Saw this on DK Vine, I guess David Wise isn't composing for this:
Alexander Brandon it is, then.
Saw this on DK Vine, I guess David Wise isn't composing for this:
Saw this on DK Vine, I guess David Wise isn't composing for this:
I'm really not sure what to think regarding this announcement.
On one hand, Retro is FINALLY being creative with another mistreated IP, which I have been saying they should do since the original Metroid Prime launched. On the other hand we're still not entirely sure how much influence Miyamoto has had on the project.
Just curious: Are you saying Miyamoto's potential game design input on this project is an issue?
Just curious: Are you saying Miyamoto's potential game design input on this project is an issue?
Saw this on DK Vine, I guess David Wise isn't composing for this:
Are there any remixes of the original, superior Star Fox soundtrack in Zero?
Yes. Miyamoto is gaming's George Lucas. There are countless examples of him meddling with projects for the worse.
Star Fox Zero, I think, is what happens when Miyamoto is given direct creative control on a project. You get a complete mess.
Star Fox Zero was Miyamoto's attempt to justify the gamepad when a higher-up told him to do it.
Plus, he doesn't really have much involvement in anything nowadays besides Pikmin. Ultimately, he wasn't the main responsible for Paper Mario's shift of direction.
There's also countless examples of him meddling for the best, like Metroid Prime for example.
Iwata
Miyamoto-san really persevered with Paper Mario this time. Exactly what was he particular about?
Tanabe
Aside from wanting us to change the atmosphere a lot, there were two main things that Miyamoto-san said from the start of the project—"It's fine without a story, so do we really need one?" and "As much as possible, complete it with only characters from the Super Mario world.
http://iwataasks.nintendo.com/interviews/#/3ds/papermario/0/2
If only they did a survey about SF controls before ZeroThat was a direct consequence of a survey they had made beforehand, where the people answered that they didn't care about the story.
So really, Miyamoto was doing nothing but echoing the survey.
That was a direct consequence of a survey they had made beforehand, where the people answered that they didn't care about the story.
So really, Miyamoto was doing nothing but echoing the survey.
Still all of my friends who played Star Fox Zero loved it thanks to the learning curve.Yes. Miyamoto is gaming's George Lucas. There are countless examples of him meddling with projects for the worse.
Star Fox Zero, I think, is what happens when Miyamoto is given direct creative control on a project. You get a complete mess.
Yes. Miyamoto is gaming's George Lucas. There are countless examples of him meddling with projects for the worse.
Star Fox Zero, I think, is what happens when Miyamoto is given direct creative control on a project. You get a complete mess.
Wasn't there a recent story about how Nintendo doesn't let fans dictate their design of games?
That's the justification they gave afterward indeed, but in the end, it's still Miyamoto stepping in right at the begining of the project and claiming "No story. No original characters". And this is why Paper Mario sucks now.
Wasn't there a recent story about how Nintendo doesn't let fans dictate their design of games?
I think they said something about not giving the fans everything they want because they're still creators and have their own ideas.Wasn't there a recent story about how Nintendo doesn't let fans dictate their design of games?
Yeaaaah sure. A lot of mess, like SMB 1 & 3, Mario 64, Ocarina of Time, Metroid Prime, Pikmin, Super Mario Galaxy...Yes. Miyamoto is gaming's George Lucas. There are countless examples of him meddling with projects for the worse.
Star Fox Zero, I think, is what happens when Miyamoto is given direct creative control on a project. You get a complete mess.
I think they said something about not giving the fans everything they want because they're still creators and have their own ideas.
Anyways Paper Mario's downfall does come down to the survey (Nintendo mentioned it) and multiple people including Tanabe. The director of Paper Mario also changed.
Are there any remixes of the original, superior Star Fox soundtrack in Zero?
That's kinda neat.With the retro arwing in plays that on the first level, but it's not really remixed
Yes they are, even though most are reminiscences to the main theme. As I said some pages ago, you have for instance one great homage to it in the map screen of Zero (around 0:39 in):
And another one in the new Corneria theme (around 0:46)
The problem is that I suspect it was a Club Nintendo survey, and I seriously doubt anyone took the time to fill it in properly. That's why you get wonky results like no one particularly liking the story in SPM despite the story being almost universally accepted (in gaming circles at least) as one of the best parts about that game
That was a direct consequence of a survey they had made beforehand, where the people answered that they didn't care about the story.
So really, Miyamoto was doing nothing but echoing the survey.
I don't want to feed into made-up conspiracy theories, but I wonder if Nintendo holds a grudge against Hirasawa for quitting immediately after being done with SF. :P To be honest it just annoys me greatly as don't care at all for Kondo's SF64 music.Indeed. They had no issues arranging entire SF64 tracks on several games, but when it comes to the music from the SNES version, it goes largely ignored.
Lol what survey? And why since when did Nintendo develop games based on what people in surveys said and not what the devs thought was best? Come on now
Besides flying/driving backwards, what new maneuvers/moves/abilities could they possibly add to this game?
Reading this still pisses me off, god damn.Iwata
Miyamoto-san really persevered with Paper Mario this time. Exactly what was he particular about?
Tanabe
Aside from wanting us to change the atmosphere a lot, there were two main things that Miyamoto-san said from the start of the project—"It's fine without a story, so do we really need one?" and "As much as possible, complete it with only characters from the Super Mario world.
http://iwataasks.nintendo.com/interviews/#/3ds/papermario/0/2
The problem is that I suspect it was a Club Nintendo survey, and I seriously doubt anyone took the time to fill it in properly. That's why you get wonky results like no one particularly liking the story in SPM despite the story being almost universally accepted (in gaming circles at least) as one of the best parts about that game
Reading this still pisses me off, god damn.
Sticker Star is still Nintendo's greatest mistake software wise, and I don't even hate the game.
Sticker Star was infuriatingly disappointing. It's not the most disappointed I've been with a game, but it's the angriest I've ever been at a disappointing game. If that makes sense.Reading this still pisses me off, god damn.
Sticker Star is still Nintendo's greatest mistake software wise, and I don't even hate the game.
Sticker Star was infuriatingly disappointing. It's not the most disappointed I've been with a game, but it's the angriest I've ever been at a disappointing game. If that makes sense.
Yeah, it makes complete sense. That's how I feel. If the actual game itself wasn't Paper Mario I probably would've had a good outlook on it. Not great or masterpiece, but a fun little game with flaws.Sticker Star was infuriatingly disappointing. It's not the most disappointed I've been with a game, but it's the angriest I've ever been at a disappointing game. If that makes sense.
Combat and more alternate paths like Star foxBesides flying/driving backwards, what new maneuvers/moves/abilities could they possibly add to this game?
That is a digital toy, not a game. It's a fun toy.
I don't think Assault takes itself more serious than any other game in the series, it just has less quotable one liners.
The intro of Assault is amazing but I really disliked the story. The idea is awesome (and the association of having bug-like invasors in an animal universe) and it's a breath of fresh air, the plot take itself far too seriously and the tone and dialogues are awfully flat and boring.
However, I do really like the false set up of the game in the first mission, with Andrew Oikonny taking the remains of Andross army and organizing a rebellion agains Corneria, and how it is trivialized in the moment the aparoids appear.