More at the link:
https://www.gamesradar.com/exclusiv...ie-types-explained-with-official-concept-art/
This particular chap, as you can tell by the blue armour, was previously a member of the Peacekeeper faction in Dying Light 2, a group of paramilitary populists who seek to bring order to the apocalypse with an iron fist, and one of many Wildcard factions that the player will be dealing with throughout their adventures. Set fifteen years after the events of Dying Light, the zombies you know from free-running across Harran are a very different beast to the ones you'll be encountering in this sequel.
"We have this whole cycle of infected life in the game" explains Dying Light 2's Lead Game Designer Tymon Smektała. "The infected start as a Viral, which is someone who just got bitten and just got infected, so they still show traces of humanity, and at this point they are very quick, very dangerous – they avoid the sun at all costs. But after some time in that state, they turn into what we call Biters, which are your regular zombies; slowly moving infected that, if able, will try and grab you and infect you or eat you, but the sunlight is dangerous to them, and they are not as quick and as agile as the Virals."