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Oct 25, 2017
14,644
Do you want a season pass or do you want lootboxes? You don't get to eliminate both anymore. Be relieved they're only going with one and not both.
This middle ground they've offered regarding lootboxes while eliminating the season pass is the best you're going to get from EA.
At least most stuff is progression reliant in some form or another.

Loot Boxes need to be regulated.

Gamers need to stop apologizing for the anti-consumer actions of devs. I've been playing Halo 5 since release (2 years ago), and I still don't have the unlocks that I want.

KillScreen did a great article (2 years ago) on how modern video game developers implement the same design principles as slot machines. This article could (should) be updated for the current conversation about loot boxes. https://killscreen.com/articles/gaming-and-casinos/

Halo 5's unlockable/DLC experience was horrible.
Cutting major basic components of the game out and then reintroducing them as thinly disguised "free" dlc. Hey guys, oddball is finally coming to Halo 5 two years after release! How 'bout dat free dlc?
And turning every unlockable in the damn game into a lootbox asking you to spend cash to get repeats of the same shit you already have anyway.

The only reason there weren't riots was because the lootboxes for standard multiplayer were cosmetic (even though they were very gameplay oriented in warzone, but I guess nobody gave a shit about warzone).
 

RexNovis

Member
Oct 25, 2017
4,151
The fact that they were able to so quickly alter the entire progression system of this game is kind of scary in its implications for GAAS games going forward. If it is this easy to alter things theres basically no stopping these companies from altering the back end and front end progression mechanisms post release to encourage more consumer spend on micro transactions. Not exactly the most comforting thought.
 

Nemesis_

Member
Oct 27, 2017
1,495
Australia
Given that EA are giving away for free what they would normally charge exorbitant amounts of money for, I never expected the loot boxes to be completely removed.
 

Jiro

Permanently banned for usage of an alt-account.
Banned
Oct 27, 2017
967
Japan
Too late. Will not support any of these practices.

How about just making all the lootbox content, which should be free, free?
 
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Chojin

Member
Oct 26, 2017
2,623
If publishers are really starving for cash these days they should just start a Patreon.

Honestly there's got to be a better way than constantly milking the players after they bought the game.
 

Deepwater

Banned
Oct 25, 2017
6,349
They could have kept the beta system and I still would have bought (or in this case, kept my preorder) because the beta was fun as fuck.

Waited 10+ years for this game and its just about everything I could ask for so, yeah.
 

scrubadam

Banned
Oct 30, 2017
94
So does this mean progression will be like Battlefield 1? I play as a class earn some sort of XP/Credits and then I can unlock guns/gear for that class?

Or is still going to be open loot boxes and hope I get the gear/gun I want?

Whats holding me back from getting this game is if leveling up and playing the game doesn't let me unlock all the abilities and cards/guns for the class I am playing. Had the first game enjoyed it somewhat. The demo got more interesting. But if I cant progress on my own but rather rely on some random RNG this one is a pass for me.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
I'm still going to pass. Very unfortunate because this game was a lock for me. Granted, this game still somehow seems to be lacking so many features Pandemic Battlefront had. They are lucky this new generation has never experienced the original series which was highly ambitious. Everything I saw on streams so far looked safe, generic, and bland. Not buying theres lots of other games coming out

Where's my Jedi Lightsaber battles??! Hard to believe the original had this but yet this reskinned battefield game still lacks such a staple feature
 

Deepwater

Banned
Oct 25, 2017
6,349
I'm still going to pass. Very unfortunate because this game was a lock for me. Granted, this game still somehow seems to be lacking so many features Pandemic Battlefront had. They are lucky this new generation has never experienced the original series which was highly ambitious. Everything I saw on streams so far looked safe, generic, and bland. Not buying theres lots of other games coming out

Where's my Jedi Lightsaber battles??! Hard to believe the original had this but yet this reskinned battefield game still lacks such a staple feature

Hero Assault is called Heroes vs Villains.

*whispers* maybe you should research the game more before dismissing it
 

diablogg

Member
Oct 31, 2017
3,266
I think this is better than what was in place before. Progression locked behind loot boxes still offends me in some way so I don't think I'll be picking this up, but happy for people who don't care and just want to play it.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
Hero Assault is called Heroes vs Villains.

*whispers* maybe you should research the game more before dismissing it
see this is what I am talking bout. Someone that clearly never played Pandemic's Battlefront.

