Thanks gonna work on his speciality change. He should also be useful for GW so hopefully this will be worth it.
Thanks for those details. I don’t have Cdom and I was purely going for Celeste because of her look and she’s been imprinted to SS, so I thought I’d be able to outspeed more teams, but this was a bad idea with how she works -.-Celeste isn't so good as a CR pusher on her own because she pushes enemy units back instead of pushing your own team, and only at a 50% proc rate.
She works best as an indirect CR pusher when paired with Cdom, because she's naturally very fast and can land 4 crits with her s2. So the setup goes celeste s2, which CR pushes cdom, and then cdom uses her s3, which is the real CR push on the team. The drawback is that the setup takes two unit slots, that first s2 charges enemy SBells real fast, and makes Celeste vulnerable to getting instantly counter hit to death by units like ML Ken.
If you also have Cdom then Celeste + Cdom is a fun combo, but I wouldn't use Celeste on her own as your cr pusher.
stick with Yuna
Keep in mind that a units imprint doesn't apply to itself. i.e. Roozid's or Celeste's +8 speed imprint only applies to their allies and themselves.
I have mine built speed and health. Health neck, ring and speed boots.
Seriously despite playing this game for so long there are too many details like this I didn’t realize... always thought it buffed the unit providing it too.
I went speed + tanky + rod on mine. Her kit is about transforming as often as possible, and Rod is good because she has a lot of non-attack moves.
They could very easily "nerf" Iseria by making her reduce cooldowns by 5 turns instead of straight up resetting them. This would effectively nerf both Tamarinne and Dark Corvus on offense, though Dark Corvus in particular is largely unaffected anyway. She'd still have the same effect on.... basically any other character in the game, with the sole exception of Luna (who is another character with a self-cooldown reduction mechanic).Given Iseria was the Nat 5 when A.Ravi was released, what is going to happen when this Tamaseria meta messes up Arena defense rates.
Which do you think gets the nerf between Tama and Iseria. I am betting Iseria, but how could you break this union without gutting one of them?
I'm not for this because you're nerfing a character because of an artifact.
Tamaseria was already dominant before the latest banner, their only real counter was ML Baal who people got nerfed and has now probably been traded in by the majority of people who had him. I never really got the complaints about Dizzy after her first few months because this combo just walks right through her.....
They will let you turn on self imprints in the future, I don't think it's going to be a like for like ability, but will be interesting too see.... because someone like Watcher Schuri's would have to be pretty damn good to turn off his speed imprint if you had him @ SSS.
I heard the rank 1 global player has a 260 speed Basar on his defense team, like how would you even beat that if he was an assigned soul burn unit? Guess we'll find out how that feels later in RTA....
You don't haha.
I also agree with this.I really don’t think that Iseria or Tam need a nerf. Let’s not pretend that offense win rates weren’t already high, for one. Two, you can still win against it on defense. It’s not invincible. It’s not as if ppl who use the combo never refresh and just attack every team they see. Against certain teams it works well, just like my W Schuri team. Once I removed Dizzy from my defense team, the number of Tam-iseria attacks I faced decreased from a billion to just a handful. Ppl just need to adjust.
Man I wish I recorded the fight so I could show you especially after you asked, lol.Yeah I was looking at the top 100 defenses last night and it is littered with Basar.
I'm around a 90% win rate in Challenger right now, could be higher but I goof off challenging ML Ken's, but my defense already has over 50 losses three days into the week. I'm sitting in Challenger III and am going to stone my way to Champion later this week, probably Sunday night, but I need a defense so I was studying the top teams. Seems you can make a competent defense team out of Basar, Dizzy, Seallona as long as Basar is ridiculously fast with good effectiveness (hello S3 gear?)
I'm kinda hesitant in trading in my ML Ara because she's like the key unit to pair up with ML Sez if I ever got one and the new Basar just enables them. I would like to try and run a team like Basar/ML Ara/ML Sez/C. Merc (or whoever) one day... and I can actually make it happen if I trade AVil and Carmin (just pulled a new Carmin a few days ago so I can trade my old one)
I recalled my Aramintha...for Aramintha. I like the unit but since she won't she proper usage for a while I just wanted the resources.I'm kinda hesitant in trading in my ML Ara because she's like the key unit to pair up with ML Sez if I ever got one and the new Basar just enables them. I would like to try and run a team like Basar/ML Ara/ML Sez/C. Merc (or whoever) one day... and I can actually make it happen if I trade AVil and Carmin (just pulled a new Carmin a few days ago so I can trade my old one)
Don't think I have the gear to pull it off though.... but still not sure what to do with ML Ara... don't really need Kise atm and I'm hoping to pull her off mystics anyway, do I grab ML Ken just to get a few % better on defense lol?
