- Oct 26, 2017
Same. I'm waiting for a patch before jumping I'm. Everytime this thread bumbs I think today's the day.
Same. I'm waiting for a patch before jumping I'm. Everytime this thread bumbs I think today's the day.
The people who enjoy it love exploration and Elex (as well as PB's other games) excels in that regard. It's just a really fun world to explore. It also offers lot of interesting quests and choices. The people who hate it are unable to overlook the jank. This has been the case for all of PB's games. Gothic and Gothic 2 were the well-received because jank was pretty standard back then. However, PB has failed to keep up with the industry when it comes to polish and accessibility and people have a far lower tolerance for jank these days.I wouldnt say half the people call it a 2, more like 90% lol.
The people who call it 8/10 are probably employees, its a half arsed janky mess with very few redeeming features at all. It deserves to be in the worst of 2017 for factual reasons as well, people who enjoy this level of jank are sadists.
The game is huge waste of potential. So many brain dead design decisions it makes me want to reach out and slap the game designer across the face. This is from someone who loved PB and considers Gothic 1, 2 and Risen 1 to be some of the best RPGs ever. It is so very frustrating that they didn't bother to listen to the vocal fan feedback to fix this game and make it reach its full potential. Instead we haven't heard a peep from the developer since the game's released. I purchased every PB game on release, including Risen 2, 3 and Elex (they all suck), but this is where I draw the line and will not be supporting them any longer unless they put a real effort into their next game and actually put some thought into their game mechanics.I pick this up on sale recently, and I'm about 20 hours into it. I'm enjoying the game, but it fails to live up to the legacy of Gothic 1, 2 and Risen 1.
I feel the game falls into most of the same pitfalls as it's mainstream counterparts. By making the world larger, each area becomes less unique and there's more empty space between actually important places. The heavy use of fast travel becomes necessary to make the game playable, making the area in between even less remarkable as you repeatedly skip over it.
Quests in the games rely on a quest markers to tell you where to go. Previous PB games gave you enough information to figure things out on your own, using landmarks for reference. It's sad to see even low budget niche games becoming GPS simulators.
Elex does a few things right, like character progression and the lack of level scaling. Being able to finally fight monsters after 15 hours of running from most fights felt really rewarding. That being said, some of the enemy placement seems poorly thought out. Why are there enemies that can one shot you guarding plants you need to collect for a low-level quest?
In previous PB games high level monster were an obstacle you had to return to once you got strong enough. In Elex most high level monsters are just something you have to walk around on the way to the next quest marker. The world is too big to remember where they are, you can't mark them on the map, and defeating them is not necessary to progress.
Quest have actual choices with consequences and multiple ways to complete them. Which is something that can't be said about Bethesda's and Bioware's latest games.
Overall, I'm enjoying the game. I just wish exploration was more rewarding, and required to progress.
The big roads heading to the other cites are relatively safe. There's a quest that asks you to go to each of them so they are easy to find.
Dialogue skill checks are based on how many points you put into the different skill trees. Learning any of abilities in the Personality tab will give you more Charisma.
So you are able to do quests for the Berserkers early on and still join a different faction, you aren't committed to a specific faction until much later. It might be worth it for you to take some quests at the Berserker camp to get a few levels just doing things within their settlement before you fight anything. With that said, there are definitely two enemy types for sure that you can kill at the beginning of the game. There are plenty of others you have to avoid. Utilize your sneak skill when needed to get past them. If you aggro them, run to some npcs so they can help you fight them. There are a number of ways to survive it's just a game that you have to play really careful for several hours.Ok, I get this isn't supposed to be easy but bugger me.
I'm still pretty early on, I got to the Berserker town, had a bit of a wander around and spoke to some people and decided these probably weren't the guys for me to join up with. I did hear about some former Albs though that still use Elex and Technology so figured I'd head North and join up with them. As soon as I get a little ways from the Berserker town though every creature I come across is capable of one shotting me.
What the hell? How am I supposed to join anyone other than the Berserkers if I just get smacked down trying to go to anyone else?
Also, how do I boost things like Charisma? There doesn't seem to be any option to do so when I level up.
Well, exploration opens up some quests and more importantly some areas to loot.