And I did research the game. I saw all those horrible loot boxes and cancelled all plans to purchase

Do you want a season pass or do you want lootboxes?

season pass included in the box price please. I was fine with Deluxe Editions. With a best buy GCU 20% discount I can get dlcs reduced. Loot boxes on the other hand this will never work ;(
 
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Ivellios

Member
Oct 27, 2017
479
Lootboxes in multiplayer games should have skin only, anything more that affects gameplay just turn the game into a unbalanced pay2win mess.

That being said this is a step in the right direction, however once most players get high levels after 2-3 months, wont people buying tons of lootboxes have a significant advantage?
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
The issue with loot boxes is more then just 'pay2win'. Someone will always be better whether it be skill, gear, or time invested.

The issue is the constant carrot dangling- how you can never usually have what you want. At least this game with have crafting but watching Angry Joe's evaluation of the craft material grind it looks insane
 

Deepwater

Banned
Oct 25, 2017
6,349
see this is what I am talking bout. Someone that clearly never played Pandemic's Battlefront.

And I did research the game. I saw all those horrible loot boxes and cancelled all plans to purchase

I thought you were referring to the heroes villains mode. Although I definitely don't remember lightsaber clashes being in either of the Pandemic Battlefronts
 

Hero_of_the_Day

Avenger
Oct 27, 2017
17,317
Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates.

Really don't like the "at launch" in there.

Confused by some weapons still being in crates. Does that mean they are only available in crates, or also available in crates.
 

Deleted member 888

User requested account closure
Banned
Oct 25, 2017
14,361
I mean, it's some sort of change. All I can really say at this point is another "told you so" to all the posters over the months who kept going around almost demanding others stop talking about loot boxes. Stop criticizing my favourite developer. Stop giving them a hard time.

Well, this is what a hard time can occasionally produce. Even the big boys scared bad PR might turn away sales so they bend the knee just a little. Keywords, a little. You have to take what you can get with someone like EA though. DICE have long been EA's bitch.
 

Mo0

Member
Oct 25, 2017
503
The issue with loot boxes is more then just 'pay2win'. Someone will always be better whether it be skill, gear, or time invested.

The issue is the constant carrot dangling- how you can never usually have what you want. At least this game with have crafting but watching Angry Joe's evaluation of the craft material grind it looks insane
If the worst that can be said is that it's a long crafting grind, that's at least better than "spending 50 bucks gets you a sizable advantage."
 

delume

Member
Oct 27, 2017
188
Newest of all Zealands
"How much watering down of these vile concepts will make it palatable to the widest paying audience?"

"Maybe this much?"

"Press release it to the masses!"

Cynicism is hard to fight some days.
 

InkyBlack

Member
Oct 29, 2017
40
Still surprised EA came out with a statement here. Perhaps the blowback caused too much of a dip in their preorder numbers?

My cynical view is they are playing 3 card monty with gamers. Give lots of content in bullet points how the loot boxes will be fair, but in reality they've moved the goal posts very little.

What amazes me is how AAA publishers acome out with the loot box angle so strong out of the gate, even in beta stages. Maybe just...Wait a few weeks till after initial impressions settle, then make your move to make your boxes a lot greedier? I'm guessing publishers worry casual play dropoff means they feel obligated to tighten the screws super early...
 

Giolon

One Winged Slayer
Member
Oct 25, 2017
3,079
People were reporting that during the beta, character class advancement depended on how many cards you had for that class. EA may have taken out the top end loot, and locked some content behind class levels, but if the sole means of progressing a class is still the number of cards you have for it, isn't that still just pay to win as long as you can buy boxes of cards?
 

Sauce Marlow

Member
Oct 31, 2017
969
Melbourne, Australia
Some of you talk about loot boxes and micro-transactions like the devs and publishers are holding a gun to your head and forcing you to buy them. Purchasing them is not required and in Battlefront 2 it hardly seems like they'll be needed unless you're incredibly impatient.
 

Mo0

Member
Oct 25, 2017
503
People were reporting that during the beta, character class advancement depended on how many cards you had for that class. EA may have taken out the top end loot, and locked some content behind class levels, but if the sole means of progressing a class is still the number of cards you have for it, isn't that still just pay to win as long as you can buy boxes of cards?
I can't find it right now, but I believe that was known to have changed a while ago. I don't think it's card-driven now.
 

oogi2000

Member
Oct 28, 2017
10
My cynical view is they are playing 3 card monty with gamers. Give lots of content in bullet points how the loot boxes will be fair, but in reality they've moved the goal posts very little.

