It was leaked from Bandai having the game pages available publicly on their websites. The damage had been done before Zhuge mentioned it.
No exaggeration: Defiled Watchdog made me put my fist through a coffee table. That fight took me sixteen days of bloody torture to beat. Then I got to Defiled Amygdala and was like "okay, no more of this shit". Never did end up beating Queen Yharnam because of that - she's the only trophy in vanilla BB I never got.
Stop
Lol. Idk how many people really got to the end there. I did manage to get all the way to Yharnam and beat her also. I didn't think Amygdala was as based as Watchdog but I can see why you'd tap out there.
More of something good is bad?
I hated Sekiro btw and think that that was a huge waste both of their talent and my Time and money.
By larian, the creators of quality rpgs...
Yeah, Amy wasn't as hard as the puppo, I was just so fucking burned out from my experiences fighting said pup that when something else came out that I could play, I just immediately pivoted to that, hah.
The funniest part of all: I killed Orphan of Kos in the DLC on my second try. I am making no illusions about my skill here: it was absolutely blind luck.
Do NOT pursue Zhuge Liang
If I had tried that with my friend I think they would never have played with me again, haha.My favorite part of DS3 was coming along with my friend as a Purplebro and constantly teasing him into thinking I would betray him, only to not actually betray him, then turning around and killing his ass at the most comedic moment possible.
To be honest, while I would like to see a return to Yharnam, I would rather see new Settings with the Souls-formula. I feel both Dark Souls 2 and 3 were a bit weaker when they needed to fit in the Lore of the first game, instead of doing their own thing.
Instead of a Bloodborne-Sequel with Souls-gameplay, I would rather revisit that world with different mechanics. A Thief1/2 style stealth game! Go full horror with it.
Can't hold my excitement for Elden Ring! I think after the first trailer I will stop reading any infos and go in blind.
You play the DLC on NG or NG+? Orphan doesn't really get crazy until NG+ imo
One of my best gaming achievements is besting it on NG+6
Lol. If Tarantino was a gamer:
I think the biggest flaw of both Dark Souls 2 and 3 was the insistence on setting the whole story around linking the fire (again) both times. It felt like the Souls world could've been taken in a bunch of different directions after the end of DS1 but in both sequels it was just "everything reset, everything sucks again, re-link the fire so we can do this all over again in four years".
Taking the Souls formula and divorcing it entirely from the First Flame concept while keeping a similar visual style does have potential, at least. I may be down on this game because I'm tired of fighting knights with increasingly impractical armor, but at least it's not Dark Souls 4: Link The Flame Harderer.
I did the DLC on the same save file as my initial playthrough, so it was either NG+ or NG++. Can't remember which.
If I had tried that with my friend I think they would never have played with me again, haha.
I do hope that this game expands on the covenant system or something similar, maybe with some more quests and stuff, rather than just grinding out the 30 invader kills for Dark Moon Blade (or more realistically, 100's of silver knights).
Um what pray tell in BB is practical lol?
Don't weaken your own arguments
I wonder if this is what From's so called A-team was working on, Sekiro was great, but didn't quite seem like their main project after Bloodborne.
I wonder if this is what From's so called A-team was working on, Sekiro was great, but didn't quite seem like their main project after Bloodborne.
I wonder if this is what From's so called A-team was working on, Sekiro was great, but didn't quite seem like their main project after Bloodborne.
I have a feeling that this game will be different from the usual souls brutal gameplay and will be more casual.
I think this more a "you" issue than the actual games themselves.I feel like people say this every time a new From game is announced and it never ends up happening.
Sekiro was made by the Bloodborne leads, actually. The co-director is even Bloodborne's Lead Game Designer.I wonder if this is what From's so called A-team was working on, Sekiro was great, but didn't quite seem like their main project after Bloodborne.
I think that's a good thing, actually. This game will be so huge that it will "redeem" the "B Team" in a lot of people's eyes, especially those who were disappointed with Sekiro.
Yeah, I agree. When people list all of the reasons why Sekiro isn't a Souls game, I agree with every single one of them. But at the end of the day, if I ask someone how they rank the Souls games, I also want to know where Sekiro falls in, and if they don't list it, I'll follow up with that question.Amazed by Souls fans who hated Sekiro. Equally amazed at those who thought Sekiro was 'something different' - it was a variation on a theme, but I think Sekiro was still very much on brand for From Soft.
I think this more a "you" issue than the actual games themselves.
Sekiro was made by the Bloodborne leads, actually. The co-director is even Bloodborne's Lead Game Designer.
I think that's a good thing, actually. This game will be so huge that it will "redeem" the "B Team" in a lot of people's eyes, especially those who were disappointed with Sekiro.