I bought the game on the premise of the "X" patch. So it better come soon. Been waiting a long time for it. I played the game on the One "S" for as short time since the "X" was about to come out and the game has been shelved since then. This patch needs to come out soon.
Haven't they always abandoned their games after one or two patches? A number of their games have had bugs left over which lead to unoffical patches being released.
That was Gothic 3, but the problem of that game was that they ran out of money before the game was even launched and they changed their publisher and lost the franchise.
It's a great game no doubt. Unfortunately it seems great games are overrated these days.
It’s nothing like New Vegas. This isn’t a post apocalyptic world.May I bump this thread please? The game is 50% off on Steam so, I might jump in. Before doing that though, I'd like to get some impressions about the story. How does it compare to Fallout games, especially New Vegas? Can it compete? Basically, I want to play a modern New Vegas without having to go through the hassle of modding.
Have you played a Piranha Bytes game before? It follows a very similar pattern. The story is good, what stands out in this game is the choice and consequence. You really need to think through your decisions carefully because it will have a permanent effect on the game. As far as I know, every character can die for one. Getting better armor is gated behind three different factions, you kill a member of that faction and they learn about it, you may never get their armor, just an example. Your character is weak for a good amount of time. You need to learn what you can defeat on your own and what you need NPC help to kill and what you need to stealth around or run away from.
Thanks for taking the time to post in such detail. It would be rude not to buy the game at this point, I guess.Have you played a Piranha Bytes game before? It follows a very similar pattern. The story is good, what stands out in this game is the choice and consequence. You really need to think through your decisions carefully because it will have a permanent effect on the game. As far as I know, every character can die for one. Getting better armor is gated behind three different factions, you kill a member of that faction and they learn about it, you may never get their armor, just an example. Your character is weak for a good amount of time. You need to learn what you can defeat on your own and what you need NPC help to kill and what you need to stealth around or run away from.
edit: One other thing that fascinated me about the game is that there are three factions and all three are a mix of enticing and reprehensible at the same time, I think they are deliberately designed that way. You'll also find that once you get to understand the factions more there are a variety of different personalities within each of them, some of the leaders within the faction are really strict about their rules while others approach it more as a general guide but are more willing to bend the rules when needed. Yet you still need to navigate the minefield of appealing to all of these personalities if you want to advance within that faction and get the best armor, and armor is very significant in this game because of how damage calculations work.
Okay, congratulations. You proved me wrong. Good for you. Here’s the thing though... the person I was responding to really wanted to know if this game has a New Vegas vibe to it - it doesn’t.
His point is that your original statement - This isn’t a post apocalyptic world. - is flat out wrong.
If combat is your top priority, you should probably look elsewhere. Elex (and all of PB's games) are about exploration above all else. The worlds are large, detailed and a lot of fun to explore. There are a lot of interesting quests too. The actual gameplay (and animation and voice-acting and writing) is super janky. In that respect, these games are a lot like Bethesda's RPGs, only even jankier.
I think you're talking about Risen 2, not 3. They added a dodge roll to Risen 2 because the combat didn't have any defensive options before then. Risen 3 was actually pretty polished for a PB game. I played it at launch and didn't encounter many issues at all (aside from Patty's ridiculous outfit). Elex could definitely use a patch to address the numerous playability issues. There are so many little annoyances that could be fixed with relatively little effort. A few more months in the oven could have made all the difference.That was Gothic 3, but the problem of that game was that they ran out of money before the game was even launched and they changed their publisher and lost the franchise.
Risen 1 to 3 had a lot of patch support, Risen 3 expecially. Risen 3 had a combat overhaul within the first week I think and the final patch after 6 months had some new features like a new difficulty setting.
I really don't know what is happening with Elex but I assume it must be a massive problem. I can't imagine it has to do with sales though since it sold a lot more than Risen 3. It's probably because they did the console ports themselves for the first time ever.
You’re really banging the drum, aren’t you? What do you want from me... to get down on my knees and grovel? I said I got it wrong, so chill.His point is that your original statement - This isn’t a post apocalyptic world. - is flat out wrong.
Elex mashes up scifi and fantasy, but it definitely does take place in post-apocalyptic world, quite similar to Horizon Zero Dawn.
Of course it has different vibe than New Vegas, but so does every game that isn't called New Vegas including Fallout 4.