Automatic HDR sounds bullshit, that's not how HDR is implemented. It's probably gonna be some fake HDR which will end up looking worse than SDR
Automatic HDR sounds bullshit, that's not how HDR is implemented. It's probably gonna be some fake HDR which will end up looking worse than SDR
Will be playing exclusive PS5 games day 1 hopefully. If they pull it off and it whatever game blows our mind, I'll be happy to not care for last gen games to start off the new gen.
It's in the article from eurogamer:It's honestly amazing. And with auto enhancements with resolution and HDR.
So is this all emulation and software based? How is Microsoft doing this?
@+their usernameSomeone tag BAD (how do u tag?) im sure he would love this thread
Automatic HDR sounds bullshit, that's not how HDR is implemented. It's probably gonna be some fake HDR which will end up looking worse than SDR
I've been speaking to them about it. It's super sophisticated and extends the work done by the Coalition on Gears 5.
With Gears they trained an AI to look at SDR and HDR output frames of various games and understand what the difference in colour space transform was:
So HDR became the ground truth and SDR was the image that was derived from that.
The AI could see how HDR to SDR had and once it had been trained with enough data would actually be able to do the opposite. To take the SDR image and make it look like the same HDR image.
Trained with enough data you can then take an SDR game and perform that same inverse tone mapping.
They are working with an even more sophisticated setup than the software only approach of Gears 5.
Now the advantage with doing it at a source level, is that it is possible to have access to the original 11bit or 16bit data including, rather than have to apply it as a post-process to an 8bit image - which doesn't contain enough data to avoid banding.
Also because of it is happening at source, it is far faster and latency-free compared to doing it in other ways (or having a TV do it)
The Solution for the Xbox Series X goes further and all of this happens on the display controller so there is 0 affect on memory and GPU performance , working in HDR normally has a minor hit on these things. Which is actually why the S is overlocked vs the XB1 OG.
EvilBoris said this about it.Automatic HDR sounds bullshit, that's not how HDR is implemented. It's probably gonna be some fake HDR which will end up looking worse than SDR
Sorry buddyI've been speaking to them about it. It's super sophisticated and extends the work done by the Coalition on Gears 5.
With Gears they trained an AI to look at SDR and HDR output frames of various games and understand what the difference in colour space transform was:
So HDR became the ground truth and SDR was the image that was derived from that.
The AI could see how HDR to SDR had and once it had been trained with enough data would actually be able to do the opposite. To take the SDR image and make it look like the same HDR image.
Trained with enough data you can then take an SDR game and perform that same inverse tone mapping.
They are working with an even more sophisticated setup than the software only approach of Gears 5.
Now the advantage with doing it at a source level, is that it is possible to have access to the original 11bit or 16bit data including, rather than have to apply it as a post-process to an 8bit image - which doesn't contain enough data to avoid banding.
Also because of it is happening at source, it is far faster and latency-free compared to doing it in other ways (or having a TV do it)
The Solution for the Xbox Series X goes further and all of this happens on the display controller so there is 0 affect on memory and GPU performance , working in HDR normally has a minor hit on these things. Which is actually why the S is overlocked vs the XB1 OG.
For me, it's more about the confidence of investing in a digital library that isn't stuck on a single platform.Will be playing exclusive PS5 games day 1 hopefully. If they pull it off and it whatever game blows our mind, I'll be happy to not care for last gen games to start off the new gen.
Sonic Unleashed is BC.Please add Sonic Unleashed! Jungle Joyride was a blast, but its performance was terrible.
they dived into it with Halo 5 in some of the youtube videos from people that went to Redmond and were able to talk and use the Series X.Automatic HDR sounds bullshit, that's not how HDR is implemented. It's probably gonna be some fake HDR which will end up looking worse than SDR
oh shit!!all that with the first party launch titles included in gamepass and that is honestly a dope af launch.
Damn that is such good shit.EvilBoris said this about it.
Sorry buddy
Edit: Dammit, just a tad too slow
Yes they will, especially with many improvement on emulation. We should expect to see more games getting BC treatment and enhancements often than before.It will be difficult not to buy one of these in a few years once it has console exclusives. Are they planning to make any additional 360 or OG games backwards compatible?
WHAT? How did I miss this? Awesome!
It will be difficult not to buy one of these in a few years once it has console exclusives. Are they planning to make any additional 360 or OG games backwards compatible?