I am of the same view. Maybe it doesn't help that I am a little bit sore about Visceral Games, but stuff it.
 

Maximo

Member
Oct 25, 2017
9,152
Some of you talk about loot boxes and micro-transactions like the devs and publishers are holding a gun to your head and forcing you to buy them. Purchasing them is not required and in Battlefront 2 it hardly seems like they'll be needed unless you're incredibly impatient.

Agreed they are not forcing me and ill be giving this a miss.
 

Giolon

One Winged Slayer
Member
Oct 25, 2017
3,079
Some of you talk about loot boxes and micro-transactions like the devs and publishers are holding a gun to your head and forcing you to buy them. Purchasing them is not required and in Battlefront 2 it hardly seems like they'll be needed unless you're incredibly impatient.

Meanwhile, you're forced to play against the people who spent loads of money on loot boxes to level up and get abilities and gear to give them an advantage over everyone who hasn't.

Sounds fun!
 

Sauce Marlow

Member
Oct 31, 2017
969
Melbourne, Australia
Agreed they are not forcing me and ill be giving this a miss.
This is the way to go about it. Don't like it? Don't buy it.

Meanwhile, you're forced to play against the people who spent loads of money on loot boxes to level up and get abilities and gear to give them an advantage over everyone who hasn't.

Sounds fun!
It hardly sounds like the loot boxes give you much of an advantage at all. Tbh any advantage gained sounds negligible at best.
 

Unmei

Member
Oct 27, 2017
92
I personally see it as if we didn't say anything it would of been ok. People are to forgiving.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
Some of you talk about loot boxes and micro-transactions like the devs and publishers are holding a gun to your head and forcing you to buy them. Purchasing them is not required and in Battlefront 2 it hardly seems like they'll be needed unless you're incredibly impatient.

fully agreed which is why a lot of us are skipping this entirely. I watched so much footage of Angry Joe playing this game and he played like ass and got same rewards as the the #1 guy that worked his butt off

No thank you sir. I want to be awarded for my skill
 

Giolon

One Winged Slayer
Member
Oct 25, 2017
3,079
did you even read the OP?
Did you read my prior post about 2 posts higher?
This is the way to go about it. Don't like it? Don't buy it.
It hardly sounds like the loot boxes give you much of an advantage at all. Tbh any advantage gained sounds negligible at best.
These changes seem moot if class leveling is still tied to star card possession. Nothing about that was mentioned in EA's statement.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
If the worst that can be said is that it's a long crafting grind, that's at least better than "spending 50 bucks gets you a sizable advantage."

So you're willing to settle for never getting what you want due poorly to bad luck? This doesnt sound like a competitive multiplayer game too me. Well then again I guess it does but it sounds like a multiplayer casino game.

edit- A lot of us lived through this shit already. Let me tell you bout a game called Mass Effect 3 multiplayer. They kept adding more and more crap to the crates. With every item that gets added to the pool, the harder it becomes to get that elusive carrot. It really sucked

And on top of that the crafting mats are really awful to get, ewwww

Anyways not trying to discourage fans from buying this. I'm sure EA will make millions and millions due to Star Wars brand alone. It looks more like a Star Wars Casino game from what I've seen from streams but if thats what you like go for it
 

excaliburps

MP1ST
Verified
Oct 25, 2017
337
Do you want a season pass or do you want lootboxes? You don't get to eliminate both anymore. Be relieved they're only going with one and not both.
This middle ground they've offered regarding lootboxes while eliminating the season pass is the best you're going to get from EA.
At least most stuff is progression reliant in some form or another.



Halo 5's unlockable/DLC experience was horrible.
Cutting major basic components of the game out and then reintroducing them as thinly disguised "free" dlc. Hey guys, oddball is finally coming to Halo 5 two years after release! How 'bout dat free dlc?
And turning every unlockable in the damn game into a lootbox asking you to spend cash to get repeats of the same shit you already have anyway.

The only reason there weren't riots was because the lootboxes for standard multiplayer were cosmetic (even though they were very gameplay oriented in warzone, but I guess nobody gave a shit about warzone).


Exactly. Personality, I'd rather have this than Season Pass maps that fragment the player base.
 

