I'd like a handful of things:
1) Decrease the server access times. They're way higher than they were on PS4.
2) Gyro aiming to make up for the twitching second stick aiming. It just isn't as smooth as it was on PS3 or PS4.
3) Eliminate the random game crashes. They're rare, but they happen. And don't seem to have anything to do with how long the game's been running.
4) Implement dynamic resolution to better stabilize the framerate and push out the pop-in to PS4/XBO levels. Or closer to them, at least.
5) Also, I can't swear to this, but I feel like loot vanishes from the ground faster than it used to. If so, fix that.
We're unlikely to get any of these. :(
I also just assumed the aiming was tough because I'm shit at dual analog
so just to reconfirm. Lost and Found is the only missable quest right? i just completed it
Really? I've **always** killed that cyclops through exploring.Most side quests are missable, since the campaign is riddled with pseudo-points of no return.
Hit up this link for details:
https://dragonsdogma.fandom.com/wiki/Quests
Unless you drill down, it only spoils names of quests.
Edit - Hell, one's missable if you explore too much and kill a certain enemy that will never respawn. Let me put it this way. If you find your way to a bandit encampment off to one of the map's extreme edges, one that seems to be keeping a pet Cyclops... well, let me just say, don't kill that Cyclops. Doing so before tackling a certain side quest that involves that Cyclops will lock you out of the quest until NG+.
IIRC from a little over a year ago, Bitterblack Isle v.2 is a pretty big step up in difficulty over the vanilla state of the island. Pretty much every single room, encounter, and chest has been remixed to be more difficult and more rewarding, and Awakened Daimon is significantly more difficult than the first fight. That said, the best loot in the game pretty much only exists in the remixed island, and while I certainly wouldn't recommend tackling Awakened Daimon at level 60, you might find the remixed island to be a better and faster way to gear and level up than just running through the vanilla island again and again.
Worst case scenario, if BBI v.2 proves too difficult, you can farm some offline Ur-Dragon kills for a decent amount of XP.
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Naw. One makeover after the first run and that is that. Certain areas do have different sets of enemies that may spawn on different visits, but that is just a basic function and has nothing to do with the number of clears.Ty for this info. I've already found some good stuff so I'm glad I'm in version 2. Does it increase yet again to a version 3 and beyond with each subsequent run through,?
Right on.Naw. One makeover after the first run and that is that. Certain areas do have different sets of enemies that may spawn on different visits, but that is just a basic function and has nothing to do with the number of clears.
Silvia is my pawn! Glad she's worked out for you. I switched her over to Strider today, still working on getting her through most of the vocations for the augments.
I'm trying to grab a different Era pawn or two each time I play to spread the RC around! Comes in handy being able to purchase the inclination potions and you need a lot when it comes time to purify items at BBI.
Alright, I took the liberty of already adding everyone who's posted their FC using the threadmarks, up to you guys to add your pawn name, level, etc. if you didn't post it. (for those of you who did, I already filled it in).
Seeing I put this much effort into it, I guess I must buy the game now xD
If you want access to the document, make sure to quote this message ;) (or reply, no idea how this works)
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So... do you guys recommend me playing this? Never even tried it.
Is it a 9 plus game or just a good blueprint for a second game?
It depends on what you really care about in games. Do you need a good story, good characters, deep lore? Then you probably won't like this.
Do you favor really responsive, engaging and rewarding gameplay? Do you like going through dungeons, fighting giant bosses and finding great loot? Then you'll probably like this.
I'll never agree that DD doesn't have a good story and lore. It is just hampered by the way they try to, and fail, to tell the story. The story makes weird leaps and bounds and certain supposedly dramatic events simply fail to portray both their scale and purpose, but in a kind of failed Souls-like way, there is plenty of shit going on that you can figure out when you connect the dots and talk to everyone and read everything. There are multiple layers of intrigue going on in Gransys' political scene, including the supposedly multi-national anti-Dragon alliance meant to combat the threat of the Dragon. The Dragon itself is far more than just a fiery lizard wrecking up shit. The Duke is haunted by his past something fierce, Mercedes is taking to drink due to everyone seeing her as just playing at being a soldier, the Church is clearly far more knowledgeable about the Dragon than it lets out etc.
Then there is BBI building up on everything that is revealed when you complete everything the vanilla game had to offer.
Not quite, it doesn't really become a looting ARPG until you reach the DLC which was designed for postgame. In the normal game loot-tables are fixed as are enemy levels depending on area so it's not really like Diablo in that sense.
Added myself to the pawn spread sheet since I ended up playing non-stop all week and am probably going to go the distance with the game. I started out with him as sort of a joke but now he's a force to be reckoned with. Even have some rank 3 end game gear equipped.
Dragons Dogma is so damn good. I really hope we get a sequel someday.
Nah, the combat isn't like Monster Hunter.
DD's is very much its own thing and is the best in an ARPG.
Oh, I totally agree on this. There are major issues with the presentation and narrative. So many things are half baked and/or disjointed.My main issue with the story is how incredibly disjointed it can be.
The story can be kinda interesting if you look back on it and read the wikis but the way it's presented in the game can range from laughable to just straight incomprehensible.
This being one of the prime examples. How the whole episode is basically just never mentioned again.The Arousing Suspicions quest is SO weird.
First, for some reason the duchess is in love with you and you go to her chambers. Huh, okay? Then, you see the Duke strangling his wife for no reason while the Arisen just... watches? Then he is caught and sent to the dungeon. The duchess frees you and the Arisen just let himself out, passing in front of the guard, who doesn't really care about you escaping (I laughed out loud at this part).
And then the Duke just keeps giving you quests like nothing happened. Wtf?
This is all made worse by the silent protagonist thing. God I hate silent protagonists.
