I had been testing it out on the test server for a bit before launch and it's the most interesting PvE content they've introduced to the game by far. Even the calm sites can have some challenging room setups and the combination of the different room mechanics, environmental hazards, the max 20 minute cap that you'll actually be in the site, and that you can activate the filaments anywhere in New Eden has increased my enjoyment for the game immensely. This kind of instanced, easily accessible gameplay that scales out to meet every level of player has something this game has desperately needed for a while in my book.This new Abyss content has my interest, will probably sign in and check it out when I get the chance.
I found a filament in the first data can of the first data site that I scanned down, ran some Calm level sites in an Arbitrator, and made about 290m off selling that Precursor Frigate skillbook that I had drop on day 1 of the patch. I'm a happy camper.