• Introducing Image Options for ResetEra 2.0! Check the left side navigation bar to show or hide images, avatars, covers, and embedded media. More details at the link.

Epic, Improbable create $25 million fund to transition devs away from Unity

Oct 25, 2017

, and now competitor Epic Games is turning up the heat. Unity is cutting off future support for the online-multiplayer development platform SpatialOS from accessing its game-development toolkit. Improbable, the owner and operator of SpatialOS, posted a blog about this corporate spat and claimed this move threatens developers. In response, Unreal company Epic and Improbable revealed a $25 million fund for Unity devs. The companies plan to grant that cash to studios that leave Unity for other tools.

Epic boss Tim Sweeney and Improbable chief Herman Narula penned a joint blog this evening. In that post, they claim Unity is springing this change on developers. And they want to help developers that they claim Unity is hurting.

“To assist developers who are left in limbo by the new engine and service incompatibilities that were introduced today, Epic Games and Improbable are together establishing a $25 million combined fund to help developers transition to more open engines, services, and ecosystems,” Sweeney and Narula wrote. “This funding will come from a variety of sources including Unreal Dev Grants, Improbable developer assistance funds, and Epic Games store funding.”

Unity and Unreal are direct competitors. A significant number of indie developers use one or the other to make their games. And if a studio uses those engines they have to pay licensing fees or a share of revenue.

Epic is taking this opportunity to highlight one of the differences between itself and Unity. Unreal is slightly more open. And the company is using its Fortnite-fortified bank account to win over some converts.
Oct 25, 2017
Didn’t this happen like today?
Epic sure is applying their games as a service knowledge to their business.

Seemed like an unfortunate situation for the unity devs that had no fault in the matter so that’s good for them, I guess


Oct 25, 2017
and this was all Unity doing. such a dumb thing to do. i get doing it forward. not retroactively. fuck off with that.
Oct 28, 2017
Denver, CO
Can someone please explain to me WHY on earth Unity would do this? This seems not only like a total dick move but a nonsensical one as well. As someone highly considering using Unity for my next project, this gives me extreme pause.
Oct 25, 2017
Did you guys read Unitys post at all about the situation? Dudes had a year's heads up they were in violation and ignored it.

Still, pretty good power move by Epic
Oct 26, 2017
Needless to say, all of the games business press - myself as a freelancer for a games biz website included - are literally ripping their hair and drowning their sorrows with alcohol right now after today. Just on this ONE. FUCKING. STORY.
Oct 25, 2017
Hey Epic, I don't develop any games. I don't have any games sold through Steam. I barely know how to code HTML, but can you like... I dunno, spot me like just $1 million? I'm not asking for much, but you seem to be tossing money around like it's going out of style, so I figure I'd ask.



Oct 27, 2017
As a Unity developer i am very troubled with what Unity Technologies is doing on the business side, what they did with improbable is incredibly messed up and i am afraid they will start becoming more restrictive in terms of licensing again. Unity as a business has in my mind lost their ways in trying to turn everything around the engine into services they can monitize developers on instead of giving the core toolset the resources it so desperately deserves. SRP, Job system, Burst and ECS are huge steps in the right direction, but the engine is very barebones and Unreal does pretty much everything better in a more consistent way.
Oct 25, 2017
I wish all rich people were Tim Sweeney.
You wish more rich people were Both-Sidesing Conspiracy Theorist Gaslighters? Well I've got good news for you pal, the US's president is one too!

Well I do gotta give him credit that he's a far better businessman than the likes of El Donaldo.

Oct 27, 2017
You're not going to get a good answer, most people still think Unity is in it's 4.X phase and haven't seen the 2017/2018 suite of changes which were all super good (and REALLY good for consoles)
I think most people still see Unity as the engine that made every 3$ "asset flip" games currently on the Steam store but not everything else it helped produced.