The developer of Driveclub has been hit by layoffs after its latest game, OnRush, failed to set tills ringing.
Driveclub and OnRush director Paul "Rushy" Rustchynsky - the face of both games and of the studio itself - is among those let go, multiple sources close to the studio have confirmed to Eurogamer, alongside other senior members of the team.
Previously known as Evolution Studios, the Cheshire-based outfit was acquired by Codemasters in 2016 after former owner Sony ditched the developer.
People I've spoken to described the studio as having been "decapitated" by these redundancies, with senior staff and lead creatives fired or required to re-interview for positions, although some junior staff are also affected.
Sources I've spoken to who wished to remain anonymous for the sake of their career said the feeling among remaining staff was the team would now work as a support studio for other Codemasters titles, or less-risky projects.
Others mentioned longer-term problems, and a lack of communication between the Evolution team and the wider Codemasters entity it had found itself part of.
https://www.eurogamer.net/articles/...per-evolution-driveclub-director-rushy-let-goAccording to a source, OnRush sold just over 1000 physical copies during its launch week in the UK. The fact it never appeared in the chart after that week did not bode well.
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