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Siggy-P

Avenger
Mar 18, 2018
11,865
My dream is for a game one day with giant spiders as realistic and creepy as the one from the second Harry Potter film.

Cus spiders in real life have a very specific look. They're unnatural to us and inherently the opposite of every aspect of a human baby our brain are hardwired to find cute.
 

ckareset

Attempted to circumvent ban with an alt account
Banned
Feb 2, 2018
4,977
I dismissed this post at first because I don't find dinosaurs scary. Then I imagined what ultra-realistic Spiders or Cockroaches would look like in VR and, yeah, I can see where you're coming from. The small 'face hugger' type creatures in Farpoint made it so that I couldn't even get past the first level of that game. It is weird though because I was perfectly fine going up against the big spider in Skyrim VR.



I've been one of the biggest detractors of TLoU2's marketing here so far and my biggest issue is less that it's that violent but that it's that violent with nothing else of substance to add on top of it. To me those trailers are literally just unnecessary gore porn because they utterly fail to ground themselves in any form of real context beyond "shit's fucked, yo." It would be bad in any generation but it's only made worse with how ultra-realistic everything looks.

So, what I'd argue is that I'm fine with a game featuring that kind of ultra-realistic violence and gore; what I'm not fine is a game using that violence and gore as if it were a new lighting technique meant purely to ogle at or, in the case of the 'PSX' trailer, a showcase of how 'edgy' your game is.
That seems kinda presumptuous to me.

Im willing to bet the game will be substantive enough to justify it.

And even if it wasnt, those animations are looking like the best of all time.
 

Valcrist

Tic-Tac-Toe Champion
Member
Oct 25, 2017
9,705
That big spider in Bloodborne made me relieved that I could just run past it.
 

Plum

Member
May 31, 2018
17,299
That seems kinda presumptuous to me.

Im willing to bet the game will be substantive enough to justify it.

And even if it wasnt, those animations are looking like the best of all time.

I wasn't talking about the entire game:
"I've been one of the biggest detractors of TLoU2's marketing here so far"
Nor did I deny that the animations looked good.
 

ZugZug123

Member
Oct 27, 2017
2,412
Will add to the folks that don't want to see spiders or similar. Even those damn small robot spiders in Warframe freak me out, they jump on you and cause bleeding.
 

Winston1

Avenger
Oct 27, 2017
2,105
The monsters from Silent Hill 1, particularly the children and nurses. Though, honestly, I can't decide if realistic graphics would make them more horrifying or less horrifying.
 

ThisIsMyDogKyle

Prophet of Truth - One Winged Slayer
Member
Oct 25, 2017
2,136
I feel like a Metroid with PS4/XB1 level graphics would be pretty terrifying if done right.
 

Absolute

Banned
Nov 6, 2017
2,090
Well I'd never unironically say "I'm good fam" (holy shit cringe! lol) but stuff like rabbids (because ugh), enemies you can't stealth kill because your level is too low or respawning enemies like in Far Cry 5 I could really do without. /puke
 

Deleted member 10612

User requested account closure
Banned
Oct 27, 2017
2,774
Outside of VR jump scares no enemy design made me go "nope". I feel it has to do with the still rather bad animation, sliding around, limbs clipping through solid objects etc. If these things where all physics driven and life like? That would be the time I may consider to nope out. Gfx are good enough at this point. The illusion is just constantly broken.

Imagine last of us 2 but twice as good.
 

DrArchon

Member
Oct 25, 2017
15,485
Depending on the level of violence that's on display, I know I'm starting to want less enemies that are just regular humans. Some of those TLOU2 trailers made me really uncomfortable.
 

Dracoonian

Member
Dec 6, 2017
210
I'm gonna go for a different type of nope and say "dogs as enemies". Not zombie dogs, not mutated dogs. Just plain dogs. The reason is that I love them and hate having to hurt them let alone killing. So with increased fidelity in both animation, sound and models it's becoming increasingly hard for me to play games that makes me do it to progress.
 

jelly

Banned
Oct 26, 2017
33,841
Things that eat you slowly. I hate those scenes in the King Kong film.

Anything that breaths heavy or screams, runs fast, long fingers.
 

astro

Member
Oct 25, 2017
56,965
Moths.

Any insects with wings that flutter a lot.

Freaks me out far too much!
 

Cokomon

One Winged Slayer
Member
Nov 11, 2017
3,765

Linde

Banned
Sep 2, 2018
3,983
I want a 3d model of Mara in HD
haven't played persona 5 so no idea if it's in that but hopefully SMTV delivers
 

lowlifelenny

Member
Oct 27, 2017
1,408
There's nothing I don't want to be exposed to, including high definition, up close and personal recreations of my phobias. Scare me good.
 

Darkonda

Member
May 23, 2018
1,204
Body horror and eldritch abominations. I loved the first two Dead Space games but a reboot with crazy realistic graphics would probably traumatize me and I'd still try to play it lol
 

karmitt

Member
Oct 27, 2017
4,818
latest
Depending on the visual style of prime 4, there might be some creepy looking enemies. Some already looked creepy in prime trilogy.

Just think of hd realistic sheegoths. Metroids themselves might even look kind of creepy.

The creepier the better. Metroid is never going to be full on horror, so I wouldn't mind if they went all out on making enemies absolutely terrifying
 

Landford

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
4,678
Its a big fucking nope to have realistic sea monsters while you are swimming in some game.
 
Oct 27, 2017
3,887
London
Canine enemies because in RDR2 hearing wolves and coyotes whimpering is saddening. Also I do NOT want to witness Broodmother from Dragon Age Origins in modern graphics, sheesh.
 

Lukemia SL

Member
Jan 30, 2018
9,384
I don't know about you guys but I am awaiting to see if Capcom has kept the naked zombies in remake 2 or censored them.