I THINK that's meant to establish that he's less than sane, but the way the game is written, the story meanders from weird to incomprehensible.
And as I think I mentioned before, it finally ends (too soon) only when it starts to actually go in interesting directions.
I'm not sure what the writing team was thinking of, but perhaps it was like two people while everyone else focused on the gameplay.
Pretty sure Soulfayer Canyon can't help you on that (it's a faaaaaraway "dungeon"). Also unless I'm mistaken the Quarry must be unlocked from the capital's side.I'm fairly sure you can access pretty much the entire map (minus story-locked locations and sub-locations) before you ever get to the capital city. IIRC, you can circumvent that locked gate either via the Quarry or Soulflayer Canyon. Or both.
Once you beat the dragon it's made pretty clear what the Duke's issue is.
He's incredibly old and senile and filled with guilt from when he sacrificed his beloved (Lenore) when he met the dragon. So seeing his new wife causes his guilt to take over and make him delusional and angry at himself. And he takes that out on her.
It could have been a lot more compelling if they actually went into that backstory or even his wedding to the Duchess. But like most of the story in this game this was very half baked.
Pretty sure Soulfayer Canyon can't help you on that (it's a faaaaaraway "dungeon"). Also unless I'm mistaken the Quarry must be unlocked from the capital's side.
Pretty sure the bolded is limited to a few major story quests. As a rule of thumb, checkpoints are mainly limited to inn saves, rift stone saves, and buying at the rift shop. Most quests won't trigger one.6) Don't forget that the game maintains two saves. The save you initiate yourself (which you should do periodically), and a "checkpoint" save created whenever you pick up a quest, clear a quest, or rest for the night (or day).
Whoops totally did. Fixed! Ty for letting me know.BTW, you added your Pawn ID to the spread sheet. I think you meant to add your Switch Friend Code, which is a completely different thing (and is numbers only). Would you please revise it? It's found on your profile page in the main OS. Thanks!
Pretty sure the bolded is limited to a few major story quests. As a rule of thumb, checkpoints are mainly limited to inn saves, rift stone saves, and buying at the rift shop. Most quests won't trigger one.
Just bought this game on a whim, due to glowing impressions from this site. I don't typically play Western-style games like this pretty much ever, so it's taking a while for me to adjust. I've just killed the hydra (I think?) after creating my main pawn. Thoughts:
- Never realized how much I needed fleshed-out party members. These generic guys aren't doing it for me.
- I'm starting as a strider. I don't think I've gotten the hang of combat. I keep trying to push a non-existent lock-on button. Hopefully I get better as the game progresses, because I'm not doing too well.
- When and how often can I modify myself and my pawn? I wanted to make some Fire Emblem characters. I tried to create a warrior Titania, but "tit" was censored. Settled on mage Micaiah.
The game isn't clicking with me yet, but hopefully this changes as I progress.
The Arousing Suspicions quest is SO weird.
First, for some reason the duchess is in love with you and you go to her chambers. Huh, okay? Then, you see the Duke strangling his wife for no reason while the Arisen just... watches? Then he is caught and sent to the dungeon. The duchess frees you and the Arisen just let himself out, passing in front of the guard, who doesn't really care about you escaping (I laughed out loud at this part).
And then the Duke just keeps giving you quests like nothing happened. Wtf?
This is all made worse by the silent protagonist thing. God I hate silent protagonists.
Thank you!- No general lock on, but when using melee attacks, your character will soft lock on the nearest enemy target. Certain spells and attack skills do have tracking abilities, though.
- If you mean change your Vocation (job class), you'll have free access to the system after you both level up 10 times. Until then, you're stuck with your initial choice. If you mean edit your Arisen or Pawn via the character creator, you'll have to wait some time before you can do that. You'll eventually find a unique vendor that only accepts Rift Crystals as currency, instead of the usual Gold. RCs are earned by hiring out your Pawn to other players (we have a Google Sheet for that!), as rewards for vanilla quests, and as regular loot in the expansion area, Bitterblack Isle. This vendor's inventory upgrades over time, first with one-time character edits for around 10K RCs, and eventually with an unlimited character edit option for a lot more. Not 100% sure when they unlock. The first MAY unlock as soon as you get to BBI, which you can access from the Cassardis pier at night.
Lol! You taught your pawn a useful lesson.Been trying to kill birds for days with no luck just so i can complete that ruffled feathers quest. Problem is i am a fighter so i can never get close enough to slash em. Then i remembered i had rocks and knives stored at the Inn. Quest complete! i love this game lol
I stand corrected then.Just busted through the Ancient Quarry and into central Gransys without Mercedes. So yeah, MOST of the open world is available to you pretty much from the get-go. I was even able to unlock all of the doors and shortcuts while going through the Quarry in reverse.
Been trying to kill birds for days with no luck just so i can complete that ruffled feathers quest. Problem is i am a fighter so i can never get close enough to slash em. Then i remembered i had rocks and knives stored at the Inn. Quest complete! i love this game lol
I'm preeetty sure there are quite a few quests between those two. Arousing Suspicion is right after the initial audience with the duke while the quest you mention is when the story enters the set of tracks toward the finale. Right?I'll have to get my FC on the spreadsheet at some point, apparently people like my Ranger pawn because every time I sleep at an in 3 or 4 people have rented her out and one even sent a full wakestone as a reward which seems awfully generous.
The very next quest he gives you is "Reward and Responsibility," wherehe pretty much tacitly banishes you. I forget the exact wording, but the wiki literally says "another task which this time involves the Arisen going a long way away for an extended period of time. However, circumstances beyond the Duke's control intervene"
I stand corrected then.
How'd you do that? Isn't the first door you encounter locked by one of the weight platforms (which you can't access from this side)? Or is there some hidden passage I don't recall?