With multiplayer that didn't completely everything they established in 1, they might have.
Titanfall 3 basically needs to be a campaign like 2, with the multiplayer of 1 (with sliding added).
THAT'S FUCKING ALL RESPAWN.
Yeah I agree, TF1's MP was much better than TF2s.
I put hundreds of hours in to the original Titanfall, and it's one of my favourite games of all time. I still play it to this day. Titanfall 2 just changed too much. I still put about 200 hours in to it, but still wouldn't say I really like the game. I played it because the population in Australia for TF1 is tiny, so TF2 was easier to find a match. I gave it away after about 3 months though and haven't gone back.
The move to "Hero" titans removed a lot of the customizability and balance from the game, same with the pilot classes and their abilities. The change to the Battery and Rodeo systems were equally as bad. Rodeo used to be like a game of cat and mouse, but now you literally just stand still if you get rodeo'd, then 180 and punch when they jump off and you get the kill. Replacing a fundamental gameplay mechanic with essentially a cutscene for the rodeo'er is a terrible change. The shield system is terrible now. I've killed titans in literally 2-3 seconds in TF2. In TF2 Titans are harder to earn and then much weaker when you do get them. Not to mention the fact that with Hero titans there is the very real possibility that you don't like any of them, leaving you with no titan you enjoy. I can't stand any of them except for Tone, so that greatly reduces replay value.
off topic - first post on Resetera!