Louise O'Connor, the company veteran who has worked on animation for Conker's Bad Fur Day and
Banjo-Kazooie: Nuts & Bolts, was announced as Everwild's executive producer at the event.
But further analysis of the project's leadership team reveals that Simon Woodroffe is the game's creative director. Woodroffe's last game was Sonic & All-Stars Racing Transformed, which he performed the same role for.
Rare's studio art director, Ryan Stevenson, is helming the visual direction for the project, having previously led art for
Sea of Thieves and Viva Pinata.
Pete Campbell, a lead programmer for Sea of Thieves and the Kinect Sports series, is Everwild's technical director, while writer and designer Kate Watson has been brought in as senior narrative designer. Watson was previously a writer on the Total War series at
Creative Assembly.