 9 for 20% increased strength so my ranger starts doing decent damage.

Yeah man, I feel the same about the game lol, it's just so good. I think 100 xp is the sweet spot in terms of DCPs given. Not sure how far you are but the most efficient way is doing something post-game. All the other ways before this are pretty tedious.
https://dragonsdogma.fandom.com/wiki/Farming_Exploits
https://dragonsdogma.fandom.com/wiki/Discipline_Points
 

Skittzo

Member
Oct 25, 2017
41,037
Where are you at in the game? There is a point in the game - kind of post game - where it's extremely efficient to grind vocations.

As far as I know there is a set amount of dcp you get as a percentage of the exp for each enemy killed. And it's a higher % for low exp enemies.
Yeah man, I feel the same about the game lol, it's just so good. I think 100 xp is the sweet spot in terms of DCPs given. Not sure how far you are but the most efficient way is doing something post-game. All the other ways before this are pretty tedious.
https://dragonsdogma.fandom.com/wiki/Farming_Exploits
https://dragonsdogma.fandom.com/wiki/Discipline_Points

Oh damn, I'm at the post game so I'm gonna go do that ASAP. Thanks for the tip!
 

Hana-Bi

Member
Oct 27, 2017
1,010
Germany
https://dragonsdogma.fandom.com/wiki/Quests
That will tell you what the campaign breakpoints are for side quests.
There are a bunch of pseudo points of no return.
All it really does is spoil quest names unless you drill down.
Yeah, should have read that earlier because now I really missed a "real" sidequest (Conspirators). Sadly the game saved after I talked with Aldous. And the quest failed after that...

Well, time to speed things up. There's NG+ to get everything right...
 

Blunoise

Member
Oct 25, 2017
1,885
Atlanta, GA
Just beat the game, man I wish the story was much longer I want to continue the world. After getting the ending I don't know if a sequel is needed, but I would love one
 

Baalzebup

Member
Oct 25, 2017
1,713
Just beat the game, man I wish the story was much longer I want to continue the world. After getting the ending I don't know if a sequel is needed, but I would love one
This is where the BBI story steps in. Not a sequel, but still builds upon what has been revealed. There is also something that is revealed if you lose the actual fight to the final boss.
 

InfiniDragon

Member
Oct 25, 2017
2,315
Godsbaning for gear in the Everfall, the quintessential Dragon's Dogma experience.

Everfall's small time, doing Bitterblack Weapon Lv.3 farms with Godsbane is the new hotness.

Just started a new solo playthrough on Switch, been a while but still was able to recall the strats to low level run (level 15 at the moment) through BBI up to the first boss. I got some pretty good stuff but I'll need to start hoarding Blast Arrows before I can take that damn eye boss out on my lowbie Ranger.
 

saboar

Member
Oct 25, 2017
83
Everfall's small time, doing Bitterblack Weapon Lv.3 farms with Godsbane is the new hotness.

Just started a new solo playthrough on Switch, been a while but still was able to recall the strats to low level run (level 15 at the moment) through BBI up to the first boss. I got some pretty good stuff but I'll need to start hoarding Blast Arrows before I can take that damn eye boss out on my lowbie Ranger.

Too bad I can't get Shadow Greaves out of Daimon.
 

Cilla

Member
Oct 29, 2017
610
Queensland, Australia
My pawn has a lantern but I never bothered to use one for myself. Even at night it's still pretty easy to see. Especially as the pawn always fires up my longsword and that's a makeshift lantern anyway.