An AOE unhealable unit would be the natural choice for a new ML unit god help us all.
If I ever spent 7300 summons on anything and didn't get it I would bite my dick off
Got 18 molas from the refund. I kinda wish there was a way to turn molagora gos back into molagora as the unit I was keeping them for suddenly didn't need them anymore.
So recorded this fight, we were playing against the #4 guild. We got obliterated of course, but this is a PSA for Baiken is really good on defense.
Oh my god, that's crazy, almost 6 perfect rolls...I don't know who I am going to use this on, but the rolls were crazy:
I also was rolling another 85 epic speed ring with health% but it had a speed substat. First two rolls went into Speed at +10 and then the remaining 3 rolls went into flat stats, big waste!
Same. I got ten on the refund and was like "okay, now what?" I was already sitting on around twenty.Ugh, I've decision paralysis on my mola expenditure. It's a fun problem to have though!
I'm not endgame but I feel the same way. The last time I spent molas, it was on Angie specifically to help her survive better in W11. I'm not pushing up against any other content at the moment that makes me feel the need to mola a character. Most stuff I'm struggling with right now is because my units are short on gear upgrades, so it makes more sense to work for those first instead of mola-ing them.Being in end-game I don't mola anyone until I run into content where I feel like I need a stat boost or a skill cooldown, it's just too rare of a currency to plop down on any new character I get. Last time I did that was a huge splash on Montmo and Angelica to get through Abyss 90. Have 51 laying around after the refund.
and yet I got her to +15 way before you...you disappoint LunaI try and get -1 cooldowns but rarely go past that. Luna is my favorite character though so +15 her the goal since getting her.
Other plans for +15 is probably Vildred and maybe ML Ceci.
Her kit is weirdly straightforward. That S3 revive is hardly gonna see any use (it only procs on kill, and if you're killing someone with it chances are you're not in a position where someone on your team is dead), she has ZERO status effects whatsoever (meaning effectiveness is completely useless on her), and she has insanely high attack multipliers while also having significant HP% scaling. Feels like she's made more for PvE than for PvP, honestly. She'll especially see lots of use against bosses that punish debuffs.At least it didn't get extended again, managed to knock out my GW matches. 39 Molas back is nice.
They already datamined ML Ravi? I'll have to track that down.
Edit:
Wow, you weren't joking that kit is ridiculous, even more revives doesn't exactly bode well for pvp balance. Maybe I should throw more bookmarks at Lilibet, while I'm just kicking around Master's she'd still be useful for GW. Part of me is hoping for a 4* extinction unit though.
Spectral Axe
Attacks the enemy with an axe, absorbing some of the damage dealt as Health. Damage dealt increases proportional to the caster's max Health. Soul burn for more damage.
War God's Might
Critical Hit Chance increases by 5% for every 20 Fighting Spirit. Consumes 10 Fighting Spirit to recover Health after being attacked. Amount recovered increases proportional to the caster's max Health. Begins the first battle with 50 Fighting Spirit.
Deliverance: Soul Exchange
Delivers divine judgment down upon the enemy. When an enemy is defeated, revives one random dead ally with 10% Health before granting Skill Nullifier once. Damage dealt increases proportional to the caster's max Health.
Karin, Kise, TG, MontOK I need to clean up this wyvern team.
Dizzy, Mont, and TG are in. for dps should I use Karin or Kise?
Cool I'll give it a shot. ThanksKarin, Kise, TG, Mont
Id only run dizzy if you need her for TG to survive
That's a good point, she certainly doesn't change affect the battlefield in a way that Baal or Ara did.Got 37 molas back. Immediately spent it on getting Charles to +12 (wanted to +15 him but the number of molas I got isn't nearly enough), Diene's S1 to max CR boost and S2 to max barrier strength, Roozid's S3 to -1 turn cooldown, and C. Armin's S2 to max crit damage reduction. Oh, and Charlotte's S3 to +5 for the +15% damage boost (FINALLY). Charlotte so good to me.
Her kit is weirdly straightforward. That S3 revive is hardly gonna see any use (it only procs on kill, and if you're killing someone with it chances are you're not in a position where someone on your team is dead), she has ZERO status effects whatsoever (meaning effectiveness is completely useless on her), and she has insanely high attack multipliers while also having significant HP% scaling. Feels like she's made more for PvE than for PvP, honestly. She'll especially see lots of use against bosses that punish debuffs.
Not sure how she'll fit into PvP. She'll be easily baited by C. Armin or General Purrgis or Ruele, since literally all of her attacks are single target, and she doesn't def break or anything. Just another piece of a stall composition if the meta continues to trend in that direction, but not a particularly exciting one. If anything, she'll just make things more boring in arena...