Mo0

Member
Oct 25, 2017
503
So you're willing to settle for never getting what you want due poorly to bad luck? This doesnt sound like a competitive multiplayer game too me. Well then again I guess it does but it sounds like a multiplayer casino game.
The whole point of the crafting system is to let you get the thing you want in the end if luck doesn't work out.

From my experience with the beta, the cards didn't affect my performance enough to make me worry too much about having a particular one. I don't mind just equipping what I get and playing with that.
 

InkyBlack

Member
Oct 29, 2017
40
Some of you talk about loot boxes and micro-transactions like the devs and publishers are holding a gun to your head and forcing you to buy them. Purchasing them is not required and in Battlefront 2 it hardly seems like they'll be needed unless you're incredibly impatient.

But we can make that argument with any micro transaction system. The concern here is the "ramp" for those that invest will make a demonstrable difference with gameplay, not just cosmetics.

It's just one factor of many weighing if I'm down for a purchase, but it's one of the top reasons with such a multiplayer focus I don't want to support EA with a $60 entry fee.
 

Deepwater

Banned
Oct 25, 2017
6,349
Did you read my prior post about 2 posts higher?

These changes seem moot if class leveling is still tied to star card possession. Nothing about that was mentioned in EA's statement.

"You can only upgrade the ability to craft higher tier Star Cards by ranking up through playing the game."
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
The whole point of the crafting system is to let you get the thing you want in the end if luck doesn't work out.

From my experience with the beta, the cards didn't affect my performance enough to make me worry too much about having a particular one. I don't mind just equipping what I get and playing with that.

Too bad the grind for crafting mats is insane as even Angry Joe pointed out. And if he caught it- then you can bet a hardcore player will. They don't just add RNG to these games to add 'depth'. They are going for that Casino game design
 

Giolon

One Winged Slayer
Member
Oct 25, 2017
3,079
"You can only upgrade the ability to craft higher tier Star Cards by ranking up through playing the game."

That's still not an explicit statement that class leveling had changed. For example, in the beta you could only equip multiple star cards at a time by leveling up a character class through obtaining multiple star cards for them. This was completely separate from the XP-derived player level.

It doesn't matter if you can only upgrade cards by playing the game if someone can purchase the ability to equip 3 or 4 of them (I forget the max) while you're stuck at one until RNG favors you after enough time.
 

Mo0

Member
Oct 25, 2017
503
Too bad the grind for crafting mats is insane as even Angry Joe pointed out. And if he caught it- then you can bet a hardcore player will. They don't just add RNG to these games to add 'depth'. They are going for that Casino game design
That's what I was saying to start with, though, I don't mind a long grind to give me a vague goal to chase. That's just me, though.
 

Sauce Marlow

Member
Oct 31, 2017
969
Melbourne, Australia
But we can make that argument with any micro transaction system. The concern here is the "ramp" for those that invest will make a demonstrable difference with gameplay, not just cosmetics.

It's just one factor of many weighing if I'm down for a purchase, but it's one of the top reasons with such a multiplayer focus I don't want to support EA with a $60 entry fee.
Their initial loot box system seemed like it affected gameplay slightly, but I can't see how someone could look at the way they've walked it back and say it'll have much of an impact. People who have an extreme amount of free time to play the game will have more of an impact on the online components than these loot boxes.
 

Green Mario

Member
Oct 27, 2017
4,317
It's better, but I still don't think I'll be getting the game.
Let's face the facts - they aren't going to give up that delicious whale money, even if it upsets the majority of the fan base.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
Exactly. Personality, I'd rather have this than Season Pass maps that fragment the player base.

What you have seen is just poorly done season passes. You know what genre does season pass properly without fragmenting the player base?? Fighting games (and MOBA as well). I can only recall one DLC for fighter ever that fragmented the player base (GG Xrd REV2). But most of the time these dlcs just add new content that does not split up the community. These game devs can easily pursue that

If you're gonna embrace loot boxes that's fine. But dont open your arms wide open all because you've been exposed to greedy practices that fragments the playerbase
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
That's what I was saying to start with, though, I don't mind a long grind to give me a vague goal to chase. That's just me, though.

And definitely nothing wrong with having concrete goals to chase. A lot of us may be bad at these games so its great to have other things to pursue besides be #1 on ranking boards.

It just sucks those of us that faithfully purchased all the Battlefront games had to get discarded by loot crates.

But again, I wish everyone the best with the game. I definitely dont hate EA like many people might. I just dont like this direction but they 'like money' so this is where we are headed.