It works fine if you set the resolution to 720p. Not a great port though. I haven't verified, but I think the GOG version has a fix for it.
I'll just buy it on GOG, thanks.
It works fine if you set the resolution to 720p. Not a great port though. I haven't verified, but I think the GOG version has a fix for it.
Imo, stuff like this and the video stuttering is something they should look into ASAP. It only makes the streams in the future that much better.the compression artifacting on the studio mics' audio is also terribad. anytime there's an 's' sound it sounds like the stream goes underwater, and it affects Pokemon Silver's game audio too.
the main culprit at this point is whenever XSplit captures an audio source that's running on the PC - which would cover the fact that it affects mic audio and Pokemon but not HDMI sources (since those are through a capture card and not reprocessed by Windows' audio chain). they're running audio through a mixer and then additionally through plugins live in Adobe Audition, so the same thing that's happening with the GB emulator capture is happening with the mic audio.
i think Ian and Damiani (PM me HylianScribe !) are really the ones who can make changes without playing telephone through Kyle who i emailed back and forth with for a while. the only recent stream that didn't have the issue was the 1st Shenmue stream, during which they bypassed Audition. and i haven't emailed Kyle about that yet since he's been busy with Geoff stuff.
Good for him but sucks he wont be there for reactionsHe is, so wont be there for reactions.
No idea what he is doing.
Are you guys actually seeing stuttering on the recent reactions? We have been using workarounds to keep that from happening.Imo, stuff like this and the video stuttering is something they should look into ASAP. It only makes the streams in the future that much better.
I'm replying to that because the picture-in-picture stuttering stood out during the recent SoP. It could just be the stream feed, but it was more choppy than I would expect.Are you guys actually seeing stuttering on the recent reactions? We have been using workarounds to keep that from happening.
agreed! i reached out after the first Silver stream and sort of just stopped after a while. it's tough, because i get it- these things have lots of moving parts, issues that can happen anywhere, and most importantly i just don't want to be annoying. but then if i'm not aggressive about it and don't keep reaching out, and no one else does either, it will be forgotten, or moved lower on the priority list.Imo, stuff like this and the video stuttering is something they should look into ASAP. It only makes the streams in the future that much better.
i didn't notice any video stuttering during Indie World or State of Play but definitely have in the past. i'll give it another watch when i have time. mic compression still an issue though. how recently have the workarounds been done?Are you guys actually seeing stuttering on the recent reactions? We have been using workarounds to keep that from happening.
My experience:Are you guys actually seeing stuttering on the recent reactions? We have been using workarounds to keep that from happening.
geoff confirmed on his periscope stream that jones is getting into the afterparty lmao our boy made it!
Yeah they're doing one this year iircI forget, but does EZA usually do just a L&R themed podcast at the end of the year? If so, I wanna hold off a potential game they could play until then
Yeah, I like a Eurogamer LTTP-style video as much as anything, but I thought this show was about being forced to play games Huber loves and the Ally hates :pI feel like this game didn't work as well as the last one because Jones didn't hate Saboteur, he just never played it
Looking over the last two reactions carefully, it's definitely better than before, more watchable for sure, used to be really bad. I guess it also doesn't look as smooth as the source video because the PiP stream tops out at 30fps instead of the source 60fps. Or maybe that's your workaround. :P I would say it's fine now, but not entirely ideal.Are you guys actually seeing stuttering on the recent reactions? We have been using workarounds to keep that from happening.
constructive criticism is essential for improvement, and i haven't seen really any criticism in here that hasn't been with the intention of positive progress. we love EZA and their content and want it to be the best it can be! that's what i was trying to get at in my post above.Maybe it's just me but this thread has felt like it's been hyper critical and negative of EZA for months now.
I honestly feel like this is somewhat of an exaggeration.Maybe it's just me but this thread has felt like it's been hyper critical and negative of EZA for months now. Can I just say Bloodworth is a saint for dealing with seemingly constant complaints and nitpicks ?
I love EZA and enjoy whatever they put out. Just tossing out some happy thoughts on game awards night.
Maybe it's just me but this thread has felt like it's been hyper critical and negative of EZA for months now. Can I just say Bloodworth is a saint for dealing with seemingly constant complaints and nitpicks ?
I love EZA and enjoy whatever they put out. Just tossing out some happy thoughts on game awards night.
You're not wrong, but I can tell most of the criticism comes from a place of love, and wanting to help them improve. I hope they know their work is appreciated. And yes, Bloodworth's a champ.Maybe it's just me but this thread has felt like it's been hyper critical and negative of EZA for months now. Can I just say Bloodworth is a saint for dealing with seemingly constant complaints and nitpicks ?
I love EZA and enjoy whatever they put out. Just tossing out some happy thoughts on game awards night.
Wasn't that more of a meme than an actual dislike? If I recall, he even played the new Yoshi with Amanda.
But yeah, he ought to have played a game he hated rather than one he just simply never played. Still one of my favorite GT videos is when they had two folks discuss a game that one hated and the other loved. That dynamic is always fun.
They're recording the podcast right after TGA.So I'm guessing TGA news won't be on this weeks podcast, which kind of sucks.
Oh nice! Can't wait for it then. But won't Kyle, Jones, and Huber be at the TGAs?
Kyle doesn't like parties he will be thereOh nice! Can't wait for it then. But won't Kyle, Jones, and Huber be at the TGAs?
Kyle will be back, Jones is at the after show party. Not sure about Huber.Oh nice! Can't wait for it then. But won't Kyle, Jones, and Huber be at the TGAs?
Man I'm really hoping Huber was only for setting up TGA and can be back for the reactions.
Batman is close. I can feel it. It has to be here.
PIP stream is definitely only 30 FPS. bummer. they need to have some kind of technical person they trust who watches and overrules chat. chat saying "FINE" doesn't make it not choppy.
they really should either ditch XSplit or reach out to XSplit support.Yeah, they might need a tech expert to look at it too. Weird that it didn't seem to be a problem at Jones' but is at the studio.
The Game Awards video. The Allies (and the whole stream) is at 60fps. The TGA video section is running at mostly 30fps. I've seen it jump up to smoother maybe-60 here and there (which is weird). I'll have to do closer analysis after to see what's going on frame-by-frame. But if you open a full 1080p60 direct stream on Twitch of the Game Awards next to the EZA stream, you'll see the difference in the smoothness of the Game Awards section.I honestly have no idea what you guys are talking about. Which picture right now is supposed to be bad?
The Game Awards video. The Allies (and the whole stream) is at 60fps. The TGA video section is running at mostly 30fps. I've seen it jump up to smoother maybe-60 here and there (which is weird). I'll have to do closer analysis after to see what's going on frame-by-frame. But if you open a full 1080p60 direct stream on Twitch of the Game Awards next to the EZA stream, you'll see the difference in the smoothness of the Game Awards section.