EO IV is the best starting game IMO.If I've never played an EO game before should I start with this or EOV?
EO IV is the best starting game IMO.If I've never played an EO game before should I start with this or EOV?
If I've never played an EO game before should I start with this or EOV?
I thought we were going with the Crossroads title. :( Ah well.
If you're ordering a NA copy, then yes, according to Deep Silver's marketing material.All launch copies (aka all copies) will have the bonuses right? I just ordered it from Best Buy but they don't say anything about the art book and what not.
A Gunner or Hunter would be useful back there for binding and suchI'm thinking Hero and Shogun because I've never used them, and at least one Imperial because they're my favorites.
Not sure where else to go, but I need to get a back line.
Never felt so paralyzed by party choice before ;_;
Surprised people haven't been posting their picks, was thinking:
Edit: that's a point, which other classes use the sixth slot in Nexus?
Thanks, much appreciated. Do you know if Hero needs two frontline slots? I'm guessing yes but no idea.Ninja does. I think those are they only two classes... So I suppose you shouldn't have a party with both Ninja and Hero unless the build doesn't heavily use the 6th slot skill.
Man, this game is hard to track down already. Amazon, Best Buy and GameStop are all sold out. This is one of those titles where it pays to pre-order.
Can someone explain the Hero to me a bit? It looks like you would want to keep a spare slot in the front row for him, if you are making him a melee/offense guy, otherwise his "after images" are attacking from the back row slot, right? That seems ... not ideal? Everyone seems to agree he's fantastic, is that for reasons other than the after images?
They do more damage on the front, they are all about inflicting status effect and doing massive damage. Although their "Throw" ability works from the back, but they are better for front line imo.
Okay, so I'm thinking of a party of:
HERO - ???
NIGHTSEEKER - SOVEREIGN? - ???
Questions:
1. For front row, any strong suggestions? I'm leaning towards Pugilist, Land, Highlander, or Imperial
2. Is nightseeker a back row class?
3. Is sovereign a good choice for back row?
4. Any suggestions on final back row class?
Any advice on filling this out with good synergy classes and strategies to employ would be greatly appreciated
I think it's worth a shot. Just keep in mind that investing a lot of points into Hero's defensive skills means they probably won't be able to be the core of your offense. Though you've got pugilist and Gunner who could cover offense.If I'm rolling Hero on the front row is it really worth throwing a Protector in? I'm thinking of throwing a Puglist on the front instead and going.
Hero - Pugilist
Healer - Gunner - Harbinger
In EO4 you would put the Nightseeker in the backline, switch them to the frontline after inflicting a status effect, then put them back in the backline after dishing out some damage. Not sure how that works in Nexus.Okay, so I'm thinking of a party of:
HERO - ???
NIGHTSEEKER - SOVEREIGN? - ???
Questions:
1. For front row, any strong suggestions? I'm leaning towards Pugilist, Land, Highlander, or Imperial
2. Is nightseeker a back row class?
3. Is sovereign a good choice for back row?
4. Any suggestions on final back row class?
Any advice on filling this out with good synergy classes and strategies to employ would be greatly appreciated
Yes, you need to leave a free spot on the front row for Hero, unless you've got a Hero with Gunner subclass or something.Can someone explain the Hero to me a bit? It looks like you would want to keep a spare slot in the front row for him, if you are making him a melee/offense guy, otherwise his "after images" are attacking from the back row slot, right? That seems ... not ideal? Everyone seems to agree he's fantastic, is that for reasons other than the after images?
Sounds good, I'll probably keep a protector in waiting just in case I change my mind but I really want to give pugilist a shot.I think it's worth a shot. Just keep in mind that investing a lot of points into Hero's defensive skills means they probably won't be able to be the core of your offense. Though you've got pugilist and Gunner who could cover offense.
I froze for at least 30 minutes when choosing my party, the only thing i wish was for the necromancer class to come back from the last game.