Epic Games Reveals Epic Games Store Wave 1 Games Lineup

Oct 25, 2017
5,522
0
Utah, USA
#1
https://www.gameinformer.com/the-ga...als-first-slate-of-games-including-new-titles

  • Ashen by A44 and Annapurna Interactive (now available)
  • Darksiders III by Gunfire Games and THQ Nordic (available Dec. 14)
  • Hades by Supergiant Games (now available)
  • Hello Neighbor: Hide and Seek by tinyBuild (now available)
  • Genesis Alpha One by Radiation Blue and Team17 (coming soon)
  • Journey by thatgamecompany and Annapurna Interactive (coming soon)
  • Maneater by Tripwire Interactive (coming soon)
  • Outer Wilds by Mobius Digital and Annapurna Interactive (coming soon)
  • Pathless by Giant Squid Studios (coming soon)
  • Rebel Galaxy Outlaw by Double Damage Games (coming soon)
  • Satisfactory by Coffee Stain Studios (coming soon)
  • Subnautica by Unknown Worlds (available for free from Dec. 14 - Dec. 27)
  • Super Meat Boy by Team Meat (available for free from Dec. 28 - Jan. 10)
  • Super Meat Boy Forever by Team Meat (coming soon)
  • World War Z by Saber Interactive (coming soon)
Ashen, Satisfactory, Hades, Journey, The Pathless and Maneater are Epic exclusives (not available on other PC storefronts), couldn’t find information about the others so don’t know if exclusive or not for others. I didn’t see a thread with the full lineup. Lock if old.

EDIT: Rebel Galaxy Outlaw is confirmed exclusive by the devs. It can eventually come to other platforms “but not for some time.”
 
Last edited:
Jan 28, 2018
1,593
0
#3
Ashen, Satisfactory, Hades, Journey and Maneater are Epic exclusives (not available on other PC storefronts),
That's the best competition, locking indie titles on your platform fucking lol

I'm open for competition but not with locking content, i can understand games owned by Epic, but moneyhatting indie titles? Yikes.
 
Oct 25, 2017
3,620
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#4
Where have you seen Maneater is Epic Exclusive ? Because it has a Steam storepage (for now... Right Satisfactory ?)
 
Oct 27, 2017
145
0
#5
Now, that after all these years I can finally play so many games on Linux thanks to Valve, this happens...GO TO HELL WITH THIS EXCLUSIVITY THINGS

And probably this wont stop with all the money Fortnite has to be giving them....
 
Oct 31, 2017
1,949
0
#8
Epic going the console route with exclusives. That sucks.

That’s not competition. Not good one at least. The consumer is the one who gets the short end of the stick.
 

708

Member
Oct 25, 2017
1,149
0
#10
Can we get a "PC indie exlusives are fucking stupid" thread going?
We can, but we'll get some console gamers who never play on PC rushing in to tell us how 'competition is good' and how entitled we are to want a game on a platform that offers more features to us consumers.
 
Oct 25, 2017
9,067
0
Indonesia
#14
I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"
 
Oct 25, 2017
4,679
0
#17
If steam was as good as some of you think it was to Indies maybe they wouldn't be jumping to the first real competitor that came around.
 
Oct 25, 2017
2,794
0
#18
I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"
Wait so GameStop paid exclusive rights to sell on Amazon instead of GameStop

No wonder they bankrupt
 
Oct 27, 2017
126
0
#19
Super glad indie games are exclusively partnering with Epic and their launcher. That 88% rev split and only parting ways with 12% for Unreal Engine, Distribution platform (sales, refunds and updates), specific marketing and overall upkeep is too much to pass up. Remember that using Unreal Engine is 5% of sales but if you also use the Epic launcher it's included in the 12%.

Once that rev split gets in the single digits IDK why any indie game would choose another platform to release on. Basically throwing money down the drain releasing it on Steam.
 
Oct 25, 2017
1,239
0
Sweden
www.lootboxdlc.com
#20
I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"
Has this been the case for a game in above list? The price adjustment that is.
 
Oct 25, 2017
1,716
0
#21
Super glad indie games are exclusively partnering with Epic and their launcher. That 88% rev split and only parting ways with 12% for Unreal Engine, Distribution platform (sales, refunds and updates), specific marketing and overall upkeep is too much to pass up. Remember that using Unreal Engine is 5% of sales but if you also use the Epic launcher it's included in the 12%.

Once that rev split gets in the single digits IDK why any indie game would choose another platform to release on. Basically throwing money down the drain releasing it on Steam.
Same reason they will release a game on PlayStation despite it having a worse rev split than Steam: number of users on the service.
 
Oct 25, 2017
1,109
0
California
#23
I was somewhat interested in Ashen. I probably wasn't gonna play it, in all honesty, but when I heard it was coming out soon I was interested in at least trying it through Game Pass and Play Anywhere. Now I can't because Epic moneyhatted them, preventing the damn game from being Play Anywhere.

I am *not* happy.
 
Oct 25, 2017
1,671
0
#24
I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"
The hot take.
It's like Amazon having the right to sell Gravity Rush Remastered physical.
 
Oct 27, 2017
1,124
0
29
Belarus
gameclub.pub
#26
No, because they are not. We should handle another app on our PC if indie devs want to make more money which they often deserve.
Well they won't make any money from me, at least not before Epic Game Store implements forums, a refund system and a million other Steam features.
Oh and when Epic stops sending me security emails about changing my password (which I didn't request) every day.

Yes they deserve money. No, making your product exclusive to one store is still fucking stupid.
 
