EA UFC 3's premier multiplayer mode Ultimate Team is shaping up to completely revolve around its pay-to-win microtransactions, with the publisher seemingly set to wade into yet another controversy regarding its use of microtransactions.
Ultimate Team is a game type that EA uses across many of its various sports franchises, with it tasking players with building a team using cards that represent their real-world counterparts. While there has always been an element of paying real cash to get better players in these modes, with them being tucked inside randomized packs akin to loot boxes, they've typically remained thoroughly playable regardless of whether or not you've invested cash into them. UFC 3 changes that, making the game mode so reliant upon opening packs that, judging from its closed beta, it's incredibly difficult to imagine players being able to succeed in it without spending money.
UFC 3 changes this by making each of the five fighters in your team fully upgradeable solely using loot boxes, which are purchased using either its in-game currency or, you guessed it, with real money. While Star Wars Battlefront 2's loot boxes were particularly pernicious and gave players distinct advantages for forking out more cash, in UFC 3 a player can essentially make themselves untouchable by spending an exponential amount of money on the mode, equipping their fighters with abilities that dramatically increase their stats and afford them new abilities.
Though this is only UFC 3's closed beta, its Ultimate Team mode is built from the ground up to revolve around obtaining cards which can only be "earned" in its loot box-esque card packs. Without these cards fighters are left completely useless, and obtaining better ones can transform your team into a gang of amateurs to an undefeated mob of hard-hitters. If this is the way EA intends to implement this system in the final release of UFC 3, then it looks set to be the most egregious example of microtransactions in a retail release yet.
Source: http://www.gamerevolution.com/features/358249-ea-ufc-3-multiplayer-built-pay-win-loot-boxes
Uh oh, here we go again. It's in BETA, so it might change around a bit.
Keep an eye here for the potential incoming wall of feedback
https://www.reddit.com/r/EASportsUFC/comments/7gmr6g/ea_sports_ufc_3_the_single_most_egregious/
https://www.reddit.com/r/EASportsUFC/comments/7gojzo/pay_to_win_money_grab_game_is_broken/
Influenced by this article
Ultimately, UFC 3 feels like an embarrassing step back for EA Sports as nearly every mechanic has been subject to alteration so that microtransactions can slide in. In lieu of recent controversy surrounding EA's Star Wars Battlefront 2, one can only hope that the MMA gaming community rallies their efforts in a similar fashion to change UFC 3 for the better.
I was excited for the beta and considered UFC 3 to be an obvious purchase for any die-hard MMA fan. After having played for only a few hours however, I can safely say that UFC 3 is not worth the price of admission, let alone the considerable amount more that players will need to spend to be competitive online.
https://www.astutegaming.com/single-post/EASPORTSUFC3BETA
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