Discussion in 'Video Games' started by Eolz, Aug 13, 2018.
If anything the GBA games flopped hard with the latest F-Zero Climax being exclusive to Japan and not even selling 100k.
There are much more profitable things the mario kart team can (and will) be working on than an fzero. I fully expect that a new fzero will only ever exist if Nintendo can draft a third party studio to make it.
Looking at metroid for a series with slightly better sales potential, even though prime 4 could easily be a flagship title alongside Zelda, Nintendo had no intention of developing it internally. Neither was the last 2d metroid. The days of metroid or fzero being something Nintendo itself does the legwork on are long gone.
I wish they asked sega again
That's not the kind of game sega has industry leading experience in anymore. Criterion is definitely a better choice nowadays. I would be extremely surprised if Nintendo hasn't asked them again recently.
Why, but why, cant they just port F-Zero GX to a different platform? At the very least give us that Nintendo... for fucks sake.
Sega’s best console racers these days come from Sumo Digital. AM1 and AM2 still do arcade racers now and then but they never get ported anymore. AM2’s last port was Outrun 2/SP (handled by Sumo at that) and AM1’s Initial D PS3.
F-Zero needs to come back, if only for the ship amiibos. Think how many they could make!
Awesome interview. Thanks a lot for sharing.
Primethius I didn't know this dude made the Yakuza series. Crazy how diverse his portfolio is. Also lol at Nintendo initially turning down Yakuza
Nintendo doesn’t give updated comprehensive sales outside their top sellers lists, and those didn’t start until midway through the DS/Wii gen.
not that unofficial list that Celine maintains in their Nintendo sales thread
A new Monkey Ball on Switch would be perfect.
if the numbers are indeed correct, this also means the only F-Zero games that didn't sell over a million were the 2 anime ones. all the main ones sold over a million since the 3 that came before GX were well documented to be over that.
this makes it even more bizarre that Nintendo chose to kill the series while other series like Metroid are still alive with more relative bombs. Metroid has even had main games not sell a million. guess that having Sakamoto behind the series also keeps it alive after all...
The lead course designer (same role for SMB1&2), Yunichi Yamada is actually missing. He has since gone to the West to work on games.
Finally some solid evidence of my theory that the GBA games killed F-Zero, and GX didn't bomb horribly.
if the game eventually reached 1.5M after a long period of time, that explains why there hasn't been a sequel. it's similar to how people harp on about how Bayonetta sold over a million, but neglect to mention that's after it hit the bargain bins. F-Zero hitting 1.5M on budget pricing doesn't mean much to nintendo. add in the GBA games that faltered even while the cartoon was airing really didn't help
As for Nagoshi himself, I am really unsure if he is deserving of his Miyamoto status at Sega. Like, maybe it is kind of sad that others got left behind because of their failures...but Nagoshi still doesn't compare to Yu Suzuki or Yuji Naka, and other more unknows like Ohba, Kodama, Oguchi, Nakagawa and Uchida etc.
When he got his team in 2000 with Amusement Vision, it was actually the smallest among the 9 dev heads, implying that he still had the most to show for at Sega.
In my mind, he is more equal to Masayoshi Kikuchi who directed Jet Set Radio around the same time Nagoshi directed Monkey Ball. Now, Kikuchi just manages the mobile division.
Just keep pumping out Yakuza. That's all I need
It's always weird to me that he basically looks and dresses like a Yakuza character.
I has so much fun with friend with Super Monkey Ball and F Zero. We even booted up the old GC once more before going on a stag do. I enjoyed his old column in Edge too.
Nintendo, if we can’t get an F-Zero racing game cause of Mario Kart, can we get a Captain Falcon city brawler?
Nintendo has multiple platformer franchises, Mario, DKC, Kirby, and even Yoshi which split off from Mario had several good platform games, yet Nintendo thinks having more than one racing franchise is too much?
Hell F-Zero doesn't even play the same as Mario Kart.
Considering how the last reported NPD and Famitsu GX numbers couldn't even reach half a million combined, then it does feel like it pulled a Bayonetta.
Worth noting that F-Zero was dropped down to 20$ at some point in 2004.
It did not sell like dkc, Kirby or Yoshi. And the team we know of that Nintendo asked lastgen declined.
I'll have to pick this issue up. F-Zero GX is by far the best F-Zero game. Nagoshi and his team are awesome.
Kirby has HAL, Yoshi has Good-Feel, Mario & Luigi has Alpha Dream, DKC has Retro Studios (or at least had), Luigi's Mansion has Next Level Games now and so on.
Really interesting article on a very interesting game creator. I know him best from being a long time Yakuza fan and was completely unaware of him being responsible for F-Zero GX and Monkey Ball. Thanks for the link!
Goodness, he’s such a hero. I still remember walking into Gamestop to pick up the Yakuza demo disc thinking this series is about to change everything! It’s amazing to see how much success he and his team achieved after pushing so hard for their ideas to be realized. I’m a lifelong fan, and he’s the suavest game designer ever - excited to see how the Yakuza franchise continues to evolve!
you're not wrong, but I think the point is still valid. Bayonetta 2 wasn't expected to do well (definitely much less than Bayonetta 1) so it's greenlighting was probably on different pretenses. the lack of an F-Zero is probably due to other circumstances. I know people give Miyamoto grief over his comments about "doing something different" (and I don't disagree with folks), but I do think there's something to his message when you look at the contraction of the racing market since then. arcade racers aren't as frequent as they used to be, with sims and open world simcades filling the holes. where does F-Zero fit in this modern market? GX was comparatively high budget for it's time, but would a high budget arcade racer "do well" now? would it be better for Nintendo to go lower budget? something else? I sure as hell don't fuckin know.
The recent Wipeout HD Collection bombed for starters.
Such a story doesn't exist in Nintendo. Miyamoto became the superstar and stayed that way.