Oct 25, 2017
9,067
0
Indonesia
#27
Has this been the case for a game in above list? The price adjustment that is.
Yes, the fact that Epic Store doesn't support currencies and regional pricing for many regions unlike Steam means that most people will have to pay US$ to buy the games from there. That would make the games ~50% more pricey than it would on Steam.
 
Oct 25, 2017
1,468
0
#28
Really hope that Rebel Galaxy and Outer Wilds are not exclusives. I would be dissapointed if they were tied to a worse client then what I have today.

Edit: This sucks.

 
Oct 28, 2017
4,790
0
#32
Holyshit. The entire list screams quality. If Epic wants to foster an aura of smartly picking games that would be a big improvement over Steam but we'll have to see what they do for an entire year (personally I'm fine with 6 months) to see if they are smart about what they sell on their platform.


Nothing on there is enough to get me on another platform. And hopefully it stays that way.
You didn't sit through any presentations at E3 besides the console press conferences?

It's pretty sad if you come to this forum and don't know half the teams on that list.
 
Oct 31, 2017
1,725
0
#33
Super glad indie games are exclusively partnering with Epic and their launcher.
Yay?

That 88% rev split and only parting ways with 12%
Remember that using Unreal Engine is 5% of sales but if you also use the Epic launcher it's included in the 12%.
Isn't it ironic that if Valve was going to be the first lowering their cut to this level, that would perceived as an unfair attempt to leverage a dominant position to undercut the competition and possibly put them in troubles with a lot of governments?

Once that rev split gets in the single digits IDK why any indie game would choose another platform to release on. Basically throwing money down the drain releasing it on Steam.
For the same reason they don't sell Coca-Cola only on the stores offering a better deal but try to put it on shelves every-fucking-where they can on the planet?
 

Pryme

Banned
Member
Aug 23, 2018
621
0
#35
I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"
Tons of games seem to release exclusively on Steam. Many publishers don't even say 'releasing on PC' anymore...just 'releasing on Steam'. This exclusivity, borne out of Valve's near stranglehold on the PC gaming platform, has never really drawn the ire of forum users before.

Epic doesn't have the clout Steam has, so they really have no choice but to resort to this if they want to draw users to their platform. I can understand this.


Isn't it ironic that if Valve was going to be the first lowering their cut to this level, that would perceived as an unfair attempt to leverage a dominant position to undercut the competition and possibly put them in troubles with a lot of governments?
No, because they wouldn't be undercutting the competition since profits can still be had at a 12% split. The competition would have to follow suit.
There would be far less incentive for devs to consider moving to Epic Store if Valve's newly announced split cuts had focused on helping out indies vs massive AAA publishers.
 
Oct 26, 2017
1,283
0
Elsewhere for 8 minutes
#37
Really hope that Rebel Galaxy and Outer Wilds are not exclusives. I would be disappointed if they were tied to a worse client then what I have today.

Edit: This sucks.

We are going to get it to as many people's hands as possible.
Currently, we’re planning to release Outer Wilds on PC, Mac, and Linux through Steam next year. But our dream is to bring it to new platforms in as many languages as possible, and we need everyone’s help to make that happen!
From Outer Wilds Fig crowdfunding page. Could be trouble if they try to back out.
 
Oct 25, 2017
9,067
0
Indonesia
#41
Hm, I pay EURO in the store?
Exactly. Epic Store is US and EU oriented. Most other customers outside of both regions are basically fucked.

Tons of games seem to release exclusively on Steam. Many publishers don't even say 'releasing on PC' anymore...just 'releasing on Steam'. This exclusivity, borne out of Valve's near stranglehold on the PC gaming platform, has never really drawn the ire of forum users before.

Epic doesn't have the clout Steam has, so they really have no choice but to resort to this if they want to draw users to their platform. I can understand this.
I'm not 100% against Epic Store exclusivity. I only hope that they'd at least give the same support as Steam. If they offer currency of my region and ease of purchase, I'll gladly buy the games there. But that's not the case here.
 
Oct 26, 2017
4,266
0
#44
Paid exclusivity is completely antithetical to the open nature of PC gaming and its culture of providing consumers with choices and options. Epic is going about establishing its presence in the PC digital download space in the absolute worst possible way for the standards and expectations of consumers on this platform.
 
Oct 25, 2017
1,716
0
#45
Tons of games seem to release exclusively on Steam. Many publishers don't even say 'releasing on PC' anymore...just 'releasing on Steam'. This exclusivity, borne out of Valve's near stranglehold on the PC gaming platform, has never really drawn the ire of forum users before.

Epic doesn't have the clout Steam has, so they really have no choice but to resort to this if they want to draw users to their platform. I can understand this.
I think this is fascinating from an experimental stand point to see how will a game can sell with epic store exclusivity. Thronebreaker didn't work as a "GOG" exclusive recently. The danger in going with epic store exclusivity is that if it doesn't work out a developer might have lost an audience by the time the game comes to steam.
 
Oct 31, 2017
1,725
0
#49
No, because they wouldn't be undercutting the competition since profits can still be had at a 12% split. The competition would have to follow suit.
.
That's what "undercutting" means. Are you mocking me? Acting dense on purpose or what?

If steam was as good as some of you think it was to Indies maybe they wouldn't be jumping to the first real competitor that came around.
If indies wanted to be noticed by being hand-picked for Steam, maybe we can just roll the clock a few years back, before they started bitching for months about how unfair it was that not everyone could enter the store.

I mean, I get why they think it's convenient now to be noticed as the first ones on the new service, but let's not bullshit people. I've been satying this for a while and I'm never going to forget that their current "discoverability problem" is a self-inflicted one.