The reason I’d keep units like Baal is that they do things other units can’t. J Kise is great, but really, she’s just a cleaver. That’s not unique. In the future, the game could change in a way, like new units, artifacts or RTA, that greatly change the value of units like Baal. I think RTA is going to completely shake up the meta. Currently, the value of so many units revolves around abusing the AI.I recalled my Aramintha...for Aramintha. I like the unit but since she won't she proper usage for a while I just wanted the resources.
I have Baal to trade, but his current position is SO bad that they'll definitely buff him and that's what has me a little hesitant to trade him.
I only have to pick between Kise, Spec teneb & Ruele. I don't want D. Corvus.
Aux Lots has always been overpowered. It's not just because of Spirit's Breath. A 2-turn cooldown on a skill that powerful, really? You think that's even remotely balanced? His nerf is inevitable. On offense he's easily the most prevalent unit in challenger+, which is saying something since he doesn't even have a rate-up or a pity. Imagine if he were as free as Dizzy or SS Bellona - he would literally make up 99% of offense teams. There is like one counter in the game (an absurdly geared out DPS Sol) and that's a specific solution for one team composition that is very easily countered with an alternative team composition, hence why no one bothers.
Against those teams that it works against they have a 100% win rate. For those other teams you have alternative team compositions that are equally as effective.I really don’t think that Iseria or Tam need a nerf. Let’s not pretend that offense win rates weren’t already high, for one. Two, you can still win against it on defense. It’s not invincible. It’s not as if ppl who use the combo never refresh and just attack every team they see. Against certain teams it works well, just like my W Schuri team. Once I removed Dizzy from my defense team, the number of Tam-iseria attacks I faced decreased from a billion to just a handful. Ppl just need to adjust.
Not saying I want this, but if they were to nerf one I would say Tam. Iseria's kit isn't innately overpowered. I would say Tam's kit on the borderline of op, but she's forced back from that line by her own detriment, which is then negated by Iseria. If they made it so Tam's S3 cooldown can't be reduced by an external source she remains the same unit, she just can't be used in HO in PvP. If they nerf Iseria she will be worse.
I think it's all about value. In the very worst scenario Iseria and Tam gives your dps an attack buff and your whole team a 50% CR push. In the worst scenario for Sez and Ara you miss the stun on all units, so you can't kill anyone and you have little to no defence. There's guaranteed value in using the former, where there isn't in the latter.
Im also getting killed - just trying to figure out what to work towards xD
The queen fight really needs you to put up immunity at the right times. Make sure to put up party immunity with something like momo soulburned s3 before each pair of eggs hatch. That's before you attack the queen for the first time, and before the queen hits 50% health.
I've thinking about possibly running K. Clarissa & Yufine together after I invest in Yufine's S1 fully. I think it'd be pretty effective, especially considering the water unit nonsense.
It's amazing how Kitty completely invalidates things like fast Dizzys and a lot of enemy team buffs. And the dual attacks lead to some nice burst damage.
Honestly If you’re in the same ballpark gear wise you should be crushing defenses periodI'm happy offense teams are OP. I think it's good that if you are close to the same gear level you should be able to win and actually make some progress even if your pulls aren't great. Better than having to have the latest OP character or not being able to use any strategy than the one single that works
I dont even have Tama or Iseria but i would probably drop the game if they get nerfed - just not interested in them nerfing these old ass units just because everyone thinks they should be able to win against every PVP matchup. I hate the entitlement from some of the audience - obv. not the case with everyone but you if you are a somewhat casual f2p player you wont have a shot against Uber Whales that spent endless time on the game, no matter how much they nerf certain units.Honestly If you’re in the same ballpark gear wise you should be crushing defenses period
We have soul burn which is broken
We see the enemy lineup and can counter pick easily, I use the Tama Iseria shell with my 3rd and 4th spot dependent on the enemy team.
Obviously gear plays a part, 260 speed Basar for instance but I think a lot of people misplay on the character select screen and in battle and are happy to blame it on gear or a meta.... if I bring ML Vildred and Baiken against a Fire Corvus it’s not this shit meta, or fire Corvus is Op or my gear that is at fault, it’s me not bringing Watcher Schuri instead of Baiken
And this will only amplify once RTA is out because hey it’s easier to say fuck this shit mode, meta is broken, had no gear, balance is shit etc than to admit you got outplayed.