I mean, I think that's weird yeah, since I tend to like to move other buttons to the R1/RB button like for reload a lot of times, but it's not the first time I've seen someone say something like that.
It took me a while to get used to four paddles at first, but after playing a few games with them I adjusted pretty quickly. I'm assuming it'll be easier with just two to have to adjust to.
From the perspective of any device that recognizes a DS4, there is no difference between a DS4 and a DS4 with the back button attachment.Hold up. The attachment also works on PC? (Mentioned in the Polygon review, in case you're wondering.)
I guess in hindsight, given what we know about how it works it's not a surprise, but it had honestly not occurred to me that the attachment would work fine on PC. I might have to switch back to using a DS4 by default...
No but put something else on the stick. L3/R3 isn't bad for some stuff. A lot of the time I put stuff that's usually stuck on the dpad onto L3/R3 and map sprint or whatever I want to be paddle function to the dpad. That way you're hiding it on the garbage dpad, and never have to take your thumb off the left stick, that allows you to just occasionally you L3/R3 for less important functions. And making dpad the dumping ground for your paddle functions frees up L3/R3 to be way more ergonomic, convenient buttons.
Yeah, its ridiculous that reviewers and people in this thread want to use these freely customizable buttons in freely customizable ways. Obviously, Sony did not intend anyone to map L1 or L3 to these pads. People need to stop acting like authorities of their own preference and use only the most efficient and wise customizations.
Would this be able to be used with adapters like 8bitdo? Does it go through the controller and send what the controller already does, or does this need some software on the client side? Interested in this because I’d like the paddles on Switch games.
Given that this is almost certainly correct, this is going to be amazing for Daemon X Machina on the Switch.
It would probably considered a cheat if it were possible. You can always just program one paddle R2 and the other Square to just mash them both.
I wonder how likely it is to get full Steam Input support so you can bind the rear-buttons independently.
Can you bind touchpad click to the back buttons?
It's clicky? D: Hopefully there is away to quiet it a bit.
They also fuck up your stick position when you press them, and for some people they're almost impossible to press, because they require more pressure than the other buttons.
Any configuration tool that relies on something outside of the device itself would mean no compatibility with all the non-PS4 devices you can control with a DS4.
An hour seems pretty crazy for a screen that isn’t on most of the time (right?). I’d wait for more data before trusting that figure.
Well I suppose it comes down to how the attachment is handled by DirectInput, if it literally just hooks straight into the controller and "hijacks" the other keys yes it's impossible. But if the extra buttons are defined as new buttons and then just remapped to existing buttons, Steam and others drivers should be able to grab them as extras.
Personally, I could understand it more with the Elite because switching between the trigger and bumpers is actually more of an annoyance since the controller is more slanted, towards the triggers making bumpers more difficult to press.