Better than pretending there isn't a difference is to be equally as excited to any of their projects.
Missread the one you qouted my bad. Thought it was about the "samey" nature of them that some people feel even with Sekiro, which is just...Meaning what, exactly? I'm just saying that everyone always worries that every FromSoft game is going to be the one that goes FULL CASUAL and they never do that.
Yeah, this happens every single time. And while I do think their games some times do go on the easy side, it's never "casualized" in the way people fear. They still provide the same core experience. The quality of a Souls game isn't determined by how many times I die, after all, and Bloodborne is my favorite even though I think it's on the easy side.Meaning what, exactly? I'm just saying that everyone always worries that every FromSoft game is going to be the one that goes FULL CASUAL and they never do that.
I agree, but that superiority being dispelled is more important than just pretending the difference in project leads doesn't change anything. Of course it does.But as a poster above said, it's just two teams with interchangeable personnel.
The A team, B team mindset makes it seem like one is superior to the other.
Yeah, this happens every single time. And while I do think their games some times do go on the easy side, it's never "casualized" in the way people fear. They still provide the same core experience. The quality of a Souls game isn't determined by how many times I die, after all, and Bloodborne is my favorite even though I think it's on the easy side.
I wouldn't trade it killing me many more times for it having a map, for example. The difficulty of the series is overrated.
It's only in the DLCs that I really need the difficulty, because I'm already used to the main game, it being the same level of difficulty results in it being actually much easier for anyone who was playing from day one.
Kuro's Charm was such a brilliant inclusion, it completely changed the game after the first playthrough. Hopefully this game also has a cool "second playthrough modifier".Sekiro's DLC is gonna make my butthole clench. Can't wait.
Been playing without Kuro's Chatm for a while now to perfect my parry timings
Chances are it will, but you won't know about those versions until months after the initial release. I expect there will be a lot of that next year.
I agree, but that superiority being dispelled is more important than just pretending the difference in project leads doesn't change anything. Of course it does.
Like, JoJo Vento Aureo was made by a B Team, and everyone was worried at first, but it's SO FUCKING GOOD, and it has such high production values that I want that team making every part now. Let the A Team handle other projects. I'm more interested in knowing who's responsible for each title than pretending it's all the same thing.
I'm guessing this is an autumn 2020 title with gameplay revealed in spring. You should be getting native next-gen console versions of it.i fucking hate it when one or two incredible games pop up near the end of a console's lifecycle and make me think I should buy one...
nope, nope nope nope...going to build that PC, going to build that PC... i can wait to play this on PC.....
Actually, I never thought about it, but I wonder if part of the reason people have this different perception of "A Team and B Team" has to do with where they're from, and how schools rank students there. We don't use a letter system here, so to me A and B are very much neutral, and just refer to which one came first.
But if you're used to letter grades, then it obviously makes you think about quality.
Maybe the standard should have been "Team 1" and "Team 2", but now everyone's used to A and B to refer to things like that.
Actually, I never thought about it, but I wonder if part of the reason people have this different perception of "A Team and B Team" has to do with where they're from, and how schools rank students there. We don't use a letter system here, so to me A and B are very much neutral, and just refer to which one came first.
But if you're used to letter grades, then it obviously makes you think about quality.
Maybe the standard should have been "Team 1" and "Team 2", but now everyone's used to A and B to refer to things like that.
I would imagine they refer to it by projects internally, so this is the GR team and Hamatani's team was the NTC team. And they shift every time a new project is about to start, because people go help in other projects and end up not returning later. I imagine a bunch of Sekiro people went straight to Armored Core, for example, and instead of returning when the Sekiro team starts working on a new game, they'll stay there and the Elden Ring people will go help them instead.The term "B Team" has a negative connotation associated with it because the phrase "B Team" is negative. It's saying the people in that team are the backups, the second stringers, the phase-2s.
I doubt From actually refers to their second team as their B Team, but even if they did, the connotation is likely different in Japan than it is in the US. I don't think it has anything to do with school grading, though - it's more a descriptor of order than quality.
I would imagine they refer to it by projects internally, so this is the GR team and Hamatani's team was the NTC team. And they shift every time a new project is about to start, because people go help in other projects and end up not returning later. I imagine a bunch of Sekiro people went straight to Armored Core, for example, and instead of returning when the Sekiro team starts working on a new game, they'll stay there and the Elden Ring people will go help them instead.
It has to do with DS2. Nonsense considering that the BB leads made Sekiro which BB fans in this very thread did not like.
I say again to fans clamoring for BB2. Don't be so sure that you would like a sequel to BB.