Inclusion can mean many different things. For the purpose of this research, we provided the following examples to better define inclusion:
The findings outlined below are from an online survey sent out to US gamers in May 2018. 2,252 individuals took the survey, ranging from 13–54 years old, who own and play games on console/PC, and who are decision makers in entertainment purchases.
- Being able to customize your character to have a wide range of skin colors and body sizes
- Stories or plots with culturally diverse characters
- Healthy and friendly in-game chat experiences
- Offering features that allow those with special needs to play
Way more at the link: https://medium.com/@Electronic_Arts/what-inclusion-means-to-players-db4522bdd8a0The good news is that our research shows over half of players report seeing more diverse audiences represented in video games within the past two years. In their own words (before inclusion was defined), they mention features such as:
- More options in character customization to help people feel unique, such as adding quirks and physical nuances to characters' teeth or being able to create characters who look biracial
- Ability to create and play characters with LGBT identities
- Diverse storytelling, especially with multicultural sets of characters
- More females as main characters or in pivotal roles